Battle chronicle
In the depths of Sewers, Daniel C. faces Slug.
Daniel C.'s rook lands on D5 and defeats Slug's knight!
Checkmate! Daniel C. topples Slug and claims victory.
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The battle, move by move
From D2 to C3, Daniel C.'s pawn swallows Slug's bishop.
From the dark, Slug pushes the king to D7. A clean strike: Daniel C.'s pawn topples the pawn on B3.
Slug answers by moving the knight from F6 to G8, and right after that daniel C. slides the rook across the board, from A1 to A6. With dungeon cunning, Slug brings the pawn to G3.
A clean strike: Daniel C.'s pawn topples the pawn on G3.
Slug's king advances from D7 to E7. From A6 to B6, Daniel C.'s rook swallows Slug's pawn.
Slug sets the pawn on C4, watching every square. A clean strike: Daniel C.'s pawn topples the pawn on C4.
From the dark, Slug pushes the king to D7. From B6 to B5, Daniel C.'s rook swallows Slug's pawn.
Slug answers by moving the knight from G8 to F6; then daniel C. slides the pawn across the board, from E2 to E3. With dungeon cunning, Slug brings the knight to G8.
With a steady hand, Daniel C. brings the pawn to C5, and slug's knight advances from G8 to H6. A clean strike: Daniel C.'s pawn topples the pawn on D6.
Slug sets the king on C6, watching every square, and right after that without hurry or fear, Daniel C. places the rook on B4. Slug moves the king from C6 to D6 and topples Daniel C.'s pawn.
A clean strike: Daniel C.'s rook topples the pawn on E4.
Slug answers by moving the king from D6 to D5, and right after that daniel C. slides the rook across the board, from E4 to F4. With dungeon cunning, Slug brings the pawn to F5.
By taking the pawn on F5, Daniel C. drives Slug into check.
Slug's king advances from D5 to C4. Daniel C. advances the rook from F5 to H5, and slug sets the knight on G8, watching every square.
Without hurry or fear, Daniel C. places the rook on H8. From the dark, Slug pushes the knight to F6, and right after that daniel C.'s rook takes F8, leaving H8 behind.
Slug answers by moving the knight from F6 to D5. From F4, Daniel C.'s rook forces Slug to defend.
With dungeon cunning, Slug brings the king to C5. With a steady hand, Daniel C. brings the rook to F5, and slug's king advances from C5 to C4.
Daniel C. advances the bishop from C1 to D2, while slug sets the king on C5, watching every square. Without hurry or fear, Daniel C. places the knight on E2.
From the dark, Slug pushes the king to C6. Check: Daniel C. tightens the net by bringing the knight to D4.
Slug answers by moving the king from C6 to B7. From F5 to D5, Daniel C.'s rook swallows Slug's knight.
With dungeon cunning, Slug brings the king to A7. From C6, Daniel C.'s knight forces Slug to defend.
Slug's king advances from A7 to A8. Check: Daniel C. tightens the net by bringing the rook to D8.
Slug sets the king on B7, watching every square. Daniel C. gives check with the knight on A5.
From the dark, Slug pushes the king to C7, and right after that daniel C.'s rook takes D5, leaving D8 behind. Slug answers by moving the king from C7 to B6; then daniel C. slides the pawn across the board, from G3 to G4.
With dungeon cunning, Slug brings the king to A6. With a steady hand, Daniel C. brings the pawn to G5, and slug's king advances from A6 to A7.
Daniel C. advances the pawn from G5 to G6, while slug sets the king on B6, watching every square. Without hurry or fear, Daniel C. places the pawn on G7.
From the dark, Slug pushes the king to A6. Promotion: on G8, Daniel C. turns a pawn into a queen.
Slug answers by moving the king from A6 to B6. From B8, Daniel C.'s queen forces Slug to defend.
With dungeon cunning, Slug brings the king to A6. Check: Daniel C. tightens the net by bringing the queen to B5.
Slug's king advances from A6 to A7. Daniel C. gives check with the rook on D7.
Slug sets the king on A8, watching every square. Mate. Daniel C.'s queen on B7 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 27 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 66% of the games on this floor.