Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival queen on H2.

Slug falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

our hero claims the enemy knight by landing on B3.

Slug answers by moving the bishop from E4 to A8. our hero captures the enemy pawn: the pawn leaps from D2 to C3.

With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the pawn to C4, and right after that slug's bishop advances from A8 to D5.

our hero advances the bishop from C1 to F4; then slug sets the pawn on F5, watching every square. our hero claims the enemy pawn by landing on D6.

From the dark, Slug pushes the bishop to B7, and our hero's bishop takes C7, leaving D6 behind. Slug answers by moving the king from E8 to D7.

our hero claims the enemy pawn by landing on B6.

With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the bishop to A7; then slug's king advances from C6 to D6.

Check: our hero tightens the net by bringing the rook to D1.

Slug sets the king on C6, watching every square, and without hurry or fear, our hero places the rook on D5. From the dark, Slug pushes the pawn to G3.

our hero claims the enemy pawn by landing on C5.

Slug's pawn falls on H2 and tears the pawn from our hero.

our hero captures the enemy pawn: the bishop leaps from C5 to B4.

On G1, Slug promotes and gains a reinforcing queen.

With a steady hand, our hero brings the king to E2, and right after that slug's king advances from C6 to C7. our hero advances the bishop from B4 to C5; then slug sets the queen on H2, watching every square.

Check: our hero tightens the net by bringing the bishop to D6.

From the dark, Slug pushes the king to D7. our hero captures the queen on H2 and leaves Slug in check.

A cruel blow: Slug's bishop captures our hero's rook on D5.

our hero claims the enemy bishop by landing on D5.

With dungeon cunning, Slug brings the pawn to F4. our hero captures the enemy pawn: the bishop leaps from H2 to F4.

Slug's king advances from D7 to E8. our hero advances the king from E2 to E3, and right after that slug sets the king on F8, watching every square.

Without hurry or fear, our hero places the king on E4. From the dark, Slug pushes the king to E8, while our hero's pawn takes D6, leaving D5 behind.

Slug answers by moving the king from E8 to D7, and our hero slides the king across the board, from E4 to D5. With dungeon cunning, Slug brings the king to C8.

With a steady hand, our hero brings the king to C6, and right after that slug's king advances from C8 to B8. Check: our hero tightens the net by bringing the pawn to D7.

Slug sets the king on A8, watching every square. our hero's pawn crowns on D8 and becomes a queen.

From the dark, Slug pushes the king to A7. From B6, our hero's queen forces Slug to defend.

Slug answers by moving the king from A7 to A8. our hero delivers the final mate from B7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 16 s
Moves
53
How it ended
checkmate
Captures (hero / opponent)
9 / 3
Material captured (hero / opponent)
21 / 9
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 39% of the games on this floor.

More from floor 2