Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero answers with fury: the pawn leaps from H2 to G3 and captures the enemy knight.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy knight by landing on G3.
Slug's pawn advances from C3 to C2. our hero advances the king from E1 to D2; then slug sets the pawn on E4, watching every square.
our hero claims the enemy pawn by landing on C2.
From the dark, Slug pushes the pawn to H5, and our hero's bishop takes B2, leaving C1 behind. Slug answers by moving the king from E8 to F7, while our hero slides the king across the board, from C2 to C3.
Slug's bishop falls on G3 and tears the pawn from our hero.
With a steady hand, our hero brings the king to D4. Check from Slug: the bishop plants itself on F2.
our hero claims the enemy pawn by landing on E4.
Slug sets the bishop on G3, watching every square, and without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the pawn to H4, while our hero's bishop takes D4, leaving B2 behind.
Slug answers by moving the king from F7 to G8, and our hero slides the king across the board, from E3 to E4. With dungeon cunning, Slug brings the pawn to H5.
With a steady hand, our hero brings the pawn to E3, and right after that slug's king advances from G8 to F7. our hero advances the king from E4 to D3; then slug sets the king on G8, watching every square.
Without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to F7, and our hero's king takes E3, leaving D3 behind.
Slug answers by moving the bishop from G3 to E5. our hero claims the enemy bishop by landing on E5.
With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the king to F4; then slug's king advances from F8 to F7.
our hero advances the king from F4 to G5, and right after that slug sets the pawn on H3, watching every square. our hero captures the enemy pawn: the pawn leaps from G2 to H3.
From the dark, Slug pushes the pawn to H4. our hero claims the enemy pawn by landing on H4.
Slug's pawn falls on H3 and tears the pawn from our hero.
our hero captures the enemy pawn: the king leaps from H4 to H3.
With dungeon cunning, Slug brings the pawn to D6. With a steady hand, our hero brings the bishop to F4, and right after that slug's pawn advances from E6 to E5.
our hero advances the bishop from F4 to H6; then slug sets the king on E6, watching every square. Without hurry or fear, our hero places the bishop on F8.
From the dark, Slug pushes the king to F6, and our hero's king takes G3, leaving H3 behind. Slug answers by moving the king from F6 to E6, while our hero slides the king across the board, from G3 to G4.
With dungeon cunning, Slug brings the pawn to D5. our hero captures the pawn on D5 and leaves Slug in check.
A cruel blow: Slug's king captures our hero's pawn on D5.
our hero claims the enemy pawn by landing on E7.
Slug sets the king on D4, watching every square, and without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the king to D5, while our hero's bishop takes B2, leaving A3 behind.
Slug answers by moving the king from D5 to E4. our hero captures the enemy pawn: the bishop leaps from B2 to E5.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 43 s
- Moves
- 59
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (59 moves) lasted longer than 49% of the games on this floor.