Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

A cruel blow: Rat's king captures our hero's bishop on E7.

The battle cuts short: our hero resigns against Rat.

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The battle, move by move

Without hurry or fear, our hero places the knight on F3. Rat's pawn falls on B2 and tears the pawn from our hero.

our hero captures the enemy pawn: the bishop leaps from C1 to B2.

Rat answers by moving the king from E8 to F8, while our hero slides the knight across the board, from F3 to E5. With dungeon cunning, Rat brings the king to G8.

With a steady hand, our hero brings the knight to F3; then rat's king advances from G8 to F7. our hero advances the knight from F3 to H4, and right after that rat sets the pawn on D6, watching every square.

our hero captures the enemy pawn: the knight leaps from H4 to G6.

From the dark, Rat pushes the king to G8, while our hero's bishop takes C3, leaving B2 behind. Rat answers by moving the king from G8 to H7, and our hero slides the knight across the board, from G6 to F4.

With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the knight to D3, and right after that rat's pawn advances from A5 to A4.

our hero advances the knight from D3 to F4; then rat sets the pawn on E6, watching every square. Without hurry or fear, our hero places the knight on H3.

From the dark, Rat pushes the king to H7, and our hero's bishop takes F6, leaving C3 behind. Rat answers by moving the king from H7 to G6, while our hero slides the bishop across the board, from F6 to E7.

With dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the bishop to D8; then rat's pawn advances from A4 to A3.

our hero claims the enemy pawn by landing on C7.

Rat sets the pawn on D5, watching every square, and without hurry or fear, our hero places the bishop on B6. From the dark, Rat pushes the pawn to D4.

our hero claims the enemy pawn by landing on C5.

Rat answers by moving the pawn from E6 to E5, and our hero slides the bishop across the board, from C5 to D6. With dungeon cunning, Rat brings the king to G6.

our hero claims the enemy pawn by landing on E5.

Rat's king advances from G6 to F5. our hero captures the enemy pawn: the bishop leaps from E5 to D4.

Rat sets the king on E6, watching every square. From F4, our hero's knight forces Rat to defend.

From the dark, Rat pushes the king to E7, and our hero's pawn takes C4, leaving C2 behind. Rat answers by moving the king from E7 to E8, while our hero slides the bishop across the board, from D4 to C5.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the knight to D5; then rat's king advances from F7 to G8.

Check: our hero tightens the net by bringing the knight to F6.

Rat sets the king on F7, watching every square, and without hurry or fear, our hero places the bishop on E7. From the dark, Rat pushes the pawn to C5, while our hero's pawn takes D4, leaving D2 behind.

Rat's king falls on E7 and tears the bishop from our hero.

our hero slides the knight across the board, from F6 to G4; then with dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to E4, and right after that rat's king advances from F7 to E8.

our hero advances the knight from G4 to E3; then rat sets the king on D7, watching every square. Without hurry or fear, our hero places the knight on C2.

From the dark, Rat pushes the king to C6. our hero captures the enemy pawn: the knight leaps from C2 to A3.

A cruel blow: Rat's pawn captures our hero's pawn on D4.

our hero slides the knight across the board, from A3 to C2, and right after that with dungeon cunning, Rat brings the king to C5. our hero captures the enemy pawn: the knight leaps from C2 to D4.

A cruel blow: Rat's king captures our hero's pawn on C4.

our hero advances the knight from D4 to E2, and right after that rat sets the king on B5, watching every square. From C3, our hero's knight forces Rat to defend.

From the dark, Rat pushes the king to A6, while our hero's pawn takes A4, leaving A2 behind. Rat answers by moving the king from A6 to B7, and our hero slides the knight across the board, from C3 to B5.

With dungeon cunning, Rat brings the king to A8. With a steady hand, our hero brings the king to D2, and right after that rat's king advances from A8 to B8.

our hero advances the pawn from A4 to A5; then rat sets the king on C8, watching every square. our hero gives check with the knight on D6.

From the dark, Rat pushes the king to D8, and our hero's pawn takes G4, leaving G2 behind. Rat answers by moving the king from D8 to C7, while our hero slides the knight across the board, from D6 to C4.

