Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug advances its pawn to E6 and claims our queen.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
From H2 to G3, our hero's pawn swallows Slug's knight.
Slug sets the bishop on B4, watching every square. A clean strike: our hero's knight topples the pawn on C3.
From the dark, Slug pushes the bishop to D6. From D1 to D6, our hero's queen swallows Slug's bishop.
Slug moves the pawn from E7 to D6 and topples our hero's queen.
our hero slides the bishop across the board, from F1 to H3, while with dungeon cunning, Slug brings the king to F8. From H3 to G4, our hero's bishop swallows Slug's pawn.
Slug's king advances from F8 to F7. our hero advances the pawn from E2 to E4, while slug sets the pawn on H5, watching every square.
By taking the pawn on H5, our hero drives Slug into check.
From the dark, Slug pushes the king to E7; then our hero's rook takes H4, leaving H1 behind. Slug answers by moving the king from E7 to D8, and right after that our hero slides the bishop across the board, from H5 to D1.
With dungeon cunning, Slug brings the king to C7. A clean strike: our hero's rook topples the pawn on H7.
Slug's king advances from C7 to C8. our hero advances the pawn from G3 to G4, and slug sets the king on C7, watching every square.
Without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to C8, and right after that our hero's pawn takes G6, leaving G5 behind.
Slug answers by moving the king from C8 to B8; then our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Slug brings the king to B7.
Promotion: on G8, our hero turns a pawn into a queen.
Slug's king advances from B7 to A6. A clean strike: our hero's queen topples the pawn on E6.
Slug advances to E6 and claims our queen.
Without hurry or fear, our hero places the rook on H6. From the dark, Slug pushes the king to B7.
A clean strike: our hero's rook topples the pawn on E6.
Slug answers by moving the king from B7 to B8. From E6 to E5, our hero's rook swallows Slug's pawn.
With dungeon cunning, Slug brings the king to A8. With a steady hand, our hero brings the rook to G5, while slug's king advances from A8 to A7.
our hero advances the rook from G5 to G6, and slug sets the pawn on D5, watching every square. A clean strike: our hero's pawn topples the pawn on D5.
From the dark, Slug pushes the king to A8, and right after that our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the king from A8 to A7; then our hero slides the pawn across the board, from D6 to D7.
With dungeon cunning, Slug brings the king to A8. Promotion: on D8, our hero turns a pawn into a queen.
Slug's king advances from A8 to B7. our hero advances the queen from D8 to A5, while slug sets the king on C8, watching every square.
Without hurry or fear, our hero places the bishop on B3. From the dark, Slug pushes the king to D7; then our hero's bishop takes F7, leaving B3 behind.
Slug answers by moving the king from D7 to E7, and right after that our hero slides the bishop across the board, from F7 to D5. With dungeon cunning, Slug brings the king to F8.
With a steady hand, our hero brings the rook to H6, while slug's king advances from F8 to E8. our hero gives check with the rook on H8.
Slug sets the king on E7, watching every square; then without hurry or fear, our hero places the bishop on B7. From the dark, Slug pushes the king to F7.
Check: our hero tightens the net by bringing the queen to F5.
Slug answers by moving the king from F7 to E7; then our hero slides the bishop across the board, from B7 to C6. With dungeon cunning, Slug brings the king to D6.
From F6, our hero's queen forces Slug to defend.
Slug's king advances from D6 to C7. Check: our hero tightens the net by bringing the queen to F7.
Slug sets the king on D6, watching every square. our hero gives check with the rook on H6.
From the dark, Slug pushes the king to C5. From H5, our hero's rook forces Slug to defend.
Slug answers by moving the king from C5 to B4. Check: our hero tightens the net by bringing the rook to H4.
With dungeon cunning, Slug brings the king to A3. With a steady hand, our hero brings the rook to H3, while slug's king advances from A3 to B4.
From H4, our hero's rook forces Slug to defend.
Slug moves the king from B4 to C3 and topples our hero's knight.
Without hurry or fear, our hero places the king on D1. From the dark, Slug pushes the king to B2, and right after that our hero's king takes D2, leaving D1 behind.
Slug answers by moving the king from B2 to B1; then our hero slides the king across the board, from D2 to C3. With dungeon cunning, Slug brings the king to C1.
our hero delivers the final mate from H1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 33 s
- Moves
- 89
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 21
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1568 finished games (625 wins, 279 losses, 664 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (89 moves) lasted longer than 84% of the games on this floor.