Battle chronicle
The duel begins: our hero against Rat on floor 1.
With an adventurer's precision, our hero takes the rival queen on A4.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero's pawn takes C4, leaving C2 behind. Rat answers by moving the pawn from A5 to A4. our hero claims the enemy pawn by landing on A3.
With dungeon cunning, Rat brings the pawn to G5. our hero captures the enemy pawn: the bishop leaps from A3 to C5.
Rat's knight advances from D7 to E5. our hero advances the bishop from C5 to E3, and right after that rat sets the pawn on G3, watching every square.
our hero captures the enemy pawn: the bishop leaps from E3 to G5.
Rat gives check with the knight on F3.
our hero's king takes E2, leaving E1 behind. Rat's knight reaches D4 and threatens our hero's king.
our hero slides the king across the board, from E2 to D1; then with dungeon cunning, Rat brings the pawn to G2. With a steady hand, our hero brings the king to C1.
Rat gives check with the knight on E2.
our hero advances the king from C1 to C2. Rat's knight reaches D4 and threatens our hero's king.
Without hurry or fear, our hero places the king on C3. On G1, Rat promotes and gains a reinforcing queen.
our hero's bishop takes E3, leaving G5 behind. Rat answers by moving the queen from G1 to G6. our hero claims the enemy knight by landing on D4.
Rat's queen reaches G3 and threatens our hero's king.
With a steady hand, our hero brings the king to B2; then rat's queen advances from G3 to G2. our hero advances the king from B2 to A3.
Rat gives check with the queen on F3.
Without hurry or fear, our hero places the bishop on C3. From the dark, Rat pushes the queen to H5, while our hero's pawn takes D4, leaving D2 behind.
Rat answers by moving the queen from H5 to E2, and our hero slides the pawn across the board, from D4 to D5. A cruel blow: Rat's queen captures our hero's pawn on C4.
With a steady hand, our hero brings the king to B2. Rat's queen reaches E2 and threatens our hero's king.
our hero advances the king from B2 to A3; then rat sets the king on D8, watching every square. our hero claims the enemy pawn by landing on C6.
From the dark, Rat pushes the king to E8. our hero captures the enemy pawn: the king leaps from A3 to A4.
Rat answers by moving the queen from E2 to E1, while our hero slides the king across the board, from A4 to A5. With dungeon cunning, Rat brings the queen to H1.
With a steady hand, our hero brings the bishop to B4. Rat gives check with the queen on D5.
our hero advances the king from A5 to A6. After toppling the pawn on C6, Rat threatens our hero's king.
Without hurry or fear, our hero places the king on A5. Check from Rat: the queen plants itself on D5.
our hero's king takes A4, leaving A5 behind. Rat gives check with the queen on D1.
our hero slides the king across the board, from A4 to A5. Rat's queen reaches D5 and threatens our hero's king.
With a steady hand, our hero brings the king to A4. Check from Rat: the queen plants itself on A8.
our hero advances the bishop from B4 to A5. Rat gives check with the queen on E4.
Without hurry or fear, our hero places the king on A3. Rat's queen reaches A4 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from A3 to A4.
Rat answers by moving the pawn from C7 to C6, while our hero slides the pawn across the board, from A2 to A3. With dungeon cunning, Rat brings the pawn to E6.
With a steady hand, our hero brings the king to B4; then rat's pawn advances from E6 to E5. our hero advances the king from B4 to C5, and right after that rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the pawn to E4, while our hero's bishop takes C3, leaving A5 behind.
Rat answers by moving the king from D7 to E6, and our hero slides the king across the board, from C4 to B4. With dungeon cunning, Rat brings the king to F5.
With a steady hand, our hero brings the pawn to A4. Rat gives check with the pawn on C5.
our hero advances the king from B4 to B3; then rat sets the king on E6, watching every square. Without hurry or fear, our hero places the pawn on A5.
From the dark, Rat pushes the pawn to E3, and our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from E6 to F7, while our hero slides the pawn across the board, from A6 to A7.
With dungeon cunning, Rat brings the king to F8. our hero's pawn crowns on A8 and becomes a queen.
