Battle chronicle
The duel begins: our hero against Spider on floor 3.
our hero answers with fury: the pawn leaps from H4 to G5 and captures the enemy queen.
In the end, our hero delivers checkmate and Spider flees the board.
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The battle, move by move
our hero captures the enemy pawn: the rook leaps from A1 to A4.
After toppling the pawn on D2, Spider threatens our hero's king.
Without hurry or fear, our hero places the king on E2. Spider's pawn falls on F2 and tears the pawn from our hero.
our hero captures the enemy pawn: the rook leaps from A4 to A6.
Spider answers by moving the king from E8 to F8, while our hero slides the rook across the board, from A6 to A4. On F1, Spider promotes and gains a reinforcing bishop.
our hero captures the enemy bishop: the king leaps from E2 to F1.
On D1, Spider promotes and gains a reinforcing queen.
our hero advances the king from F1 to G2, and right after that spider sets the knight on C5, watching every square. Without hurry or fear, our hero places the rook on C4.
our hero activates Backstab and silently removes a threat from Spider.
From the dark, Spider pushes the queen to D7. our hero's pawn takes H4, leaving H2 behind, and spider answers by moving the queen from D7 to E6.
our hero slides the rook across the board, from C4 to C3. Check from Spider: the queen plants itself on A2.
With a steady hand, our hero brings the king to F3. Spider gives check with the pawn on E4.
our hero advances the king from F3 to E3. Spider's knight reaches G4 and threatens our hero's king.
our hero claims the enemy pawn by landing on E4.
Check from Spider: the queen plants itself on B1.
our hero's king takes D4, leaving E4 behind. Spider gives check with the queen on D1.
our hero slides the king across the board, from D4 to C4. Spider's queen reaches A4 and threatens our hero's king.
With a steady hand, our hero brings the king to D3. Check from Spider: the queen plants itself on D1.
our hero advances the king from D3 to C4. Spider gives check with the knight on E5.
Without hurry or fear, our hero places the king on B4. Spider's queen reaches D6 and threatens our hero's king.
our hero's king takes B3, leaving B4 behind. Check from Spider: the queen plants itself on D5.
our hero slides the king across the board, from B3 to C2. Spider gives check with the queen on G2.
With a steady hand, our hero brings the king to B3. Spider's queen reaches D5 and threatens our hero's king.
our hero advances the king from B3 to B2. Check from Spider: the queen plants itself on B7.
Without hurry or fear, our hero places the king on C2, and from the dark, Spider pushes the knight to F7. our hero's rook takes H3, leaving C3 behind.
Spider's queen reaches E4 and threatens our hero's king.
our hero slides the rook across the board, from H3 to D3. Check from Spider: the queen plants itself on A4.
With a steady hand, our hero brings the rook to B3. Spider gives check with the queen on C6.
our hero advances the rook from B3 to C3, and spider sets the queen on E6, watching every square. our hero captures the enemy pawn: the rook leaps from C3 to C7.
Check from Spider: the queen plants itself on A2.
our hero's king takes D3, leaving C2 behind. Spider gives check with the knight on E5.
our hero slides the king across the board, from D3 to E4. With dungeon cunning, Spider brings the knight to C4, and right after that with a steady hand, our hero brings the king to D4.
In that instant, Backstab: one of Spider's pieces vanishes without a trace.
Check from Spider: the queen plants itself on D2.
our hero advances the king from D4 to C4. Spider gives check with the queen on C1.
Without hurry or fear, our hero places the king on D4. Spider's queen reaches A1 and threatens our hero's king.
our hero's king takes D5, leaving D4 behind. Check from Spider: the queen plants itself on D1.
our hero slides the king across the board, from D5 to C5. Spider gives check with the queen on H5.
With a steady hand, our hero brings the king to B6, and right after that spider's king advances from F8 to F7. our hero advances the rook from C7 to C5.
Spider sets the pawn on E5, watching every square, while without hurry or fear, our hero places the rook on C4. From the dark, Spider pushes the queen to G5.
our hero claims the enemy queen by landing on G5.
Spider answers by moving the king from F7 to E8. our hero slides the rook across the board, from C4 to C5, and right after that with dungeon cunning, Spider brings the pawn to E4.
From E5, our hero's rook forces Spider to defend.
Spider's king advances from E8 to D7. our hero captures the enemy pawn: the rook leaps from E5 to E4.
Spider sets the king on D8, watching every square, and without hurry or fear, our hero places the rook on E6. From the dark, Spider pushes the king to D7.
our hero captures the enemy pawn: the rook leaps from E6 to G6.
Spider answers by moving the king from D7 to D8. our hero slides the rook across the board, from G6 to H6; then with dungeon cunning, Spider brings the king to E8.
With a steady hand, our hero brings the pawn to G6, and right after that spider's king advances from E8 to F8. our hero advances the rook from H6 to H7.
Spider sets the king on G8, watching every square, while without hurry or fear, our hero places the rook on B7. From the dark, Spider pushes the king to H8.
our hero gives check with the pawn on G7.
Spider answers by moving the king from H8 to G8. our hero slides the rook across the board, from B7 to E7, and right after that with dungeon cunning, Spider brings the king to H7.
With a steady hand, our hero brings the rook to F7; then spider's king advances from H7 to G8. our hero advances the rook from F7 to D7.
Spider sets the king on H7, watching every square, and without hurry or fear, our hero places the king on C6. From the dark, Spider pushes the king to G8, while our hero's king takes D6, leaving C6 behind.
Spider answers by moving the king from G8 to H7. our hero slides the king across the board, from D6 to E6; then with dungeon cunning, Spider brings the king to G8.
With a steady hand, our hero brings the king to F6, and right after that spider's king advances from G8 to H7. our hero advances the rook from D7 to D8.
Spider sets the king on H6, watching every square. our hero's pawn crowns on G8 and becomes a queen.
From the dark, Spider pushes the king to H5, and our hero's rook takes D4, leaving D8 behind. Spider answers by moving the king from H5 to H6.
our hero slides the king across the board, from F6 to E7, and right after that with dungeon cunning, Spider brings the king to H5. With a steady hand, our hero brings the queen to E6; then spider's king advances from H5 to G5.
our hero advances the king from E7 to F7. Spider sets the king on H5, watching every square, and without hurry or fear, our hero places the king on G7.
From the dark, Spider pushes the king to G5. our hero gives check with the rook on G4.
Spider answers by moving the king from G5 to H5. Mate. our hero's queen on G6 leaves Spider with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 44 s
- Moves
- 127
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 18 / 2
- First capture
- move 0
- Skills used
- 2
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (127 moves) lasted longer than 97% of the games on this floor.