Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
With an adventurer's precision, our hero takes the rival pawn on C7.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat's king advances from E8 to F7. our hero advances the pawn from H2 to H4; then rat sets the king on F6, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the pawn to A4, and our hero's pawn takes D3, leaving D2 behind.
Rat answers by moving the king from F6 to G7, while our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the king to H7.
With a steady hand, our hero brings the pawn to G5; then rat's pawn advances from E7 to E6. our hero advances the pawn from E4 to E5, and right after that rat sets the pawn on D6, watching every square.
our hero captures the enemy pawn: the pawn leaps from E5 to D6.
From the dark, Rat pushes the pawn to E5. our hero claims the enemy pawn by landing on C7.
Rat answers by moving the pawn from C5 to C4. our hero's pawn crowns on C8 and becomes a queen.
With dungeon cunning, Rat brings the pawn to C3. our hero claims the enemy pawn by landing on C6.
Rat's pawn advances from E5 to E4. our hero captures the enemy pawn: the queen leaps from C6 to E4.
Rat sets the king on G7, watching every square. our hero claims the enemy pawn by landing on A4.
From the dark, Rat pushes the king to F8, and our hero's queen takes C6, leaving A4 behind. Rat answers by moving the king from F8 to G8.
our hero claims the enemy pawn by landing on C3.
With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the queen to C6; then rat's king advances from H7 to H8.
our hero claims the enemy pawn by landing on G6.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 40 s
- Moves
- 33
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 0
- Material captured (hero / opponent)
- 8 / 0
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 13% of the games on this floor.