Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival bishop on D2.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
Rat's pawn advances from G6 to G5. our hero advances the king from E1 to F2. Rat gives check with the pawn on G3.
A clean strike: our hero's king topples the pawn on G3.
From the dark, Rat pushes the king to F7, and right after that our hero's king takes H3, leaving G3 behind. Rat answers by moving the king from F7 to G7; then our hero slides the king across the board, from H3 to G3.
With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to F3, and rat's knight advances from D7 to F6.
our hero advances the king from F3 to G3. Check from Rat: the knight plants itself on E4.
Without hurry or fear, our hero places the king on G4. From the dark, Rat pushes the pawn to E5; then our hero's king takes H5, leaving G4 behind.
Rat answers by moving the king from F8 to E8, and right after that our hero slides the king across the board, from H5 to G6. With dungeon cunning, Rat brings the pawn to A4.
With a steady hand, our hero brings the king to F5. Rat gives check with the knight on D6.
From F5 to G5, our hero's king swallows Rat's pawn.
Rat sets the pawn on C4, watching every square; then without hurry or fear, our hero places the king on F6. From the dark, Rat pushes the king to D7.
From F6 to E5, our hero's king swallows Rat's pawn.
Rat answers by moving the king from D7 to D8; then our hero slides the king across the board, from E5 to E6. With dungeon cunning, Rat brings the knight to E4.
With a steady hand, our hero brings the king to F5, and rat's knight advances from E4 to G5. A clean strike: our hero's king topples the knight on G5.
Rat sets the pawn on C3, watching every square, and right after that without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the pawn to C2; then our hero's king takes E3, leaving F4 behind.
Rat's pawn crowns on C1 and a hostile bishop is born.
our hero slides the king across the board, from E3 to D3, and with dungeon cunning, Rat brings the bishop to D2. A clean strike: our hero's king topples the bishop on D2.
Rat's king advances from D8 to C8. our hero advances the king from D2 to C2, and rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the king on C3. From the dark, Rat pushes the king to E6, and right after that our hero's king takes B4, leaving C3 behind.
Rat answers by moving the king from E6 to D6. A clean strike: our hero's king topples the pawn on A4.
With dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the king to A5, and rat's king advances from D6 to C6.
our hero advances the king from A5 to A4, while rat sets the king on D7, watching every square. Without hurry or fear, our hero places the king on B5.
From the dark, Rat pushes the pawn to C4. A clean strike: our hero's king topples the pawn on C4.
Rat answers by moving the king from D7 to E6, and right after that our hero slides the king across the board, from C4 to B5. With dungeon cunning, Rat brings the king to E7.
With a steady hand, our hero brings the pawn to A4, while rat's king advances from E7 to D8. our hero advances the pawn from A4 to A5, and rat sets the king on C8, watching every square.
Without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the king to B8, and right after that our hero's king takes D7, leaving C6 behind.
Rat answers by moving the pawn from C7 to C5; then our hero slides the king across the board, from D7 to D6. With dungeon cunning, Rat brings the king to B7.
From D6 to C5, our hero's king swallows Rat's pawn.
Rat's king advances from B7 to C8. our hero advances the pawn from A5 to A6, while rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on A7. From the dark, Rat pushes the king to E8.
Promotion: on A8, our hero turns a pawn into a queen.
Rat answers by moving the king from E8 to F7. our hero gives check with the queen on A7.
With dungeon cunning, Rat brings the king to E6. From A6, our hero's queen forces Rat to defend.
Rat's king advances from E6 to D7. Check: our hero tightens the net by bringing the queen to D3.
Rat sets the king on E6, watching every square. our hero gives check with the queen on E2.
From the dark, Rat pushes the king to F5. From F1, our hero's queen forces Rat to defend.
Rat answers by moving the king from F5 to G4. Check: our hero tightens the net by bringing the queen to G1.
With dungeon cunning, Rat brings the king to H3. our hero gives check with the queen on H1.
