Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on A6.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
our hero's pawn takes B3, leaving B2 behind. Rat answers by moving the knight from C6 to B4, and right after that our hero slides the king across the board, from E1 to D1.
With dungeon cunning, Rat brings the pawn to D6. With a steady hand, our hero brings the pawn to C3, while rat's knight advances from B4 to C6.
our hero advances the king from D1 to C2, and rat sets the pawn on G5, watching every square. Without hurry or fear, our hero places the pawn on G3.
From the dark, Rat pushes the pawn to D5, and right after that our hero's pawn takes H4, leaving H2 behind. Rat's knight reaches B4 and threatens our hero's king.
our hero slides the king across the board, from C2 to C1, while with dungeon cunning, Rat brings the knight to A6. From H4 to G5, our hero's pawn swallows Rat's pawn.
Rat's king advances from E8 to F7. our hero advances the pawn from F2 to F4, while rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to G7; then our hero's pawn takes D3, leaving D2 behind.
Rat answers by moving the pawn from D5 to D4. From C3 to D4, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the pawn to A4. A clean strike: our hero's pawn topples the pawn on A4.
Rat's king advances from G7 to G8. From D4 to C5, our hero's pawn swallows Rat's pawn.
Rat moves the knight from A6 to C5 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to H8, and right after that our hero's king takes C2, leaving C1 behind.
Rat answers by moving the knight from C5 to A6; then our hero slides the pawn across the board, from E2 to E4. Rat gives check with the knight on B4.
With a steady hand, our hero brings the king to B3. Rat moves the knight from B4 to D3 and topples our hero's pawn.
A clean strike: our hero's king topples the pawn on A3.
Rat sets the knight on C5, watching every square, and right after that without hurry or fear, our hero places the king on B4. Rat gives check with the knight on D3.
our hero's king takes B5, leaving B4 behind. Rat's pawn reaches C6 and threatens our hero's king.
From B5 to C6, our hero's king swallows Rat's pawn.
With dungeon cunning, Rat brings the pawn to E5. With a steady hand, our hero brings the pawn to F5, while rat's king advances from H8 to G8.
our hero advances the pawn from A5 to A6, and rat sets the king on H7, watching every square. Without hurry or fear, our hero places the pawn on A7.
Check from Rat: the knight plants itself on B4.
our hero's king takes B7, leaving C6 behind. Rat answers by moving the knight from B4 to A6.
A clean strike: our hero's king topples the knight on A6.
With dungeon cunning, Rat brings the king to G8. Promotion: on A8, our hero turns a pawn into a queen.
Rat's king advances from G8 to G7. From B7, our hero's queen forces Rat to defend.
Rat sets the king on F8, watching every square. Check: our hero tightens the net by bringing the queen to C8.
From the dark, Rat pushes the king to F7. our hero gives check with the queen on E6.
Rat answers by moving the king from F7 to G7. From F6, our hero's pawn forces Rat to defend.
With dungeon cunning, Rat brings the king to H7. Check: our hero tightens the net by bringing the queen to F5.
Rat's king advances from H7 to H8. our hero advances the pawn from G5 to G6, and rat sets the king on G8, watching every square.
Mate. our hero's queen on C8 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 16 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 2
- Material captured (hero / opponent)
- 9 / 2
- First capture
- move 7
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 56% of the games on this floor.