Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival bishop on B3.

Draw. The dungeon keeps the names of our hero and Slug.

Loading…

The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the pawn to C4. A clean strike: our hero's pawn topples the bishop on B3.

Slug advances to B3 and claims our pawn.

From A2 to B3, our hero's pawn swallows Slug's pawn.

Slug sets the pawn on B4, watching every square. A clean strike: our hero's pawn topples the pawn on B4.

From the dark, Slug pushes the pawn to D5, and right after that our hero's pawn takes F4, leaving F2 behind. Slug answers by moving the king from E8 to D8; then our hero slides the pawn across the board, from G2 to G4.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the pawn to H4, and slug's pawn advances from E4 to E3.

our hero advances the pawn from H4 to H5, while slug sets the pawn on B5, watching every square. Without hurry or fear, our hero places the pawn on G5.

From the dark, Slug pushes the king to D7; then our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the king from D7 to E7, and right after that our hero slides the pawn across the board, from F4 to F5.

Slug moves the pawn from F7 to G6 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on G6.

Slug's king advances from E7 to D8. our hero advances the pawn from H5 to H6, and slug sets the pawn on D4, watching every square.

Without hurry or fear, our hero places the pawn on H7. From the dark, Slug pushes the king to C7. Promotion: on H8, our hero turns a pawn into a queen.

Slug answers by moving the king from C7 to D6. By taking the pawn on D4, our hero drives Slug into check.

With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the pawn to G7, and slug's king advances from C7 to B8.

Promotion: on G8, our hero turns a pawn into a queen.

Slug sets the king on B7, watching every square, and right after that without hurry or fear, our hero places the queen on D6. From the dark, Slug pushes the king to A7.

From F7, our hero's queen forces Slug to defend.

Slug answers by moving the king from A7 to A8, and right after that our hero slides the queen across the board, from D6 to B6.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 33 s
Moves
41
How it ended
stalemate
Captures (hero / opponent)
6 / 2
Material captured (hero / opponent)
8 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 22% of the games on this floor.

More from floor 2