Battle chronicle
The duel begins: our hero against Rat on floor 1.
With an adventurer's precision, our hero takes the rival knight on E5.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to A3.
Rat's knight advances from D7 to F6. our hero advances the pawn from F2 to F4, and right after that rat sets the pawn on E5, watching every square.
Without hurry or fear, our hero places the pawn on C3. A cruel blow: Rat's pawn captures our hero's pawn on F4.
our hero's pawn takes D4, leaving D2 behind. Rat answers by moving the knight from F6 to D5, and our hero slides the king across the board, from E1 to D2.
A cruel blow: Rat's pawn captures our hero's pawn on D4.
our hero claims the enemy pawn by landing on D4.
Rat's knight advances from D5 to F6. our hero advances the pawn from H2 to H3; then rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the knight to H7, and our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the pawn from A5 to A4. our hero claims the enemy pawn by landing on F4.
With dungeon cunning, Rat brings the knight to F8. With a steady hand, our hero brings the king to C3; then rat's knight advances from F8 to H7.
our hero advances the king from C3 to B4, and right after that rat sets the king on C8, watching every square. our hero captures the enemy pawn: the king leaps from B4 to A4.
From the dark, Rat pushes the knight to F8, while our hero's king takes B4, leaving A4 behind. Rat answers by moving the knight from F8 to D7, and our hero slides the pawn across the board, from A3 to A4.
With dungeon cunning, Rat brings the knight to E5. our hero claims the enemy knight by landing on E5.
Rat's pawn advances from G4 to G3. our hero advances the pawn from A4 to A5; then rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on A6. From the dark, Rat pushes the pawn to G5. our hero captures the enemy pawn: the pawn leaps from H4 to G5.
Rat answers by moving the king from D7 to C8, while our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the king to B7.
With a steady hand, our hero brings the pawn to E6. A cruel blow: Rat's king captures our hero's pawn on A7.
our hero advances the pawn from E6 to E7, and right after that rat sets the king on A8, watching every square. our hero's pawn crowns on E8 and becomes a queen.
From the dark, Rat pushes the king to B7, while our hero's pawn takes F5, leaving F4 behind. Rat's pawn reaches C5 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from B4 to C5.
With dungeon cunning, Rat brings the king to A7. With a steady hand, our hero brings the queen to C6, and right after that rat's king advances from A7 to B8.
Check: our hero tightens the net by bringing the queen to B5.
Rat sets the king on C8, watching every square, while without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the king to D8.
From B8, our hero's queen forces Rat to defend.
Rat answers by moving the king from D8 to E7. our hero captures the pawn on C7 and leaves Rat in check.
With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to D6; then rat's king advances from F8 to G8.
our hero advances the pawn from G5 to G6, and right after that rat sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on F6.
From the dark, Rat pushes the king to E8. our hero gives check with the queen on D7.
Rat answers by moving the king from E8 to F8, and our hero slides the king across the board, from D6 to E6. With dungeon cunning, Rat brings the king to G8.
our hero delivers the final mate from E8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 54 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 3
- Material captured (hero / opponent)
- 10 / 3
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 58% of the games on this floor.