Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
A cruel blow: Slug's knight captures our hero's queen on F8.
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero slides the bishop across the board, from C1 to D2, while with dungeon cunning, Slug brings the bishop to A1. With a steady hand, our hero brings the bishop to G5, and slug's knight advances from F6 to G8.
our hero advances the pawn from E2 to E3, while slug sets the pawn on B4, watching every square. Without hurry or fear, our hero places the king on D1.
From the dark, Slug pushes the pawn to F6; then our hero's bishop takes F4, leaving G5 behind. Slug answers by moving the king from E8 to F8.
By taking the pawn on D6, our hero drives Slug into check.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to C1, while slug's pawn advances from F6 to F5.
our hero advances the king from C1 to B1, and slug sets the knight on H6, watching every square. A clean strike: our hero's king topples the bishop on A1.
From the dark, Slug pushes the king to D7, and right after that our hero's bishop takes F4, leaving D6 behind. Slug answers by moving the king from D7 to E6; then our hero slides the bishop across the board, from F4 to G5.
With dungeon cunning, Slug brings the knight to G8. With a steady hand, our hero brings the king to B2, and slug's pawn advances from B6 to B5.
A clean strike: our hero's king topples the pawn on B3.
Slug sets the knight on E7, watching every square, and right after that without hurry or fear, our hero places the pawn on F4. Check from Slug: the pawn plants itself on C4.
our hero's king takes B2, leaving B3 behind. Slug answers by moving the knight from E7 to C8, and right after that our hero slides the king across the board, from B2 to C2.
With dungeon cunning, Slug brings the knight to B6. With a steady hand, our hero brings the king to D2, while slug's king advances from E6 to D5.
our hero advances the bishop from G5 to E7, and slug sets the pawn on B3, watching every square. Without hurry or fear, our hero places the king on C3.
From the dark, Slug pushes the pawn to G3. From H2 to G3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the knight from B6 to C8; then our hero slides the bishop across the board, from E7 to G5. With dungeon cunning, Slug brings the knight to B6.
With a steady hand, our hero brings the bishop to F6, and slug's king advances from D5 to C6. our hero advances the pawn from G3 to G4, while slug sets the king on B7, watching every square.
From G4 to F5, our hero's pawn swallows Slug's pawn.
Slug gives check with the pawn on B4.
our hero's king takes D2, leaving C3 behind. Slug answers by moving the king from B7 to A6, and right after that our hero slides the bishop across the board, from F6 to D4.
With dungeon cunning, Slug brings the knight to A8. With a steady hand, our hero brings the pawn to F6, while slug's knight advances from A8 to B6.
our hero advances the pawn from F6 to F7, and slug sets the knight on D7, watching every square. Without hurry or fear, our hero places the pawn on F5.
From the dark, Slug pushes the king to B5, and right after that our hero's bishop takes G7, leaving D4 behind. Slug answers by moving the king from B5 to C6.
Promotion: on F8, our hero turns a pawn into a queen.
Slug's pawn reaches C3 and threatens our hero's king.
With a steady hand, our hero brings the king to E2. Slug moves the knight from D7 to F8 and topples our hero's queen.
A clean strike: our hero's bishop topples the knight on F8.
Slug sets the pawn on C2, watching every square, and right after that without hurry or fear, our hero places the king on D2. Slug's pawn crowns on C1 and a hostile knight is born.
A clean strike: our hero's king topples the knight on C1.
Slug answers by moving the king from C6 to C7. From F8 to B4, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to F6, while slug's king advances from D7 to C6.
our hero advances the pawn from F6 to F7, and slug sets the king on B6, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to C7. Check: our hero tightens the net by bringing the queen to F4.
Slug answers by moving the king from C7 to B6. A clean strike: our hero's queen topples the pawn on E4.
With dungeon cunning, Slug brings the king to C7. From C4, our hero's queen forces Slug to defend.
Slug's king advances from C7 to B8. A clean strike: our hero's queen topples the pawn on B3.
Slug sets the king on A8, watching every square, and right after that without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to A7; then our hero's pawn takes E5, leaving E4 behind.
Slug answers by moving the king from A7 to B8, and right after that our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Slug brings the king to C8.
With a steady hand, our hero brings the pawn to E7, while slug's king advances from C8 to B8. Promotion: on E8, our hero turns a pawn into a queen.
Slug sets the king on B7, watching every square. Check: our hero tightens the net by bringing the bishop to D6.
From the dark, Slug pushes the king to A7. our hero gives check with the queen on A4.
Slug answers by moving the king from A7 to B7. From B5, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to A7. our hero delivers the final mate from B8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 50 s
- Moves
- 103
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 16 / 9
- First capture
- move 5
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (103 moves) lasted longer than 92% of the games on this floor.