Battle chronicle

The duel begins: Daniel C. against Slug on floor 2.

Daniel C. answers with fury: the pawn leaps from B2 to C3 and captures the enemy bishop.

Neither Daniel C. nor Slug claims victory. A draw on the board.

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The battle, move by move

Daniel C. captures the enemy pawn: the pawn leaps from A2 to B3.

Slug answers by moving the bishop from C3 to B4, while daniel C. slides the pawn across the board, from C2 to C3. Slug's bishop falls on C3 and tears the pawn from Daniel C.

Daniel C. captures the enemy bishop: the pawn leaps from B2 to C3.

Slug's king advances from E8 to F8. Daniel C. advances the bishop from C1 to A3, and right after that slug sets the king on G8, watching every square.

Without hurry or fear, Daniel C. places the pawn on E3. From the dark, Slug pushes the king to H8, while daniel C.'s pawn takes G3, leaving G2 behind.

Slug answers by moving the knight from F6 to D5, and daniel C. slides the knight across the board, from G1 to E2. With dungeon cunning, Slug brings the knight to E7.

With a steady hand, Daniel C. brings the knight to F4, and right after that slug's knight advances from E7 to F5. Daniel C. advances the knight from F4 to H5; then slug sets the knight on E7, watching every square.

Without hurry or fear, Daniel C. places the knight on F6. From the dark, Slug pushes the knight to C6. Daniel C. captures the enemy pawn: the knight leaps from F6 to G4.

Slug answers by moving the king from H8 to G8. Daniel C. gives check with the knight on F6.

With dungeon cunning, Slug brings the king to H8. Daniel C. captures the enemy pawn: the knight leaps from F6 to E4.

Slug's knight advances from C6 to E5. Daniel C. claims the enemy pawn by landing on D6.

Slug sets the pawn on C4, watching every square. Daniel C. captures the enemy pawn: the knight leaps from D6 to B5.

A cruel blow: Slug's pawn captures Daniel C.'s pawn on B3.

Daniel C.'s king takes D1, leaving E1 behind. Slug answers by moving the pawn from B3 to B2. Daniel C. captures the enemy pawn: the bishop leaps from A3 to B2.

With dungeon cunning, Slug brings the pawn to F6. With a steady hand, Daniel C. brings the knight to D4, and right after that slug's king advances from H8 to G7.

From F5, Daniel C.'s knight forces Slug to defend.

Slug sets the king on F8, watching every square, while without hurry or fear, Daniel C. places the pawn on C4. From the dark, Slug pushes the knight to F7.

Daniel C. captures the enemy pawn: the bishop leaps from B2 to F6.

Slug answers by moving the knight from F7 to H6. Daniel C. claims the enemy knight by landing on H6.

With dungeon cunning, Slug brings the king to E8. With a steady hand, Daniel C. brings the knight to F5; then slug's pawn advances from B6 to B5.

Daniel C. claims the enemy pawn by landing on B5.

Slug sets the king on F8, watching every square, and without hurry or fear, Daniel C. places the pawn on B6. From the dark, Slug pushes the king to F7, while daniel C.'s bishop takes D4, leaving F6 behind.

Slug answers by moving the king from F7 to G8, and daniel C. slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to F8.

Daniel C.'s pawn crowns on B8 and becomes a queen.

Slug's king advances from F8 to F7. Daniel C. advances the queen from B8 to E5; then slug sets the king on F8, watching every square.

Without hurry or fear, Daniel C. places the knight on G7. From the dark, Slug pushes the king to F7. From F6, Daniel C.'s queen forces Slug to defend.

Slug answers by moving the king from F7 to G8, while daniel C. slides the knight across the board, from G7 to H5. With dungeon cunning, Slug brings the king to H7.

With a steady hand, Daniel C. brings the pawn to E4; then slug's king advances from H7 to G8. Daniel C. advances the pawn from E4 to E5, and right after that slug sets the king on H7, watching every square.

Without hurry or fear, Daniel C. places the pawn on E6. From the dark, Slug pushes the king to G8, while daniel C.'s pawn takes E7, leaving E6 behind.

Slug answers by moving the king from G8 to H7. Daniel C.'s pawn crowns on E8 and becomes a queen.

The duel ends in a draw: Daniel C. and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 23 s
Moves
73
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
14 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (73 moves) lasted longer than 69% of the games on this floor.

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