Battle chronicle

In the depths of Sewers, our hero faces Rat.

Rat advances its king to H5 and claims our pawn.

our hero is forced to flee. Rat holds the field.

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The battle, move by move

From B2 to A3, our hero's pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the pawn to E3, while rat's knight advances from C6 to D8.

our hero advances the pawn from D2 to D3, and rat sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on G3.

From the dark, Rat pushes the pawn to G4, and right after that our hero's pawn takes C3, leaving C2 behind. Rat answers by moving the pawn from C5 to C4; then our hero slides the pawn across the board, from F2 to F3.

Rat advances to D3 and claims our pawn.

From F3 to G4, our hero's pawn swallows Rat's pawn.

Rat's king advances from F7 to E8. our hero advances the pawn from E3 to E4, while rat sets the knight on E6, watching every square.

Without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the knight to G7; then our hero's pawn takes H3, leaving H2 behind.

Rat answers by moving the knight from G7 to H5, and right after that our hero slides the pawn across the board, from G3 to G4. With dungeon cunning, Rat brings the knight to F4.

With a steady hand, our hero brings the king to D1, while rat's king advances from E8 to D8. our hero advances the pawn from G5 to G6, and rat sets the pawn on A4, watching every square.

Without hurry or fear, our hero places the pawn on E5. Rat advances to G6 and claims our pawn.

our hero's pawn takes C4, leaving C3 behind. Rat answers by moving the knight from G6 to H4; then our hero slides the pawn across the board, from G4 to G5.

With dungeon cunning, Rat brings the knight to G6. With a steady hand, our hero brings the pawn to C5, and rat's king advances from D8 to E8.

our hero advances the king from D1 to C1, while rat sets the knight on F4, watching every square. Without hurry or fear, our hero places the king on D1.

From the dark, Rat pushes the knight to G6; then our hero's king takes E1, leaving D1 behind. Rat answers by moving the king from E8 to F8, and right after that our hero slides the king across the board, from E1 to F1.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to E1, while rat's knight advances from G6 to H4.

our hero advances the king from E1 to D1, and rat sets the king on G6, watching every square. Without hurry or fear, our hero places the king on C1.

Rat's pawn reaches D2 and threatens our hero's king.

our hero's king takes D1, leaving C1 behind. Rat answers by moving the knight from H4 to F3; then our hero slides the pawn across the board, from H3 to H4.

With dungeon cunning, Rat brings the pawn to C6. Check: our hero tightens the net by bringing the pawn to H5.

Rat moves the king from G6 to H5 and topples our hero's pawn.

our hero advances the pawn from G5 to G6, while rat sets the king on H6, watching every square. Without hurry or fear, our hero places the pawn on G7.

Rat moves the king from H6 to G7 and topples our hero's pawn.

our hero's pawn takes E6, leaving E5 behind. Rat answers by moving the pawn from D7 to D5, and right after that our hero slides the king across the board, from D1 to C2.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the king to B2, while rat's king advances from G8 to G7.

our hero advances the king from B2 to C3, and rat sets the king on H7, watching every square. Without hurry or fear, our hero places the king on B4.

From the dark, Rat pushes the knight to E5. From B4 to A4, our hero's king swallows Rat's pawn.

Rat's pawn crowns on D1 and a hostile queen is born.

our hero slides the king across the board, from A4 to A5. Rat's queen reaches D2 and threatens our hero's king.

With a steady hand, our hero brings the king to A6, and rat's king advances from H7 to H6. our hero advances the pawn from A3 to A4, while rat sets the knight on C4, watching every square.

Without hurry or fear, our hero places the king on A7. Rat's queen reaches A5 and threatens our hero's king.

our hero's king takes B7, leaving A7 behind. Rat answers by moving the king from H6 to G5. From B7 to C6, our hero's king swallows Rat's pawn.

With dungeon cunning, Rat brings the king to H4. A clean strike: our hero's king topples the pawn on D5.

Rat's knight reaches E3 and threatens our hero's king.

our hero advances the king from D5 to E5. Check from Rat: the queen plants itself on C7.

Without hurry or fear, our hero places the king on E4. Rat gives check with the queen on C6.

our hero's king takes E5, leaving E4 behind. Rat's queen reaches D5 and threatens our hero's king.

our hero slides the king across the board, from E5 to F4. Check from Rat: the queen plants itself on E4.

our hero is forced to flee. Rat holds the field.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 17 s
Moves
92
How it ended
resignation
Captures (hero / opponent)
5 / 4
Material captured (hero / opponent)
5 / 4
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (92 moves) lasted longer than 77% of the games on this floor.

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