Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's pawn lands on C3 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug sets the king on D7, watching every square, and without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the knight to H7, while our hero's pawn takes A4, leaving A2 behind.
Slug answers by moving the knight from H7 to F8. our hero captures the enemy pawn: the pawn leaps from C2 to B3.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to F3. Slug's pawn falls on F3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from G2 to F3.
Slug sets the pawn on F6, watching every square. our hero claims the enemy pawn by landing on G4.
Slug's pawn falls on C4 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from B3 to C4.
Slug answers by moving the pawn from B6 to B5, while our hero slides the pawn across the board, from B2 to B4. With dungeon cunning, Slug brings the king to C7.
our hero captures the enemy pawn: the pawn leaps from B4 to C5.
Slug's king advances from C7 to D7. our hero claims the enemy pawn by landing on B5.
Slug sets the knight on G6, watching every square. our hero captures the enemy pawn: the pawn leaps from C5 to D6.
From the dark, Slug pushes the knight to E5, while our hero's bishop takes F4, leaving C1 behind. Slug answers by moving the king from D7 to E8, and our hero slides the pawn across the board, from B5 to B6.
With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to B7. Slug gives check with the knight on F3.
our hero captures the enemy knight: the pawn leaps from E2 to F3.
Slug sets the king on G7, watching every square. our hero's pawn crowns on B8 and becomes a queen.
From the dark, Slug pushes the king to G6, and our hero's pawn takes D7, leaving D6 behind. Slug answers by moving the king from G6 to H7.
our hero's pawn crowns on D8 and becomes a queen.
With dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the queen to D6; then slug's king advances from H7 to G7.
From D7, our hero's queen forces Slug to defend.
Slug sets the king on G8, watching every square. our hero delivers the final mate from B8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 48 s
- Moves
- 43
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 13 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 25% of the games on this floor.