Battle chronicle
The duel begins: our hero against Rat on floor 1.
With an adventurer's precision, our hero takes the rival queen on H7.
Rat falls to our hero's mate. The legend grows.
Loading…
The battle, move by move
our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from E4 to E5.
With dungeon cunning, Rat brings the pawn to C4. With a steady hand, our hero brings the pawn to E6.
A cruel blow: Rat's pawn captures our hero's pawn on B2.
our hero advances the king from E1 to E2. On B1, Rat promotes and gains a reinforcing queen.
our hero captures the enemy knight: the pawn leaps from E6 to D7.
A cruel blow: Rat's king captures our hero's pawn on D7.
our hero's pawn takes D4, leaving D2 behind. After toppling the pawn on C2, Rat threatens our hero's king.
our hero slides the king across the board, from E2 to E3. Check from Rat: the queen plants itself on C1.
With a steady hand, our hero brings the king to E2, and right after that rat's queen advances from C1 to G1. our hero advances the king from E2 to E3.
Rat's queen reaches E1 and threatens our hero's king.
Without hurry or fear, our hero places the king on F4. After toppling the pawn on F2, Rat threatens our hero's king.
our hero captures the enemy pawn: the king leaps from F4 to G4.
Rat gives check with the queen on F5.
our hero slides the king across the board, from G4 to G3. Rat's queen reaches D3 and threatens our hero's king.
With a steady hand, our hero brings the king to F4; then rat's pawn advances from E7 to E6. our hero advances the king from F4 to G4, and right after that rat sets the queen on C3, watching every square.
Without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the queen to D3, while our hero's king takes H3, leaving G4 behind.
Check from Rat: the queen plants itself on F5.
our hero slides the pawn across the board, from G3 to G4. Rat gives check with the queen on F3.
With a steady hand, our hero brings the king to H4. Rat's queen reaches F2 and threatens our hero's king.
our hero advances the king from H4 to G5; then rat sets the king on D6, watching every square. our hero claims the enemy pawn by landing on G6.
From the dark, Rat pushes the queen to F8, and our hero's king takes H5, leaving G6 behind. Rat answers by moving the king from D6 to D5, while our hero slides the pawn across the board, from G4 to G5.
Check from Rat: the queen plants itself on F3.
With a steady hand, our hero brings the king to G6; then rat's queen advances from F3 to F4. our hero advances the king from G6 to H5, and right after that rat sets the pawn on C3, watching every square.
Without hurry or fear, our hero places the pawn on G6. Check from Rat: the queen plants itself on E5.
our hero's king takes H6, leaving H5 behind. Rat gives check with the queen on F4.
our hero slides the king across the board, from H6 to G7; then with dungeon cunning, Rat brings the queen to F2. With a steady hand, our hero brings the pawn to H3, and right after that rat's queen advances from F2 to G2.
our hero advances the pawn from H3 to H4; then rat sets the pawn on E5, watching every square. our hero claims the enemy pawn by landing on E5.
From the dark, Rat pushes the queen to G1, and our hero's pawn takes H5, leaving H4 behind. Rat answers by moving the queen from G1 to F2, while our hero slides the king across the board, from G7 to H7.
With dungeon cunning, Rat brings the queen to H4. With a steady hand, our hero brings the pawn to G7; then rat's pawn advances from C3 to C2.
our hero's pawn crowns on G8 and becomes a queen.
Rat's king falls on E5 and tears the pawn from our hero.
Without hurry or fear, our hero places the king on G7. Rat gives check with the queen on G4.
our hero's king takes H8, leaving G7 behind. Rat answers by moving the pawn from A5 to A4, and our hero slides the pawn across the board, from H5 to H6.
With dungeon cunning, Rat brings the queen to E6. With a steady hand, our hero brings the pawn to H7, and right after that rat's king advances from E5 to D4.
our hero advances the king from H8 to G7. Rat's queen reaches G4 and threatens our hero's king.
Without hurry or fear, our hero places the king on F8. Check from Rat: the queen plants itself on F4.
our hero's king takes G7, leaving F8 behind. Rat gives check with the queen on E5.
our hero slides the king across the board, from G7 to F7, and right after that with dungeon cunning, Rat brings the king to D3. our hero's pawn crowns on H8 and becomes a queen.
Check from Rat: the queen plants itself on F5.
our hero advances the queen from H8 to F6. Rat gives check with the queen on H7.
our hero captures the queen on H7 and leaves Rat in check.
From the dark, Rat pushes the king to D2. our hero claims the enemy pawn by landing on C6.
On C1, Rat promotes and gains a reinforcing queen.
our hero captures the enemy pawn: the queen leaps from C6 to C7.
With dungeon cunning, Rat brings the king to E1. With a steady hand, our hero brings the queen to A7, and right after that rat's queen advances from C1 to B1.
our hero advances the pawn from A2 to A3; then rat sets the king on E2, watching every square. our hero claims the enemy pawn by landing on A4.
Rat gives check with the queen on B7.
our hero's king takes F8, leaving F7 behind. Rat's queen reaches F3 and threatens our hero's king.
our hero slides the king across the board, from F8 to G8. Check from Rat: the queen plants itself on G3.
With a steady hand, our hero brings the king to H8. Rat gives check with the queen on C3.
our hero advances the queen from H7 to G7. Rat's queen reaches H3 and threatens our hero's king.
Without hurry or fear, our hero places the queen on H7. Check from Rat: the queen plants itself on C3.
our hero's queen takes G7, leaving H7 behind. Rat answers by moving the queen from C3 to D3. Check: our hero tightens the net by bringing the queen to E8.
With dungeon cunning, Rat brings the king to F3. With a steady hand, our hero brings the queen to G8, and right after that rat's queen advances from D3 to A6.
our hero advances the queen from G7 to H7. Rat gives check with the queen on F6.
Without hurry or fear, our hero places the queen on G7. From the dark, Rat pushes the king to F2, and our hero's pawn takes A4, leaving A3 behind.
Check from Rat: the queen plants itself on H4.
our hero slides the queen across the board, from G7 to H7. Rat gives check with the queen on F6.
With a steady hand, our hero brings the queen to G7; then rat's queen advances from F6 to G5. our hero advances the pawn from A4 to A5.
Check from Rat: the queen plants itself on D8.
Without hurry or fear, our hero places the queen on G8. Rat gives check with the queen on F6.
our hero's queen takes G7, leaving H7 behind. Rat answers by moving the king from F2 to E2, and our hero slides the pawn across the board, from A5 to A6.
Check from Rat: the queen plants itself on H4.
With a steady hand, our hero brings the queen to H7. Rat gives check with the queen on F6.
our hero advances the queen from G8 to G7. Rat's queen reaches D8 and threatens our hero's king.
Without hurry or fear, our hero places the queen on G8. From the dark, Rat pushes the queen to E8. our hero captures the queen on E8 and leaves Rat in check.
Rat answers by moving the king from E2 to D1, while our hero slides the queen across the board, from E8 to G8. With dungeon cunning, Rat brings the king to E2.
With a steady hand, our hero brings the pawn to A7; then rat's king advances from E2 to D2. our hero's pawn crowns on A8 and becomes a queen.
Rat sets the king on D1, watching every square. Check: our hero tightens the net by bringing the queen to A1.
From the dark, Rat pushes the king to D2, while our hero's queen takes G3, leaving G8 behind. Rat answers by moving the king from D2 to E2.
Mate. our hero's queen on H2 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 29 s
- Moves
- 153
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 27 / 5
- First capture
- move 3
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (153 moves) lasted longer than 96% of the games on this floor.