Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat advances its king to G6 and claims our queen.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat answers by moving the pawn from E7 to E5, and our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the king to F8.

With a steady hand, our hero brings the pawn to C4, and right after that rat's king advances from F8 to E7. our hero advances the pawn from D2 to D4.

A cruel blow: Rat's pawn captures our hero's pawn on D4.

Without hurry or fear, our hero places the pawn on E3. From the dark, Rat pushes the knight to B8. our hero captures the enemy pawn: the pawn leaps from E3 to D4.

Rat answers by moving the king from E7 to F6. our hero captures the pawn on E5 and leaves Rat in check.

With dungeon cunning, Rat brings the king to F5. With a steady hand, our hero brings the pawn to E6; then rat's pawn advances from G6 to G5.

our hero advances the pawn from E6 to E7, and right after that rat sets the knight on D7, watching every square. our hero's pawn crowns on E8 and becomes a queen.

From the dark, Rat pushes the king to F6. our hero claims the enemy knight by landing on D7.

Rat answers by moving the pawn from C6 to C5. our hero captures the enemy pawn: the queen leaps from D7 to C7.

With dungeon cunning, Rat brings the king to F5. our hero captures the pawn on C5 and leaves Rat in check.

Rat's king advances from F5 to F6. our hero captures the enemy pawn: the queen leaps from C5 to A5.

Rat sets the king on G7, watching every square. our hero captures the pawn on G5 and leaves Rat in check.

From the dark, Rat pushes the king to H7. our hero captures the enemy pawn: the queen leaps from G5 to G4.

Rat answers by moving the king from H7 to H8. From G8, our hero's queen forces Rat to defend.

Rat's king falls on G8 and tears the queen from our hero.

With a steady hand, our hero brings the pawn to C5; then rat's king advances from G8 to G7. our hero advances the pawn from C5 to C6, and right after that rat sets the king on F6, watching every square.

Without hurry or fear, our hero places the pawn on C7. From the dark, Rat pushes the king to G7. Check: our hero tightens the net by bringing the bishop to H6.

Rat's king falls on H6 and tears the bishop from our hero.

our hero slides the pawn across the board, from F2 to F4; then with dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the pawn to F5, and right after that rat's king advances from H7 to G7.

Check: our hero tightens the net by bringing the pawn to F6.

Rat sets the king on F7, watching every square. our hero's pawn crowns on C8 and becomes a queen.

Rat's king falls on F6 and tears the pawn from our hero.

From F5, our hero's queen forces Rat to defend.

A cruel blow: Rat's king captures our hero's queen on F5.

our hero slides the pawn across the board, from A4 to A5, and right after that with dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the pawn to A6; then rat's king advances from G5 to H4.

our hero advances the pawn from A6 to A7, and right after that rat sets the king on H5, watching every square. our hero's pawn crowns on A8 and becomes a queen.

From the dark, Rat pushes the king to G6. our hero gives check with the queen on C6.

Rat answers by moving the king from G6 to G7. From C7, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to G6. Check: our hero tightens the net by bringing the queen to C6.

Rat's king advances from G6 to G7. our hero gives check with the queen on C7.

Rat sets the king on F6, watching every square, while without hurry or fear, our hero places the queen on D7. From the dark, Rat pushes the king to G6.

Check: our hero tightens the net by bringing the queen to D6.

Rat answers by moving the king from G6 to H5. our hero gives check with the queen on D5.

With dungeon cunning, Rat brings the king to H6. From D6, our hero's queen forces Rat to defend.

Rat's king advances from H6 to H7. Check: our hero tightens the net by bringing the queen to C7.

Rat sets the king on G8, watching every square. our hero gives check with the queen on D8.

From the dark, Rat pushes the king to H7. From E7, our hero's queen forces Rat to defend.

Rat answers by moving the king from H7 to H6. Check: our hero tightens the net by bringing the queen to F6.

With dungeon cunning, Rat brings the king to H7. our hero gives check with the queen on F7.

Rat's king advances from H7 to H6. our hero advances the queen from F7 to G8; then rat sets the king on H5, watching every square.

Check: our hero tightens the net by bringing the queen to G6.

Rat's king falls on G6 and tears the queen from our hero.

our hero's pawn takes G4, leaving G2 behind. Rat answers by moving the king from G6 to H7, while our hero slides the pawn across the board, from H2 to H4.

With dungeon cunning, Rat brings the king to G6. Check: our hero tightens the net by bringing the pawn to H5.

Rat's king advances from G6 to H7. our hero advances the pawn from H5 to H6, and right after that rat sets the king on G8, watching every square.

From H7, our hero's pawn forces Rat to defend.

From the dark, Rat pushes the king to G7. our hero's pawn crowns on H8 and becomes a queen.

Rat's king falls on H8 and tears the queen from our hero.

our hero slides the pawn across the board, from G4 to G5; then with dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the knight to F3, and right after that rat's king advances from G7 to H7.

our hero advances the knight from F3 to E5; then rat sets the king on G7, watching every square. Without hurry or fear, our hero places the knight on D7.

From the dark, Rat pushes the king to G6, and our hero's knight takes B6, leaving D7 behind. Rat answers by moving the king from G6 to H7, while our hero slides the knight across the board, from B6 to D7.

With dungeon cunning, Rat brings the king to G6. our hero gives check with the knight on E5.

Rat's king advances from G6 to G7. our hero advances the knight from E5 to D7, and right after that rat sets the king on H8, watching every square.

Without hurry or fear, our hero places the knight on F8. From the dark, Rat pushes the king to G8, while our hero's pawn takes G6, leaving G5 behind.

Rat answers by moving the king from G8 to H8, and our hero slides the knight across the board, from F8 to E6. With dungeon cunning, Rat brings the king to G8.

With a steady hand, our hero brings the knight to F8. Rat's king falls on F8 and tears the knight from our hero.

our hero gives check with the pawn on G7.

Rat sets the king on G8, watching every square, while without hurry or fear, our hero places the king on E2. Rat's king falls on G7 and tears the pawn from our hero.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 16 s
Moves
130
How it ended
draw
Captures (hero / opponent)
9 / 9
Material captured (hero / opponent)
11 / 45
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (130 moves) lasted longer than 92% of the games on this floor.

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