Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
Rat advances its queen to E5 and claims our queen.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
With dungeon cunning, Rat brings the knight to E5. our hero captures the enemy pawn: the bishop leaps from A3 to C5.
Rat gives check with the knight on D3.
our hero advances the king from E1 to F1. Rat's knight falls on C5 and tears the bishop from our hero.
Without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the pawn to G3, while our hero's king takes E1, leaving F1 behind.
Rat answers by moving the king from E8 to F8. our hero captures the enemy pawn: the pawn leaps from H2 to G3.
With dungeon cunning, Rat brings the knight to D7. With a steady hand, our hero brings the king to F1, and right after that rat's pawn advances from G6 to G5.
our hero advances the pawn from G3 to G4; then rat sets the pawn on C5, watching every square. Without hurry or fear, our hero places the king on G1.
From the dark, Rat pushes the pawn to E6, and our hero's king takes H2, leaving G1 behind. Rat answers by moving the king from F8 to E7, while our hero slides the king across the board, from H2 to H3.
With dungeon cunning, Rat brings the pawn to C4. With a steady hand, our hero brings the king to G2; then rat's pawn advances from E6 to E5.
our hero advances the king from G2 to F2, and right after that rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the king on E2.
From the dark, Rat pushes the pawn to C2, while our hero's king takes D2, leaving E2 behind. Rat answers by moving the king from E7 to F8.
our hero captures the enemy pawn: the king leaps from D2 to C2.
With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the king to D1, and right after that rat's king advances from E7 to F8.
our hero advances the king from D1 to E2; then rat sets the knight on C5, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Rat pushes the king to G8, and our hero's king takes G3, leaving F3 behind. Rat answers by moving the king from G8 to H8, while our hero slides the king across the board, from G3 to G2.
With dungeon cunning, Rat brings the pawn to E4. With a steady hand, our hero brings the king to G3; then rat's knight advances from C5 to D7.
our hero advances the king from G3 to G2, and right after that rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on H3.
From the dark, Rat pushes the pawn to E3, while our hero's king takes G3, leaving H3 behind. Rat answers by moving the knight from D7 to E5, and our hero slides the king across the board, from G3 to H3.
With dungeon cunning, Rat brings the pawn to C6. With a steady hand, our hero brings the king to G2, and right after that rat's king advances from G8 to H8.
our hero advances the king from G2 to F1; then rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on E1.
Rat gives check with the knight on F3.
our hero's king takes D1, leaving E1 behind. Rat answers by moving the king from G8 to F7, while our hero slides the king across the board, from D1 to E2.
Check from Rat: the knight plants itself on D4.
our hero captures the enemy pawn: the king leaps from E2 to E3.
Rat's knight advances from D4 to E6. our hero advances the king from E3 to F2, and right after that rat sets the king on F6, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Rat pushes the king to G6, while our hero's king takes F3, leaving G3 behind.
Rat answers by moving the king from G6 to G7, and our hero slides the king across the board, from F3 to E2. With dungeon cunning, Rat brings the king to F6.
With a steady hand, our hero brings the king to D3, and right after that rat's pawn advances from C6 to C5. our hero advances the king from D3 to C3; then rat sets the king on E5, watching every square.
Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the knight to C7, and our hero's king takes E3, leaving D2 behind.
Check from Rat: the knight plants itself on D5.
our hero slides the king across the board, from E3 to F2, and right after that with dungeon cunning, Rat brings the king to E4. With a steady hand, our hero brings the king to G3; then rat's knight advances from D5 to E3.
our hero advances the king from G3 to H3, and right after that rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the king on H2.
From the dark, Rat pushes the king to F4, while our hero's king takes G1, leaving H2 behind. Rat answers by moving the king from F4 to F3, and our hero slides the king across the board, from G1 to H2.
With dungeon cunning, Rat brings the knight to C2. With a steady hand, our hero brings the king to H3, and right after that rat's knight advances from C2 to B4.
our hero advances the king from H3 to H2; then rat sets the knight on D5, watching every square. Without hurry or fear, our hero places the king on G1.
From the dark, Rat pushes the knight to F6, and our hero's king takes F1, leaving G1 behind. Rat answers by moving the king from F3 to G3, while our hero slides the king across the board, from F1 to E2.
Rat's knight falls on G4 and tears the pawn from our hero.
With a steady hand, our hero brings the king to D2; then rat's king advances from G3 to F2. our hero advances the king from D2 to C3, and right after that rat sets the king on E3, watching every square.
our hero captures the enemy pawn: the king leaps from C3 to C4.
