Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero answers with fury: the king leaps from E6 to D7 and captures the enemy knight.

In the end, our hero delivers checkmate and Rat flees the board.

Loading…

The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat answers by moving the pawn from E7 to E6, and right after that our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the pawn to C4.

With a steady hand, our hero brings the pawn to D3, while rat's knight advances from D7 to B6. our hero advances the pawn from H2 to H3.

Rat moves the pawn from G4 to H3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on H3.

From the dark, Rat pushes the king to F7, and right after that our hero's pawn takes C3, leaving C2 behind. Rat moves the knight from B6 to A4 and topples our hero's pawn.

our hero slides the king across the board, from E1 to D2, while with dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the pawn to H4, and rat's king advances from F7 to G7.

our hero advances the pawn from F2 to F4, while rat sets the king on F8, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Rat pushes the king to E8; then our hero's king takes E4, leaving E3 behind. Rat answers by moving the king from E8 to F8, and right after that our hero slides the king across the board, from E4 to E5.

With dungeon cunning, Rat brings the pawn to C5. A clean strike: our hero's king topples the pawn on E6.

Rat advances to D3 and claims our pawn.

From E2 to D3, our hero's pawn swallows Rat's pawn.

Rat sets the knight on D7, watching every square. A clean strike: our hero's king topples the knight on D7.

From the dark, Rat pushes the pawn to C4. From D3 to C4, our hero's pawn swallows Rat's pawn.

Rat answers by moving the pawn from A5 to A4; then our hero slides the pawn across the board, from A2 to A3. With dungeon cunning, Rat brings the king to G8.

From D7 to C7, our hero's king swallows Rat's pawn.

Rat's king advances from G8 to G7. our hero advances the king from C7 to D6, while rat sets the king on F7, watching every square.

Without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to G7; then our hero's pawn takes F5, leaving F4 behind.

Rat answers by moving the king from G7 to G8. From F5 to G6, our hero's pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to F5, while rat's king advances from G7 to H6.

our hero advances the pawn from C4 to C5, and rat sets the king on H5, watching every square. Without hurry or fear, our hero places the pawn on C6.

Rat advances to H4 and claims our pawn.

our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the king from H4 to H5.

Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the pawn to C7, and rat's king advances from H6 to H5.

Promotion: on C8, our hero turns a pawn into a queen.

Rat sets the king on H6, watching every square. our hero gives check with the queen on C6.

From the dark, Rat pushes the king to H5; then our hero's pawn takes C4, leaving C3 behind. Rat answers by moving the king from H5 to H4.

our hero delivers the final mate from H1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 43 s
Moves
63
How it ended
checkmate
Captures (hero / opponent)
8 / 4
Material captured (hero / opponent)
10 / 4
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (63 moves) lasted longer than 48% of the games on this floor.

More from floor 1