Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero answers with fury: the king leaps from C3 to C4 and captures the enemy rook.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

With a steady hand, our hero brings the king to F2, while slug's knight advances from G3 to F5. our hero advances the king from F2 to E2, and slug sets the bishop on C7, watching every square.

Without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the knight to D6. From D3 to C3, our hero's king swallows Slug's pawn.

Slug answers by moving the pawn from H6 to H5; then our hero slides the king across the board, from C3 to D3. With dungeon cunning, Slug brings the pawn to H4.

With a steady hand, our hero brings the king to E3, and slug's knight advances from D6 to F7. our hero advances the king from E3 to F2, while slug sets the bishop on D6, watching every square.

Without hurry or fear, our hero places the king on G2. From the dark, Slug pushes the pawn to G3; then our hero's king takes H3, leaving G2 behind.

Slug answers by moving the king from E8 to D8. From H3 to H4, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the pawn to G2. With a steady hand, our hero brings the king to H3. Slug's pawn crowns on G1 and a hostile rook is born.

our hero advances the king from H3 to H2, and slug sets the rook on G4, watching every square. Without hurry or fear, our hero places the king on H3.

From the dark, Slug pushes the rook to A4, and right after that our hero's king takes G3, leaving H3 behind. Slug answers by moving the pawn from H7 to H6; then our hero slides the king across the board, from G3 to F3.

With dungeon cunning, Slug brings the bishop to B8. With a steady hand, our hero brings the king to E3, and slug's bishop advances from B8 to D6.

our hero advances the king from E3 to D3, while slug sets the rook on A5, watching every square. Without hurry or fear, our hero places the king on E4.

Check from Slug: the rook plants itself on A4.

our hero's king takes D3, leaving E4 behind. Slug answers by moving the pawn from H6 to H5, and right after that our hero slides the king across the board, from D3 to C3.

Slug's rook reaches C4 and threatens our hero's king.

A clean strike: our hero's king topples the rook on C4.

Slug's pawn advances from H5 to H4. our hero advances the king from C4 to D3, and slug sets the pawn on H3, watching every square.

Without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the knight to H6, and right after that our hero's king takes F2, leaving E2 behind.

Slug answers by moving the knight from H6 to F7; then our hero slides the king across the board, from F2 to G3. With dungeon cunning, Slug brings the king to C8.

From G3 to H3, our hero's king swallows Slug's pawn.

Slug's bishop advances from D6 to C7. our hero advances the king from H3 to G4, while slug sets the knight on D8, watching every square.

Without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the knight to C6; then our hero's king takes G6, leaving G5 behind.

Slug answers by moving the pawn from D7 to D5, and right after that our hero slides the king across the board, from G6 to F7. With dungeon cunning, Slug brings the knight to D4.

A clean strike: our hero's king topples the pawn on E7.

Slug's bishop advances from C7 to A5. our hero advances the king from E7 to D6, and slug sets the king on D8, watching every square.

A clean strike: our hero's king topples the pawn on E5.

From the dark, Slug pushes the bishop to B6, and right after that our hero's king takes F6, leaving E5 behind. Slug answers by moving the knight from D4 to B5.

A clean strike: our hero's king topples the pawn on E6.

With dungeon cunning, Slug brings the pawn to D4. With a steady hand, our hero brings the king to E5, and slug's bishop advances from B6 to C5.

our hero advances the king from E5 to E4, while slug sets the bishop on A7, watching every square. Without hurry or fear, our hero places the king on D3.

From the dark, Slug pushes the king to E7; then our hero's king takes C4, leaving D3 behind. Slug answers by moving the king from E7 to D6.

From C4 to B5, our hero's king swallows Slug's knight.

With dungeon cunning, Slug brings the king to E5. With a steady hand, our hero brings the king to C4, while slug's king advances from E5 to F4.

our hero advances the king from C4 to D3, and slug sets the bishop on B6, watching every square. Without hurry or fear, our hero places the king on E2.

From the dark, Slug pushes the bishop to A7, and right after that our hero's king takes D3, leaving E2 behind. Slug answers by moving the bishop from A7 to C5; then our hero slides the king across the board, from D3 to C4.

With dungeon cunning, Slug brings the king to E4. From C4 to C5, our hero's king swallows Slug's bishop.

Slug's king advances from E4 to F5. A clean strike: our hero's king topples the pawn on D4.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 51 s
Moves
93
How it ended
draw
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
18 / 0
First capture
move 3

Floor 2 statistics

Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (93 moves) lasted longer than 87% of the games on this floor.

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