Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero answers with fury: the pawn leaps from G5 to F6 and captures the enemy knight.

In the end, our hero delivers checkmate and Rat flees the board.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat sets the knight on F6, watching every square, while without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the pawn to C4.

our hero captures the enemy pawn: the pawn leaps from F3 to G4.

Rat answers by moving the pawn from E7 to E5, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the pawn to C5.

our hero captures the enemy knight: the pawn leaps from G5 to F6.

Rat's pawn advances from A5 to A4. our hero advances the pawn from H2 to H4, and right after that rat sets the king on F8, watching every square.

Without hurry or fear, our hero places the pawn on H5. From the dark, Rat pushes the pawn to G5, while our hero's pawn takes H6, leaving H5 behind.

Rat answers by moving the pawn from G5 to G4, and our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Rat brings the king to F7.

our hero's pawn crowns on H8 and becomes a queen.

Rat's pawn advances from G4 to G3. Check: our hero tightens the net by bringing the queen to G7.

Rat sets the king on E8, watching every square. And it is checkmate: our hero ends the game on E7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
21 s
Moves
23
How it ended
checkmate
Captures (hero / opponent)
3 / 0
Material captured (hero / opponent)
5 / 0
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2658 finished games (1128 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (23 moves) lasted longer than 10% of the games on this floor.

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