Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero answers with fury: the rook leaps from G5 to C5 and captures the enemy pawn.

Checkmate. Rat defeats our hero on this floor.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat answers by moving the pawn from E7 to E5, while our hero slides the rook across the board, from A1 to B1. With dungeon cunning, Rat brings the pawn to E4.

our hero gives check with the rook on B8.

Rat's king advances from E8 to F7. our hero advances the rook from B8 to G8, and right after that rat sets the king on F6, watching every square.

our hero captures the pawn on G6 and leaves Rat in check.

From the dark, Rat pushes the king to E7. our hero gives check with the rook on G7.

Rat answers by moving the king from E7 to E6, and our hero slides the rook across the board, from G7 to G5. With dungeon cunning, Rat brings the pawn to C5.

our hero claims the enemy pawn by landing on C5.

Rat's pawn advances from E4 to E3. our hero captures the enemy pawn: the rook leaps from C5 to C7.

Rat sets the king on E5, watching every square. our hero claims the enemy pawn by landing on D7.

After toppling the pawn on F2, Rat threatens our hero's king.

our hero's king takes D1, leaving E1 behind. Rat's edge falls on F1 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
41 s
Moves
22
How it ended
checkmate
Captures (hero / opponent)
5 / 1
Material captured (hero / opponent)
5 / 1
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2659 finished games (1129 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (22 moves) lasted longer than 9% of the games on this floor.

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