From the dark, Rat pushes the knight to F6, while our hero's king takes B5, leaving C4 behind. Rat answers by moving the king from E3 to D3.
our hero captures the enemy pawn: the king leaps from B5 to A5.
With dungeon cunning, Rat brings the king to E2. With a steady hand, our hero brings the king to B4, and right after that rat's pawn advances from G5 to G4.
our hero advances the pawn from A4 to A5. Check from Rat: the knight plants itself on D5.
Without hurry or fear, our hero places the king on B3. From the dark, Rat pushes the king to E1, and our hero's king takes C4, leaving B3 behind.
Rat's knight reaches E3 and threatens our hero's king.
our hero slides the king across the board, from C4 to B5, and right after that with dungeon cunning, Rat brings the knight to F5. With a steady hand, our hero brings the king to B4; then rat's knight advances from F5 to E7.
our hero advances the pawn from A5 to A6. Rat's knight reaches C6 and threatens our hero's king.
Without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the knight to B8, while our hero's pawn takes A7, leaving A6 behind.
Rat gives check with the knight on D7.
our hero slides the king across the board, from C5 to B5; then with dungeon cunning, Rat brings the pawn to G3. our hero's pawn crowns on A8 and becomes a queen.
Rat's king advances from E1 to F2. our hero advances the queen from A8 to A1; then rat sets the pawn on G2, watching every square.
Without hurry or fear, our hero places the king on B4. From the dark, Rat pushes the knight to E5. our hero captures the enemy knight: the queen leaps from A1 to E5.
On G1, Rat promotes and gains a reinforcing queen.
our hero slides the queen across the board, from E5 to H5. Rat gives check with the queen on E1.
With a steady hand, our hero brings the king to C5; then rat's queen advances from E1 to B1. our hero advances the king from C5 to D4.
Check from Rat: the queen plants itself on B6.
Without hurry or fear, our hero places the king on E5. Rat gives check with the queen on C5.
our hero's king takes E6, leaving E5 behind. Rat answers by moving the queen from C5 to A3. our hero gives check with the queen on H2.
With dungeon cunning, Rat brings the king to F1. With a steady hand, our hero brings the king to F7. Rat gives check with the queen on A2.
our hero advances the king from F7 to E8; then rat sets the queen on B1, watching every square. Without hurry or fear, our hero places the queen on C7.
Check from Rat: the queen plants itself on E1.
our hero's queen takes E5, leaving C7 behind. After toppling the queen on E5, Rat threatens our hero's king.
our hero slides the king across the board, from E8 to D7, and right after that with dungeon cunning, Rat brings the queen to H5. With a steady hand, our hero brings the king to C7; then rat's queen advances from H5 to G6.
our hero advances the king from C7 to D8, and right after that rat sets the queen on F5, watching every square. Without hurry or fear, our hero places the king on E7.
From the dark, Rat pushes the queen to G4, while our hero's king takes F6, leaving E7 behind. Rat answers by moving the queen from G4 to H3, and our hero slides the king across the board, from F6 to G5.
With dungeon cunning, Rat brings the queen to C8. With a steady hand, our hero brings the king to F6, and right after that rat's queen advances from C8 to E8.
our hero advances the king from F6 to G7; then rat sets the king on G1, watching every square. Without hurry or fear, our hero places the king on H7.
Rat gives check with the queen on E7.
our hero's king takes G8, leaving H7 behind. Rat answers by moving the queen from E7 to C5, while our hero slides the king across the board, from G8 to F7.
With dungeon cunning, Rat brings the queen to D6. With a steady hand, our hero brings the king to E8; then rat's king advances from G1 to F2.
our hero advances the king from E8 to F7, and right after that rat sets the queen on B8, watching every square. Without hurry or fear, our hero places the king on E6.
From the dark, Rat pushes the king to E3, while our hero's king takes D7, leaving E6 behind. Rat answers by moving the queen from B8 to F4, and our hero slides the king across the board, from D7 to E6.
With dungeon cunning, Rat brings the king to E4. With a steady hand, our hero brings the king to E7, and right after that rat's king advances from E4 to E3.
our hero advances the king from E7 to D7; then rat sets the king on D4, watching every square. Without hurry or fear, our hero places the king on E6.
From the dark, Rat pushes the king to E4, and our hero's king takes E7, leaving E6 behind. Rat answers by moving the queen from F4 to H6.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 28 s
- Moves
- 207
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 3
- Material captured (hero / opponent)
- 10 / 13
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (207 moves) lasted longer than 99% of the games on this floor.