Rat's king advances from H3 to G4. our hero advances the queen from H1 to F1, while rat sets the king on H4, watching every square.
Check: our hero tightens the net by bringing the queen to H1.
From the dark, Rat pushes the king to G4. our hero gives check with the queen on G1.
Rat answers by moving the king from G4 to H4. From H1, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to G3. With a steady hand, our hero brings the queen to H7, while rat's king advances from G3 to F2.
our hero gives check with the queen on F7.
Rat sets the king on E3, watching every square. From E7, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to F4. Check: our hero tightens the net by bringing the queen to F8.
Rat answers by moving the king from F4 to E3. our hero gives check with the queen on E8.
With dungeon cunning, Rat brings the king to D2. From D8, our hero's queen forces Rat to defend.
Rat's king advances from D2 to E2. Check: our hero tightens the net by bringing the queen to E8.
Rat sets the king on D3, watching every square. our hero gives check with the queen on D8.
From the dark, Rat pushes the king to C3; then our hero's queen takes C8, leaving D8 behind. Rat answers by moving the king from C3 to B2.
Check: our hero tightens the net by bringing the queen to B8.
With dungeon cunning, Rat brings the king to C2. With a steady hand, our hero brings the queen to F4, while rat's king advances from C2 to C3.
From E5, our hero's queen forces Rat to defend.
Rat sets the king on D2, watching every square. Check: our hero tightens the net by bringing the queen to F4.
From the dark, Rat pushes the king to C3, and right after that our hero's king takes C6, leaving C5 behind. Rat answers by moving the king from C3 to B2; then our hero slides the king across the board, from C6 to C7.
With dungeon cunning, Rat brings the king to A3. With a steady hand, our hero brings the king to C8, and rat's king advances from A3 to B3.
our hero advances the queen from F4 to C7, while rat sets the king on B2, watching every square. From B8, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to C3. Check: our hero tightens the net by bringing the queen to C7.
Rat answers by moving the king from C3 to B4. our hero gives check with the queen on B7.
With dungeon cunning, Rat brings the king to C5. From C7, our hero's queen forces Rat to defend.
Rat's king advances from C5 to D5. Check: our hero tightens the net by bringing the queen to D8.
Rat sets the king on E6, watching every square. our hero gives check with the queen on E8.
From the dark, Rat pushes the king to F6. From D8, our hero's queen forces Rat to defend.
Rat answers by moving the king from F6 to F5. Check: our hero tightens the net by bringing the queen to D7.
With dungeon cunning, Rat brings the king to E4. our hero gives check with the queen on H7.
Rat's king advances from E4 to D4. our hero advances the queen from H7 to C2, while rat sets the king on D5, watching every square.
Check: our hero tightens the net by bringing the queen to D2.
From the dark, Rat pushes the king to C5; then our hero's queen takes D8, leaving D2 behind. Rat answers by moving the king from C5 to B4, and right after that our hero slides the queen across the board, from D8 to C7.
With dungeon cunning, Rat brings the king to B3. Check: our hero tightens the net by bringing the queen to B6.
Rat's king advances from B3 to C3. our hero advances the queen from B6 to D6, and rat sets the king on B3, watching every square.
Without hurry or fear, our hero places the queen on C6. From the dark, Rat pushes the king to B4. Check: our hero tightens the net by bringing the queen to B6.
Rat answers by moving the king from B4 to C4. our hero gives check with the queen on C6.
With dungeon cunning, Rat brings the king to D4. From D7, our hero's queen forces Rat to defend.
Rat's king advances from D4 to C4. Check: our hero tightens the net by bringing the queen to C7.
Rat sets the king on B4, watching every square, and right after that without hurry or fear, our hero places the king on D8. From the dark, Rat pushes the king to B5; then our hero's king takes E8, leaving D8 behind.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 0 s
- Moves
- 177
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 13 / 0
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (177 moves) lasted longer than 98% of the games on this floor.