Battle chronicle

Daniel C. draws pieces against Slug. The dungeon watches in silence.

Daniel C.'s knight lands on D5 and defeats Slug's knight!

Checkmate! Daniel C. topples Slug and claims victory.

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The battle, move by move

A clean strike: Daniel C.'s pawn topples the bishop on C3.

Slug sets the pawn on G3, watching every square. From F2 to G3, Daniel C.'s pawn swallows Slug's pawn.

Slug moves the pawn from B3 to C2 and topples Daniel C.'s pawn.

Daniel C.'s king takes D2, leaving E1 behind. Slug answers by moving the knight from F6 to D5. From D2 to C2, Daniel C.'s king swallows Slug's pawn.

With dungeon cunning, Slug brings the pawn to F5. With a steady hand, Daniel C. brings the knight to H3, while slug's pawn advances from B5 to B4.

Daniel C. advances the knight from H3 to F4. Slug gives check with the pawn on B3.

A clean strike: Daniel C.'s pawn topples the pawn on B3.

From the dark, Slug pushes the king to E7. By taking the knight on D5, Daniel C. drives Slug into check.

Slug answers by moving the king from E7 to F8. A clean strike: Daniel C.'s knight topples the pawn on B6.

With dungeon cunning, Slug brings the king to E8. Check: Daniel C. tightens the net by bringing the rook to A8.

Slug's king advances from E8 to F7. Daniel C. advances the knight from B6 to C8, while slug sets the king on G7, watching every square.

Without hurry or fear, Daniel C. places the rook on A6. From the dark, Slug pushes the king to F7.

A clean strike: Daniel C.'s rook topples the pawn on D6.

Slug answers by moving the king from F7 to E8, and right after that daniel C. slides the rook across the board, from D6 to D5. With dungeon cunning, Slug brings the king to F8.

A clean strike: Daniel C.'s rook topples the pawn on C5.

Slug's pawn advances from F5 to F4. Daniel C. advances the rook from C5 to C4. Slug moves the pawn from F4 to G3 and topples Daniel C.'s pawn.

A clean strike: Daniel C.'s pawn topples the pawn on G3.

From the dark, Slug pushes the king to G7. From C4 to E4, Daniel C.'s rook swallows Slug's pawn.

Slug answers by moving the king from G7 to G8; then daniel C. slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the king to H8.

With a steady hand, Daniel C. brings the pawn to B5, and slug's king advances from H8 to G8. Daniel C. advances the pawn from B5 to B6, while slug sets the king on H8, watching every square.

Without hurry or fear, Daniel C. places the pawn on B7. From the dark, Slug pushes the king to H7.

Promotion: on B8, Daniel C. turns a pawn into a queen.

Slug answers by moving the king from H7 to G8, and right after that daniel C. slides the queen across the board, from B8 to B7. With dungeon cunning, Slug brings the king to H8.

Daniel C. delivers the final mate from E8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 3 s
Moves
49
How it ended
checkmate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
14 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 33% of the games on this floor.

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