Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival bishop on C2.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from D6 to D5. our hero advances the pawn from E2 to E3, while slug sets the pawn on G3, watching every square.
Without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the king to D7; then our hero's king takes E2, leaving E1 behind.
Slug answers by moving the bishop from E4 to H7, and right after that our hero slides the king across the board, from E2 to F1. With dungeon cunning, Slug brings the bishop to C2.
With a steady hand, our hero brings the king to G2, while slug's pawn advances from B5 to B4. From G2 to G3, our hero's king swallows Slug's pawn.
Slug sets the king on C6, watching every square. A clean strike: our hero's pawn topples the pawn on B4.
From the dark, Slug pushes the pawn to B5. From B4 to C5, our hero's pawn swallows Slug's pawn.
Slug answers by moving the pawn from B3 to B2. A clean strike: our hero's bishop topples the pawn on B2.
With dungeon cunning, Slug brings the bishop to E4. With a steady hand, our hero brings the bishop to G7, and slug's king advances from C6 to B7.
our hero advances the king from G3 to F2, while slug sets the king on C6, watching every square. Without hurry or fear, our hero places the bishop on F8.
From the dark, Slug pushes the king to D7; then our hero's king takes E2, leaving F2 behind. Slug answers by moving the bishop from E4 to G6, and right after that our hero slides the king across the board, from E2 to D2.
With dungeon cunning, Slug brings the pawn to F6. With a steady hand, our hero brings the bishop to H6, while slug's bishop advances from G6 to C2.
From D2 to C2, our hero's king swallows Slug's bishop.
Slug sets the king on C8, watching every square; then without hurry or fear, our hero places the bishop on G5. From the dark, Slug pushes the pawn to D4.
From G5 to F6, our hero's bishop swallows Slug's pawn.
Slug moves the pawn from D4 to E3 and topples our hero's pawn.
our hero slides the king across the board, from C2 to C1, while with dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the bishop to G5, and slug's king advances from C8 to C7.
A clean strike: our hero's bishop topples the pawn on E3.
Slug sets the king on B8, watching every square, and right after that without hurry or fear, our hero places the bishop on D2. From the dark, Slug pushes the king to A8.
A clean strike: our hero's bishop topples the pawn on B4.
Slug answers by moving the king from A8 to B8, and right after that our hero slides the bishop across the board, from B4 to A5. With dungeon cunning, Slug brings the king to A8.
With a steady hand, our hero brings the pawn to C6, while slug's king advances from A8 to A7. our hero advances the pawn from C6 to C7, and slug sets the king on A6, watching every square.
Without hurry or fear, our hero places the bishop on B4. From the dark, Slug pushes the king to B6. Promotion: on C8, our hero turns a pawn into a queen.
Slug answers by moving the king from B6 to B5. Check: our hero tightens the net by bringing the queen to B8.
With dungeon cunning, Slug brings the king to A6. our hero gives check with the queen on A8.
Slug's king advances from A6 to B6. From B8, our hero's queen forces Slug to defend.
Slug sets the king on C6, watching every square, and right after that without hurry or fear, our hero places the bishop on C3. From the dark, Slug pushes the king to C5.
our hero gives check with the queen on C7.
Slug answers by moving the king from C5 to D5. From D7, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to C4. Check: our hero tightens the net by bringing the queen to C6.
Slug's king advances from C4 to D3. our hero advances the bishop from C3 to B4, and slug sets the king on D4, watching every square.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to E5, and right after that our hero's king takes E3, leaving D2 behind.
Slug answers by moving the king from E5 to F5; then our hero slides the queen across the board, from C6 to E8. With dungeon cunning, Slug brings the king to F6.
With a steady hand, our hero brings the king to F4, and slug's king advances from F6 to G7. our hero advances the king from F4 to G4, while slug sets the king on H7, watching every square.
Without hurry or fear, our hero places the bishop on D2. From the dark, Slug pushes the king to G7.
From E7, our hero's queen forces Slug to defend.
Slug answers by moving the king from G7 to G6. Check: our hero tightens the net by bringing the queen to E6.
With dungeon cunning, Slug brings the king to G7. our hero gives check with the bishop on C3.
Slug's king advances from G7 to F8. our hero advances the king from G4 to G5.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 27 s
- Moves
- 93
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 11 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (93 moves) lasted longer than 87% of the games on this floor.