Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the queen leaps from D1 to A1 and captures the enemy rook.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on C3.
Slug advances to G2 and claims our pawn.
our hero's pawn takes E3, leaving E2 behind. Slug answers by moving the bishop from G2 to E4; then our hero slides the pawn across the board, from H2 to H4.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to H5, and slug's king advances from D8 to E8.
our hero advances the pawn from H5 to H6. Slug advances to C2 and claims our pawn.
Without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to F8; then our hero's pawn takes H7, leaving H6 behind.
Slug answers by moving the bishop from C2 to B1. Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to E5. Slug advances to E5 and claims our pawn.
By taking the pawn on E5, our hero drives Slug into check.
Slug sets the king on D7, watching every square; then without hurry or fear, our hero places the queen on E3. From the dark, Slug pushes the bishop to G6.
From E3 to C5, our hero's queen swallows Slug's pawn.
Slug answers by moving the king from D7 to E6. By taking the pawn on B6, our hero drives Slug into check.
With dungeon cunning, Slug brings the king to D7. By taking the pawn on B5, our hero drives Slug into check.
Slug's king advances from D7 to D6. our hero gives check with the queen on B6.
Slug sets the king on E5, watching every square. From B6 to G6, our hero's queen swallows Slug's bishop.
Slug moves the pawn from B3 to A2 and topples our hero's pawn.
A clean strike: our hero's queen topples the pawn on G4.
Slug answers by moving the king from E5 to D5. our hero gives check with the queen on D1.
With dungeon cunning, Slug brings the king to C4. With a steady hand, our hero brings the queen to A1, while slug's king advances from C4 to B3.
Check: our hero tightens the net by bringing the queen to D1.
Slug moves the king from B3 to B2 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the pawn to F5, and right after that our hero's pawn takes C5, leaving C4 behind.
Slug answers by moving the pawn from F5 to F4; then our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Slug brings the pawn to F3.
With a steady hand, our hero brings the pawn to C7. Slug's pawn crowns on A1 and a hostile rook is born.
By taking the rook on A1, our hero drives Slug into check.
Slug sets the king on B3, watching every square. Promotion: on C8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to B4. our hero gives check with the queen on B2.
Slug answers by moving the king from B4 to A5, and right after that our hero slides the queen across the board, from C8 to C6.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 44 s
- Moves
- 55
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 5
- Material captured (hero / opponent)
- 14 / 5
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (55 moves) lasted longer than 43% of the games on this floor.