Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero answers with fury: the king leaps from G2 to F2 and captures the enemy queen.
In the end, our hero delivers checkmate and Rat flees the board.
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The battle, move by move
Without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the king to F7, and our hero's pawn takes D3, leaving D2 behind.
Rat answers by moving the pawn from E7 to E5, while our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the king to F8.
With a steady hand, our hero brings the king to F1. A cruel blow: Rat's pawn captures our hero's pawn on B2.
our hero advances the king from F1 to G2, and right after that rat sets the pawn on C4, watching every square. our hero captures the enemy pawn: the pawn leaps from D3 to C4.
From the dark, Rat pushes the knight to C5, while our hero's king takes H1, leaving G2 behind. On B1, Rat promotes and gains a reinforcing bishop.
our hero slides the king across the board, from H1 to G2; then with dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the pawn to C3.
After toppling the pawn on E4, Rat threatens our hero's king.
our hero advances the king from G2 to F1; then rat sets the pawn on G5, watching every square. Without hurry or fear, our hero places the pawn on A3.
Rat's bishop reaches G2 and threatens our hero's king.
our hero captures the enemy bishop: the king leaps from F1 to G2.
Rat answers by moving the pawn from E5 to E4, while our hero slides the king across the board, from G2 to H1. With dungeon cunning, Rat brings the pawn to A4.
With a steady hand, our hero brings the king to G1; then rat's king advances from E8 to E7. our hero advances the king from G1 to H1, and right after that rat sets the pawn on E3, watching every square.
Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the pawn to E2, while our hero's king takes H1, leaving G2 behind.
Rat answers by moving the knight from C5 to B3, and our hero slides the king across the board, from H1 to G2. With dungeon cunning, Rat brings the knight to D2.
With a steady hand, our hero brings the pawn to C5. On E1, Rat promotes and gains a reinforcing queen.
our hero advances the pawn from C3 to C4. After toppling the pawn on F2, Rat threatens our hero's king.
our hero claims the enemy queen by landing on F2.
Rat's knight falls on C4 and tears the pawn from our hero.
our hero's king takes G2, leaving F2 behind. Rat answers by moving the knight from C4 to D2, while our hero slides the king across the board, from G2 to H1.
With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the king to G2; then rat's knight advances from D2 to E4.
our hero advances the king from G2 to H1. After toppling the pawn on G3, Rat threatens our hero's king.
Without hurry or fear, our hero places the king on G1. Rat's knight reaches E2 and threatens our hero's king.
our hero's king takes F1, leaving G1 behind. Rat answers by moving the knight from E2 to F4, and our hero slides the king across the board, from F1 to G1.
With dungeon cunning, Rat brings the knight to G2. our hero claims the enemy knight by landing on G2.
Rat's king advances from E8 to D7. our hero advances the king from G2 to H1; then rat sets the king on E6, watching every square.
Without hurry or fear, our hero places the king on G1. From the dark, Rat pushes the king to D5, and our hero's king takes H1, leaving G1 behind.
Rat answers by moving the king from D5 to C4, while our hero slides the king across the board, from H1 to G1. With dungeon cunning, Rat brings the pawn to G3.
our hero captures the enemy pawn: the pawn leaps from H2 to G3.
Rat's king advances from C4 to B5. our hero advances the king from G1 to H1, and right after that rat sets the king on A6, watching every square.
Without hurry or fear, our hero places the king on H2. From the dark, Rat pushes the king to B5, while our hero's king takes H3, leaving H2 behind.
Rat answers by moving the king from B5 to C4, and our hero slides the king across the board, from H3 to G4. With dungeon cunning, Rat brings the king to D4.
our hero claims the enemy pawn by landing on G5.
Rat's king advances from D4 to D5. our hero advances the king from G5 to G6; then rat sets the king on E4, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to F4, and our hero's pawn takes G5, leaving G4 behind.
Rat answers by moving the king from F4 to G3, while our hero slides the king across the board, from G6 to G7. With dungeon cunning, Rat brings the king to F4.
With a steady hand, our hero brings the pawn to G6; then rat's king advances from F4 to G3. our hero advances the king from G7 to G8, and right after that rat sets the king on F4, watching every square.
Without hurry or fear, our hero places the king on F8. From the dark, Rat pushes the king to E5, while our hero's pawn takes G7, leaving G6 behind.
Rat answers by moving the king from E5 to E4. our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Rat brings the king to D3. With a steady hand, our hero brings the queen to G7, and right after that rat's king advances from D3 to C2.
our hero captures the enemy pawn: the queen leaps from G7 to C7.
Rat sets the king on C1, watching every square. our hero claims the enemy pawn by landing on C6.
From the dark, Rat pushes the king to D2. our hero captures the enemy pawn: the queen leaps from C6 to A4.
Rat answers by moving the king from D2 to E3. Check: our hero tightens the net by bringing the queen to E8.
With dungeon cunning, Rat brings the king to D3. With a steady hand, our hero brings the queen to F7; then rat's king advances from D3 to E4.
our hero advances the queen from F7 to G7, and right after that rat sets the king on D3, watching every square. Check: our hero tightens the net by bringing the queen to D4.
From the dark, Rat pushes the king to C2, while our hero's queen takes G7, leaving D4 behind. Rat answers by moving the king from C2 to B3, and our hero slides the king across the board, from F8 to E8.
With dungeon cunning, Rat brings the king to C2. Check: our hero tightens the net by bringing the queen to B2.
Rat's king advances from C2 to D1. our hero gives check with the queen on C1.
Rat sets the king on E2, watching every square. From E1, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to D3, and our hero's queen takes E7, leaving E1 behind. Rat answers by moving the king from D3 to D2, while our hero slides the pawn across the board, from C5 to C6.
With dungeon cunning, Rat brings the king to C2. With a steady hand, our hero brings the pawn to C7; then rat's king advances from C2 to C1.
our hero's pawn crowns on C8 and becomes a queen.
Rat sets the king on D2, watching every square, and without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the king to D1, while our hero's pawn takes A5, leaving A4 behind.
Rat answers by moving the king from D1 to D2, and our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to D3.
With a steady hand, our hero brings the pawn to A7, and right after that rat's king advances from D3 to D2. our hero's pawn crowns on A8 and becomes a queen.
Rat sets the king on D1, watching every square, while without hurry or fear, our hero places the queen on A6. From the dark, Rat pushes the king to C1, and our hero's queen takes F7, leaving E7 behind.
Rat answers by moving the king from C1 to C2. From G6, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to D2. With a steady hand, our hero brings the queen to A4; then rat's king advances from D2 to C1.
our hero gives check with the queen on A1.
Rat sets the king on D2, watching every square, and without hurry or fear, our hero places the queen on B1. From the dark, Rat pushes the king to E3.
Check: our hero tightens the net by bringing the queen to C1.
Rat answers by moving the king from E3 to E2. our hero gives check with the queen on E1.
A cruel blow: Rat's king captures our hero's queen on E1.
With a steady hand, our hero brings the queen to A2, and right after that rat's king advances from E1 to F1. our hero advances the queen from G6 to C2; then rat sets the king on G1, watching every square.
And it is checkmate: our hero ends the game on B1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 7 min 59 s
- Moves
- 161
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 6
- Material captured (hero / opponent)
- 21 / 14
- First capture
- move 4
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (161 moves) lasted longer than 97% of the games on this floor.