Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero answers with fury: the pawn leaps from C2 to B3 and captures the enemy queen.
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
With a steady hand, our hero brings the pawn to H3. Rat's pawn falls on H3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from G2 to H3.
A cruel blow: Rat's pawn captures our hero's pawn on B2.
Without hurry or fear, our hero places the pawn on D3. On B1, Rat promotes and gains a reinforcing queen.
our hero's king takes D2, leaving E1 behind. Rat gives check with the queen on B4.
our hero slides the king across the board, from D2 to D1, and right after that with dungeon cunning, Rat brings the knight to E5. With a steady hand, our hero brings the pawn to D4; then rat's pawn advances from A5 to A4.
our hero claims the enemy knight by landing on E5.
Rat gives check with the queen on B1.
Without hurry or fear, our hero places the king on D2. A cruel blow: Rat's queen captures our hero's pawn on A2.
our hero's pawn takes E6, leaving E5 behind. Rat answers by moving the queen from A2 to B2, and our hero slides the pawn across the board, from E2 to E4.
With dungeon cunning, Rat brings the queen to B7. With a steady hand, our hero brings the pawn to E5, and right after that rat's queen advances from B7 to B3.
our hero captures the enemy queen: the pawn leaps from C2 to B3.
A cruel blow: Rat's pawn captures our hero's pawn on B3.
Without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the pawn to B2, and our hero's king takes E3, leaving D2 behind.
On B1, Rat promotes and gains a reinforcing rook.
our hero slides the pawn across the board, from H4 to H5. Rat's pawn falls on H5 and tears the pawn from our hero.
With a steady hand, our hero brings the pawn to F4; then rat's rook advances from B1 to F1. our hero advances the pawn from F4 to F5.
Rat's rook reaches E1 and threatens our hero's king.
Without hurry or fear, our hero places the king on F4. A cruel blow: Rat's rook captures our hero's pawn on E5.
our hero claims the enemy rook by landing on E5.
Rat answers by moving the pawn from H5 to H4, and our hero slides the king across the board, from E5 to F4. With dungeon cunning, Rat brings the pawn to C4.
With a steady hand, our hero brings the king to G4, and right after that rat's king advances from E8 to F8. our hero captures the enemy pawn: the king leaps from G4 to H4.
Rat sets the pawn on C3, watching every square, while without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the pawn to C2, and our hero's pawn takes F6, leaving F5 behind.
On C1, Rat promotes and gains a reinforcing rook.
our hero slides the pawn across the board, from F6 to F7, and right after that with dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to F5; then rat's rook advances from C1 to D1.
our hero's pawn crowns on F8 and becomes a queen.
Rat's king falls on F8 and tears the queen from our hero.
Without hurry or fear, our hero places the king on G6. From the dark, Rat pushes the king to E8, while our hero's king takes G7, leaving G6 behind.
Rat answers by moving the rook from D1 to D8, and our hero slides the king across the board, from G7 to H8. With dungeon cunning, Rat brings the rook to D1.
With a steady hand, our hero brings the king to H7, and right after that rat's rook advances from D1 to D2. our hero advances the king from H7 to G6; then rat sets the rook on D1, watching every square.
Without hurry or fear, our hero places the king on F5. From the dark, Rat pushes the rook to E1, and our hero's king takes F4, leaving F5 behind.
Rat answers by moving the rook from E1 to H1, while our hero slides the king across the board, from F4 to E5. With dungeon cunning, Rat brings the rook to A1.
With a steady hand, our hero brings the king to D4. Check from Rat: the pawn plants itself on C5.
our hero claims the enemy pawn by landing on C5.
Rat sets the rook on G1, watching every square, and without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the rook to E1.
our hero claims the enemy pawn by landing on C7.
Rat answers by moving the rook from E1 to E4, and our hero slides the king across the board, from C7 to C6. After toppling the pawn on E6, Rat threatens our hero's king.
With a steady hand, our hero brings the king to C5, and right after that rat's rook advances from E6 to A6. our hero advances the king from C5 to D5.
Check from Rat: the rook plants itself on A5.
Without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the rook to H5.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 58 s
- Moves
- 86
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 8
- Material captured (hero / opponent)
- 21 / 16
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (86 moves) lasted longer than 73% of the games on this floor.