Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug advances its king to G6 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the knight to A5. With a steady hand, our hero brings the bishop to E3, while slug's bishop advances from C5 to B4.
From C3 to B4, our hero's pawn swallows Slug's bishop.
Slug sets the king on D8, watching every square. A clean strike: our hero's pawn topples the knight on A5.
From the dark, Slug pushes the king to D7, and right after that our hero's pawn takes G4, leaving G2 behind. Slug answers by moving the pawn from D6 to D5; then our hero slides the pawn across the board, from H2 to H4.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the bishop to F4, and slug's pawn advances from D5 to D4.
our hero advances the bishop from F4 to E3. Slug advances to E3 and claims our bishop.
Without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the pawn to B4.
A clean strike: our hero's king topples the pawn on E3.
Slug answers by moving the king from E7 to F8. From E3 to E4, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to B3. With a steady hand, our hero brings the pawn to A6, while slug's king advances from F8 to G7.
our hero advances the pawn from A6 to A7, and slug sets the pawn on B2, watching every square. Promotion: on A8, our hero turns a pawn into a queen.
Slug's pawn crowns on B1 and a hostile queen is born.
our hero's king takes D5, leaving E4 behind. Slug answers by moving the king from G7 to G6.
our hero gives check with the pawn on H5.
With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the queen to A5, and slug's queen advances from B1 to G6.
By taking the queen on G6, our hero drives Slug into check.
Slug advances to G6 and claims our pawn.
Without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to G7; then our hero's queen takes A6, leaving A5 behind.
Slug answers by moving the king from G7 to F7. By taking the pawn on G6, our hero drives Slug into check.
Slug moves the king from F7 to G6 and topples our hero's queen.
With a steady hand, our hero brings the king to E5, while slug's king advances from G6 to F7. our hero advances the king from E5 to D6, and slug sets the king on G7, watching every square.
Without hurry or fear, our hero places the king on D7. From the dark, Slug pushes the king to G6, and right after that our hero's king takes D8, leaving D7 behind.
Slug answers by moving the king from G6 to H5; then our hero slides the pawn across the board, from G5 to G6. Slug advances to G6 and claims our pawn.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 22 s
- Moves
- 52
- How it ended
- draw
- Captures (hero / opponent)
- 7 / 4
- Material captured (hero / opponent)
- 19 / 14
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (52 moves) lasted longer than 39% of the games on this floor.