Battle chronicle

The duel begins: Nicolas C. against Rat on floor 1.

With an adventurer's precision, Nicolas C. takes the rival knight on H5.

Rat falls to Nicolas C.'s mate. The legend grows.

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The battle, move by move

Without hurry or fear, Nicolas C. places the pawn on H4. From the dark, Rat pushes the pawn to A4, while nicolas C.'s pawn takes F4, leaving F2 behind.

Rat answers by moving the pawn from E7 to E6, and nicolas C. slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the king to E7.

With a steady hand, Nicolas C. brings the pawn to D3, and right after that rat's knight advances from D7 to F6. Nicolas C. advances the pawn from F4 to F5; then rat sets the king on E8, watching every square.

Nicolas C. claims the enemy pawn by landing on G6.

From the dark, Rat pushes the pawn to C4. Nicolas C. captures the enemy pawn: the pawn leaps from D3 to C4.

Rat answers by moving the knight from F6 to H5, while nicolas C. slides the pawn across the board, from G6 to G7. With dungeon cunning, Rat brings the pawn to C5.

Nicolas C.'s pawn crowns on G8 and becomes a queen.

Rat's king advances from E8 to D7. Nicolas C. gives check with the queen on H7.

Rat sets the king on C8, watching every square. Nicolas C. captures the enemy knight: the queen leaps from H7 to H5.

From the dark, Rat pushes the pawn to G3. Nicolas C. claims the enemy pawn by landing on C5.

Rat answers by moving the king from C8 to B7. Nicolas C. captures the enemy pawn: the queen leaps from C5 to A3.

With dungeon cunning, Rat brings the pawn to C6. Nicolas C. claims the enemy pawn by landing on A4.

Rat's king advances from B7 to C7. Nicolas C. advances the pawn from H4 to H5; then rat sets the pawn on C5, watching every square.

Without hurry or fear, Nicolas C. places the pawn on H6. From the dark, Rat pushes the king to B8, and nicolas C.'s pawn takes H7, leaving H6 behind.

Rat answers by moving the king from B8 to B7. Nicolas C.'s pawn crowns on H8 and becomes a queen.

With dungeon cunning, Rat brings the pawn to G2. Nicolas C. gives check with the queen on A8.

Rat's king advances from B7 to B6. Mate. Nicolas C.'s queen on B8 leaves Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
48 s
Moves
39
How it ended
checkmate
Captures (hero / opponent)
6 / 0
Material captured (hero / opponent)
8 / 0
First capture
move 5

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 18% of the games on this floor.

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