Battle chronicle
In the depths of Sewers, our hero faces Spider.
our hero's king lands on D3 and defeats Spider's knight!
Checkmate! our hero topples Spider and claims victory.
Loading…
The battle, move by move
From A1 to A4, our hero's rook swallows Spider's pawn.
Spider sets the knight on G3, watching every square. A clean strike: our hero's rook topples the pawn on A6.
From the dark, Spider pushes the knight to E4. From A6 to G6, our hero's rook swallows Spider's pawn.
Spider answers by moving the pawn from C7 to C5; then our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Spider brings the pawn to E2.
From F3 to E5, our hero's knight swallows Spider's pawn.
In that instant, Backstab: one of Spider's pieces vanishes without a trace.
Spider's knight advances from G3 to H5, while our hero advances the pawn from G2 to G4. Spider sets the pawn on C2, watching every square.
Without hurry or fear, our hero places the knight on D3; then from the dark, Spider pushes the king to F7. our hero's rook takes C6, leaving G6 behind, and right after that spider answers by moving the knight from H5 to F4.
our hero slides the king across the board, from E1 to D2. Spider moves the knight from F4 to D3 and topples our hero's knight.
A clean strike: our hero's king topples the knight on D3.
Spider's pawn advances from E7 to E5. From D3 to E2, our hero's king swallows Spider's pawn.
Spider's pawn crowns on C1 and a hostile queen is born.
From C7, our hero's rook forces Spider to defend.
From the dark, Spider pushes the king to F8. our hero's king takes F3, leaving E2 behind.
Spider's queen reaches F1 and threatens our hero's king.
our hero slides the king across the board, from F3 to E4. Check from Spider: the queen plants itself on E2.
With a steady hand, our hero brings the king to D5. Spider's queen advances from E2 to F2. A clean strike: our hero's king topples the pawn on E5.
Spider sets the queen on G2, watching every square. Without hurry or fear, our hero places the king on F6.
Check from Spider: the queen plants itself on F3.
our hero's king takes G5, leaving F6 behind. Spider gives check with the queen on D5.
our hero slides the king across the board, from G5 to F6. With dungeon cunning, Spider brings the queen to G8. And it is checkmate: our hero ends the game on C8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 45 s
- Moves
- 39
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 1
- Material captured (hero / opponent)
- 9 / 3
- First capture
- move 0
- Skills used
- 1
Floor 3 statistics
Against Spider, heroes have won 43% of 961 finished games (414 wins, 153 losses, 394 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (39 moves) lasted longer than 23% of the games on this floor.