Battle chronicle

The duel begins: our hero against Rat on floor 1.

A cruel blow: Rat's rook captures our hero's queen on D8.

The duel ends in a draw: our hero and Rat withdraw.

Loading…

The battle, move by move

our hero slides the pawn across the board, from G2 to G3; then with dungeon cunning, Rat brings the pawn to E6. With a steady hand, our hero brings the pawn to E3, and right after that rat's knight advances from D7 to E5.

our hero advances the pawn from C2 to C3. Rat gives check with the knight on F3.

Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the knight to H4. our hero captures the enemy knight: the pawn leaps from G3 to H4.

A cruel blow: Rat's pawn captures our hero's pawn on B2.

our hero slides the pawn across the board, from A2 to A4, and right after that with dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to H5.

A cruel blow: Rat's pawn captures our hero's pawn on H5.

our hero advances the pawn from F2 to F3. Rat's pawn falls on F3 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the pawn to C4. our hero claims the enemy pawn by landing on F3.

On B1, Rat promotes and gains a reinforcing rook.

our hero slides the pawn across the board, from D2 to D4. A cruel blow: Rat's pawn captures our hero's pawn on D3.

With a steady hand, our hero brings the pawn to E4, and right after that rat's rook advances from B1 to C1. our hero advances the king from F3 to F4.

Rat's pawn reaches E5 and threatens our hero's king.

our hero claims the enemy pawn by landing on E5.

From the dark, Rat pushes the king to C8, and our hero's pawn takes C4, leaving C3 behind. Rat answers by moving the pawn from D3 to D2, while our hero slides the king across the board, from E5 to E6.

With dungeon cunning, Rat brings the rook to G1. With a steady hand, our hero brings the pawn to C5.

Check from Rat: the rook plants itself on G6.

our hero advances the king from E6 to E7, and right after that rat sets the king on B8, watching every square. Without hurry or fear, our hero places the pawn on E5.

On D1, Rat promotes and gains a reinforcing knight.

our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the king from B8 to A8, and our hero slides the king across the board, from E7 to D7.

With dungeon cunning, Rat brings the knight to E3. our hero claims the enemy pawn by landing on C7.

Rat's knight advances from E3 to D1. our hero advances the king from C7 to B6; then rat sets the rook on G8, watching every square.

our hero claims the enemy pawn by landing on A5.

From the dark, Rat pushes the knight to E3, and our hero's king takes B6, leaving A5 behind. Rat answers by moving the knight from E3 to G4.

our hero claims the enemy pawn by landing on C6.

With dungeon cunning, Rat brings the rook to F8. With a steady hand, our hero brings the pawn to A5; then rat's rook advances from F8 to F2.

our hero advances the pawn from A5 to A6. After toppling the pawn on E5, Rat threatens our hero's king.

Without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the knight to D7, while our hero's pawn takes C6, leaving C5 behind.

Rat answers by moving the rook from F2 to D2. our hero captures the enemy knight: the pawn leaps from C6 to D7.

Rat's rook reaches B2 and threatens our hero's king.

With a steady hand, our hero brings the king to C6, and right after that rat's rook advances from B2 to D2. our hero advances the king from C6 to B6; then rat sets the king on B8, watching every square.

Check: our hero tightens the net by bringing the pawn to A7.

From the dark, Rat pushes the king to A8, and our hero's king takes C7, leaving B6 behind. A cruel blow: Rat's king captures our hero's pawn on A7.

our hero's pawn crowns on D8 and becomes a queen.

Rat's rook falls on D8 and tears the queen from our hero.

our hero captures the enemy rook: the king leaps from C7 to D8.

Rat's king advances from A7 to A6. our hero advances the king from D8 to D7, and right after that rat sets the king on B7, watching every square.

Without hurry or fear, our hero places the king on D6. From the dark, Rat pushes the king to C8, while our hero's king takes E6, leaving D6 behind.

Rat answers by moving the king from C8 to C7, and our hero slides the king across the board, from E6 to F6. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to G5, and right after that rat's king advances from D8 to E7. our hero captures the enemy pawn: the king leaps from G5 to H5.

Rat sets the king on E8, watching every square, while without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the king to F7, and our hero's pawn takes H5, leaving H4 behind.

Rat answers by moving the king from F7 to E8, while our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Rat brings the king to F7.

With a steady hand, our hero brings the pawn to H7; then rat's king advances from F7 to G7. our hero's pawn crowns on H8 and becomes a queen.

Rat's king falls on H8 and tears the queen from our hero.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 15 s
Moves
96
How it ended
draw
Captures (hero / opponent)
9 / 8
Material captured (hero / opponent)
17 / 24
First capture
move 4

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (96 moves) lasted longer than 79% of the games on this floor.

More from floor 1