Battle chronicle
The duel begins: our hero against Rat on floor 1.
our hero's pawn lands on F4 and defeats Rat's knight!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to A3.
Rat sets the knight on B6, watching every square, while without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the knight to D5, and our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the king from E8 to F7, while our hero slides the pawn across the board, from C2 to C4. Rat's knight falls on F4 and tears the pawn from our hero.
our hero captures the enemy knight: the pawn leaps from E3 to F4.
Rat's pawn advances from G4 to G3. our hero claims the enemy pawn by landing on G3.
Rat sets the king on F8, watching every square, and without hurry or fear, our hero places the pawn on F5. From the dark, Rat pushes the pawn to G5, while our hero's pawn takes G4, leaving G3 behind.
Rat answers by moving the king from F8 to E8, and our hero slides the pawn across the board, from D2 to D4. A cruel blow: Rat's pawn captures our hero's pawn on D4.
With a steady hand, our hero brings the pawn to F6, and right after that rat's king advances from E8 to D7. our hero advances the pawn from C4 to C5; then rat sets the pawn on A4, watching every square.
Without hurry or fear, our hero places the pawn on F7. From the dark, Rat pushes the pawn to E5. our hero's pawn crowns on F8 and becomes a queen.
Rat answers by moving the king from D7 to E6. our hero gives check with the queen on G8.
With dungeon cunning, Rat brings the king to E7. our hero captures the pawn on G5 and leaves Rat in check.
Rat's king advances from E7 to E8. our hero captures the pawn on E5 and leaves Rat in check.
Rat sets the king on D8, watching every square. our hero captures the pawn on D4 and leaves Rat in check.
From the dark, Rat pushes the king to C8. our hero claims the enemy pawn by landing on A4.
Rat answers by moving the king from C8 to D7. Check: our hero tightens the net by bringing the queen to D1.
With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the queen to A4, and right after that rat's king advances from E8 to D8.
our hero captures the enemy pawn: the queen leaps from A4 to C6.
Rat sets the king on E7, watching every square. our hero captures the pawn on C7 and leaves Rat in check.
From the dark, Rat pushes the king to E6. our hero gives check with the queen on C8.
Rat answers by moving the king from E6 to E5, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the king to E4.
With a steady hand, our hero brings the pawn to G6; then rat's king advances from E4 to D3. our hero advances the pawn from G6 to G7, and right after that rat sets the king on C3, watching every square.
Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the king to D4. our hero's pawn crowns on G8 and becomes a queen.
Rat answers by moving the king from D4 to E4. our hero gives check with the queen on G4.
With dungeon cunning, Rat brings the king to E3. From E8, our hero's queen forces Rat to defend.
Rat's king advances from E3 to D2. Check: our hero tightens the net by bringing the queen to F4.
Rat sets the king on C3, watching every square, while without hurry or fear, our hero places the pawn on C6. From the dark, Rat pushes the king to C2, and our hero's pawn takes C7, leaving C6 behind.
Rat answers by moving the king from C2 to D3. our hero's pawn crowns on C8 and becomes a queen.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 42 s
- Moves
- 67
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 11 / 2
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2683 finished games (1139 wins, 433 losses, 1111 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 53% of the games on this floor.