Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

Slug advances its king to B8 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the pawn from B3 to B2. our hero captures the enemy pawn: the bishop leaps from C1 to B2.

A cruel blow: Slug's pawn captures our hero's pawn on F3.

our hero claims the enemy bishop by landing on C3.

Slug's pawn falls on G2 and tears the pawn from our hero.

our hero advances the king from E1 to F2. On G1, Slug promotes and gains a reinforcing bishop.

our hero claims the enemy bishop by landing on G1.

From the dark, Slug pushes the knight to D5, and our hero's pawn takes C4, leaving C3 behind. Slug answers by moving the knight from D5 to E3.

our hero claims the enemy pawn by landing on B5.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to A4; then slug's knight advances from E3 to D5.

our hero advances the pawn from A4 to A5, and right after that slug sets the knight on F6, watching every square. our hero captures the enemy pawn: the pawn leaps from A5 to B6.

From the dark, Slug pushes the knight to G4, while our hero's pawn takes B7, leaving B6 behind. Slug answers by moving the king from D7 to C7.

our hero's pawn crowns on B8 and becomes a queen.

A cruel blow: Slug's king captures our hero's queen on B8.

With a steady hand, our hero brings the king to G2, and right after that slug's king advances from B8 to C7. our hero advances the king from G2 to H3; then slug sets the knight on E5, watching every square.

Without hurry or fear, our hero places the king on H4. From the dark, Slug pushes the pawn to F5, and our hero's king takes G5, leaving H4 behind.

Slug answers by moving the king from C7 to B6. our hero claims the enemy pawn by landing on F5.

With dungeon cunning, Slug brings the knight to C4. our hero captures the enemy pawn: the king leaps from F5 to E4.

A cruel blow: Slug's knight captures our hero's bishop on B2.

our hero advances the king from E4 to D5. Slug's king falls on B5 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from D5 to D6.

From the dark, Slug pushes the knight to A4, while our hero's king takes D5, leaving D6 behind. Slug's knight reaches B6 and threatens our hero's king.

our hero slides the king across the board, from D5 to D6. Check from Slug: the knight plants itself on C8.

With a steady hand, our hero brings the king to D5, and right after that slug's knight advances from C8 to D6. our hero captures the enemy knight: the king leaps from D5 to D6.

Slug sets the pawn on C4, watching every square, while without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the king to B4, and our hero's king takes D4, leaving D5 behind.

Slug answers by moving the king from B4 to B3, while our hero slides the king across the board, from D4 to E3. With dungeon cunning, Slug brings the king to A2.

With a steady hand, our hero brings the king to D2; then slug's king advances from A2 to B1. our hero advances the king from D2 to C3, and right after that slug sets the king on A1, watching every square.

our hero captures the enemy pawn: the king leaps from C3 to C4.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
59 s
Moves
59
How it ended
draw
Captures (hero / opponent)
10 / 5
Material captured (hero / opponent)
16 / 15
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (59 moves) lasted longer than 49% of the games on this floor.

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