Battle chronicle
In the depths of Sewers, our hero faces Rat.
Rat moves its pawn from C7 to D6 and topples our hero's bishop!
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
From C1 to A3, our hero's bishop swallows Rat's pawn.
With dungeon cunning, Rat brings the pawn to A4. A clean strike: our hero's bishop topples the pawn on C5.
Rat's king advances from E8 to F7. our hero advances the pawn from H2 to H4, and rat sets the pawn on D6, watching every square.
A clean strike: our hero's bishop topples the pawn on D6.
Rat advances to D6 and claims our bishop.
our hero's king takes D2, leaving E1 behind. Rat answers by moving the king from F7 to G7; then our hero slides the king across the board, from D2 to C2.
With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the king to B2, and rat's pawn advances from E7 to E5.
our hero advances the king from B2 to A3, while rat sets the pawn on C5, watching every square. From A3 to A4, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the pawn to C4; then our hero's king takes B4, leaving A4 behind. Rat answers by moving the pawn from G6 to G5.
From B4 to C4, our hero's king swallows Rat's pawn.
Rat moves the pawn from G5 to H4 and topples our hero's pawn.
With a steady hand, our hero brings the king to D5, while rat's king advances from H6 to G5. From D5 to D6, our hero's king swallows Rat's pawn.
Rat sets the king on H5, watching every square. A clean strike: our hero's king topples the pawn on E5.
From the dark, Rat pushes the king to H6, and right after that our hero's king takes F4, leaving E5 behind. Rat answers by moving the king from H6 to G7; then our hero slides the king across the board, from F4 to G4.
With dungeon cunning, Rat brings the king to G8. From G4 to H4, our hero's king swallows Rat's pawn.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 46 s
- Moves
- 33
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 8 / 4
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 13% of the games on this floor.