Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug moves its king from F7 to G8 and topples our hero's queen!

our hero's clock hits zero. Slug celebrates the win.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on C3.

With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to E3, and slug's pawn advances from F7 to F6.

our hero advances the pawn from F2 to F3, while slug sets the king on F7, watching every square. From F3 to E4, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the pawn to B2; then our hero's king takes D1, leaving E1 behind. Slug answers by moving the king from F7 to F8, and right after that our hero slides the king across the board, from D1 to C2.

Slug's pawn crowns on B1 and a hostile rook is born.

A clean strike: our hero's king topples the rook on B1.

Slug's king advances from F8 to E7. our hero advances the king from B1 to C1, and slug sets the king on F8, watching every square.

Without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the pawn to B4, and right after that our hero's king takes B1, leaving C1 behind.

Slug answers by moving the king from F8 to G7; then our hero slides the pawn across the board, from E4 to E5. Slug advances to E5 and claims our pawn.

With a steady hand, our hero brings the pawn to E4, and slug's king advances from G7 to G8. our hero advances the pawn from G2 to G3, while slug sets the king on F8, watching every square.

Without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to F7; then our hero's pawn takes G5, leaving G4 behind.

Slug answers by moving the king from F7 to G7, and right after that our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Slug brings the king to F6.

With a steady hand, our hero brings the pawn to G7, while slug's king advances from F6 to F7. Promotion: on G8, our hero turns a pawn into a queen.

Slug moves the king from F7 to G8 and topples our hero's queen.

Without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the king to G7, and right after that our hero's pawn takes H4, leaving H3 behind.

Slug answers by moving the king from G7 to G6. our hero gives check with the pawn on H5.

With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the pawn to H6, and slug's pawn advances from B4 to B3.

our hero advances the king from B1 to B2, while slug sets the pawn on D5, watching every square. From B2 to B3, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the king to H8; then our hero's king takes A4, leaving B3 behind. Slug advances to E4 and claims our pawn.

our hero slides the king across the board, from A4 to B5, and with dungeon cunning, Slug brings the king to G8. A clean strike: our hero's king topples the pawn on B6.

Slug's king advances from G8 to H8. From B6 to C5, our hero's king swallows Slug's pawn.

Slug sets the pawn on E3, watching every square; then without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the king to H7.

From D5 to E5, our hero's king swallows Slug's pawn.

Slug answers by moving the king from H7 to H8; then our hero slides the king across the board, from E5 to E4. With dungeon cunning, Slug brings the pawn to E2.

With a steady hand, our hero brings the king to E3, and slug's king advances from H8 to G8. A clean strike: our hero's king topples the pawn on E2.

Slug sets the king on H8, watching every square, and right after that without hurry or fear, our hero places the pawn on C5. From the dark, Slug pushes the king to G8; then our hero's pawn takes C6, leaving C5 behind.

Slug answers by moving the king from G8 to H7, and right after that our hero slides the pawn across the board, from C6 to C7. With dungeon cunning, Slug brings the king to G6.

Promotion: on C8, our hero turns a pawn into a queen.

Slug advances to H6 and claims our pawn.

Check: our hero tightens the net by bringing the queen to H8.

Slug sets the king on G5, watching every square; then without hurry or fear, our hero places the king on F3. From the dark, Slug pushes the king to F5, and right after that our hero's king takes G3, leaving F3 behind.

Slug answers by moving the king from F5 to G5. Check: our hero tightens the net by bringing the queen to G8.

With dungeon cunning, Slug brings the king to F6. With a steady hand, our hero brings the queen to H7, and slug's king advances from F6 to G5.

From G8, our hero's queen forces Slug to defend.

Slug sets the king on H5, watching every square.

our hero's clock hits zero. Slug celebrates the win.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 h 31 min
Moves
86
How it ended
time out
Captures (hero / opponent)
8 / 4
Material captured (hero / opponent)
12 / 12
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 39% of 1608 finished games (634 wins, 287 losses, 687 draws). Average length: 61 moves. Average game time: 2 min 39 s. Most common ending: checkmate.

This game (86 moves) lasted longer than 82% of the games on this floor.

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