Rat's king advances from F8 to E7. our hero advances the bishop from C3 to D4. Rat gives check with the pawn on C4.
our hero captures the enemy pawn: the king leaps from B3 to C4.
From the dark, Rat pushes the pawn to E2, while our hero's queen takes A1, leaving A8 behind. Rat answers by moving the king from E7 to D7, and our hero slides the queen across the board, from A1 to E1.
With dungeon cunning, Rat brings the king to E8. our hero captures the pawn on E2 and leaves Rat in check.
Rat's king advances from E8 to F7. our hero gives check with the queen on F3.
Rat sets the king on E7, watching every square. From C5, our hero's bishop forces Rat to defend.
From the dark, Rat pushes the king to E8, and our hero's king takes B5, leaving C4 behind. Rat answers by moving the king from E8 to D7.
our hero gives check with the queen on D3.
With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the bishop to B6; then rat's king advances from E8 to E7.
our hero advances the queen from D3 to D5, and right after that rat sets the king on F6, watching every square. Without hurry or fear, our hero places the queen on E4.
From the dark, Rat pushes the king to F7, while our hero's bishop takes C5, leaving B6 behind. Rat answers by moving the king from F7 to G7, and our hero slides the queen across the board, from E4 to F5.
With dungeon cunning, Rat brings the king to H8. With a steady hand, our hero brings the bishop to D6, and right after that rat's king advances from H8 to G7.
From G5, our hero's queen forces Rat to defend.
Rat sets the king on H8, watching every square. Check: our hero tightens the net by bringing the bishop to E5.
From the dark, Rat pushes the king to H7. our hero gives check with the queen on H5.
Rat answers by moving the king from H7 to G8, while our hero slides the bishop across the board, from E5 to D6. With dungeon cunning, Rat brings the king to G7.
Check: our hero tightens the net by bringing the queen to G5.
Rat's king advances from G7 to H8. our hero advances the bishop from D6 to E7, and right after that rat sets the king on H7, watching every square.
From H5, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to G7, while our hero's king takes C5, leaving B5 behind. Rat answers by moving the king from G7 to G8, and our hero slides the queen across the board, from H5 to F5.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to D5, and right after that rat's king advances from G7 to H6.
Check: our hero tightens the net by bringing the queen to F4.
Rat sets the king on H5, watching every square, while without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to G6.
From G4, our hero's queen forces Rat to defend.
Rat answers by moving the king from G6 to H6, while our hero slides the bishop across the board, from E7 to D6. With dungeon cunning, Rat brings the king to H7.
With a steady hand, our hero brings the king to F5; then rat's king advances from H7 to H6. From H4, our hero's queen forces Rat to defend.
Rat sets the king on G7, watching every square, and without hurry or fear, our hero places the bishop on E7. From the dark, Rat pushes the king to F7, while our hero's queen takes G5, leaving H4 behind.
Rat answers by moving the king from F7 to E8, and our hero slides the king across the board, from F5 to F6. With dungeon cunning, Rat brings the king to D7.
Check: our hero tightens the net by bringing the queen to D5.
Rat's king advances from D7 to C7. our hero advances the queen from D5 to E6; then rat sets the king on B8, watching every square.
Without hurry or fear, our hero places the bishop on C5. From the dark, Rat pushes the king to C7. Check: our hero tightens the net by bringing the queen to D6.
Rat answers by moving the king from C7 to B7. our hero gives check with the queen on D7.
With dungeon cunning, Rat brings the king to A8. From D8, our hero's queen forces Rat to defend.
Rat's king advances from A8 to B7. our hero advances the bishop from C5 to D6, and right after that rat sets the king on C6, watching every square.
Without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the king to B5, while our hero's queen takes C7, leaving D8 behind.
Rat answers by moving the king from B5 to A4, and our hero slides the queen across the board, from C7 to B7. With dungeon cunning, Rat brings the king to A5.
our hero gives check with the queen on A7.
Rat's king advances from A5 to B5. our hero advances the king from E6 to D5.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 7 min 14 s
- Moves
- 177
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 19 / 2
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (177 moves) lasted longer than 98% of the games on this floor.