With dungeon cunning, Rat brings the king to B8. With a steady hand, our hero brings the pawn to E5; then rat's king advances from B8 to B7.

our hero advances the pawn from F2 to F4, and right after that rat sets the king on C6, watching every square. Without hurry or fear, our hero places the pawn on G5.

From the dark, Rat pushes the king to B7, while our hero's king takes C3, leaving D2 behind. Rat answers by moving the king from B7 to C7, and our hero slides the pawn across the board, from H2 to H4.

With dungeon cunning, Rat brings the king to B7. With a steady hand, our hero brings the knight to E3, and right after that rat's king advances from B7 to A7.

our hero advances the king from C3 to B4; then rat sets the king on A6, watching every square. Without hurry or fear, our hero places the knight on C4.

From the dark, Rat pushes the king to B7. Check: our hero tightens the net by bringing the knight to D6.

Rat answers by moving the king from B7 to C7. our hero gives check with the knight on B5.

With dungeon cunning, Rat brings the king to C8. With a steady hand, our hero brings the king to C5; then rat's king advances from C8 to B7.

Check: our hero tightens the net by bringing the pawn to A6.

Rat's king falls on A6 and tears the pawn from our hero.

Without hurry or fear, our hero places the knight on D6. From the dark, Rat pushes the king to A5. From C4, our hero's knight forces Rat to defend.

Rat answers by moving the king from A5 to A6, and our hero slides the knight across the board, from C4 to A3. With dungeon cunning, Rat brings the king to B7.

With a steady hand, our hero brings the king to B5, and right after that rat's king advances from B7 to C8. our hero advances the knight from A3 to C4; then rat sets the king on B7, watching every square.

Check: our hero tightens the net by bringing the knight to D6.

From the dark, Rat pushes the king to C7, and our hero's king takes C5, leaving B5 behind. Rat answers by moving the king from C7 to D7.

From E6, our hero's pawn forces Rat to defend.

With dungeon cunning, Rat brings the king to C7. With a steady hand, our hero brings the king to D5; then rat's king advances from C7 to B6.

our hero advances the knight from D6 to B5, and right after that rat sets the king on B7, watching every square. Without hurry or fear, our hero places the knight on A7.

From the dark, Rat pushes the king to A8, while our hero's king takes C6, leaving D5 behind. Rat's king falls on A7 and tears the knight from our hero.

our hero slides the king across the board, from C6 to C7; then with dungeon cunning, Rat brings the king to A6. With a steady hand, our hero brings the king to B8, and right after that rat's king advances from A6 to A5.

our hero advances the king from B8 to B7; then rat sets the king on B4, watching every square. Without hurry or fear, our hero places the pawn on F5.

From the dark, Rat pushes the king to C3, and our hero's king takes C6, leaving B7 behind. Rat answers by moving the king from C3 to D2, while our hero slides the king across the board, from C6 to D5.

With dungeon cunning, Rat brings the king to E2. With a steady hand, our hero brings the king to E4; then rat's king advances from E2 to F2.

our hero advances the king from E4 to D3, and right after that rat sets the king on G3, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Rat pushes the king to G2, while our hero's king takes E2, leaving E3 behind. Rat answers by moving the king from G2 to H3, and our hero slides the king across the board, from E2 to F1.

With dungeon cunning, Rat brings the king to G4. With a steady hand, our hero brings the king to G2. Rat's king falls on F5 and tears the pawn from our hero.

our hero advances the king from G2 to G3; then rat sets the king on G6, watching every square. From H5, our hero's pawn forces Rat to defend.

Rat's king falls on H5 and tears the pawn from our hero.

our hero's king takes F4, leaving G3 behind. Rat answers by moving the king from H5 to H4, while our hero slides the king across the board, from F4 to F3.

Rat's king falls on G5 and tears the pawn from our hero.

With a steady hand, our hero brings the king to E4; then rat's king advances from G5 to G6. our hero advances the king from E4 to F4, and right after that rat sets the king on G7, watching every square.

Without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the king to H7.

The battle cuts short: our hero resigns against Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 27 s
Moves
172
How it ended
resignation
Captures (hero / opponent)
8 / 9
Material captured (hero / opponent)
8 / 13
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (172 moves) lasted longer than 98% of the games on this floor.

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