Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero answers with fury: the queen leaps from C8 to C1 and captures the enemy queen.

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero slides the pawn across the board, from G2 to G3, while with dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to F4, and rat's pawn advances from G6 to G5.

our hero advances the pawn from F4 to F5, while rat sets the knight on B6, watching every square. Without hurry or fear, our hero places the pawn on B4.

From the dark, Rat pushes the pawn to E5; then our hero's pawn takes F6, leaving F5 behind. Rat answers by moving the knight from B6 to C4, and right after that our hero slides the pawn across the board, from C2 to C3.

Rat moves the pawn from C5 to B4 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on B4.

Rat's knight advances from C4 to B6. From B4 to A5, our hero's pawn swallows Rat's pawn.

Rat sets the king on C8, watching every square. A clean strike: our hero's pawn topples the knight on B6.

From the dark, Rat pushes the king to D8, and right after that our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the king from D8 to C8; then our hero slides the pawn across the board, from D2 to D4.

With dungeon cunning, Rat brings the king to B8. From D4 to E5, our hero's pawn swallows Rat's pawn.

Rat's king advances from B8 to A8. our hero advances the pawn from H2 to H3, while rat sets the king on B8, watching every square.

From H3 to G4, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the king to A8; then our hero's king takes D2, leaving E1 behind. Rat answers by moving the pawn from C6 to C5, and right after that our hero slides the pawn across the board, from E5 to E6.

With dungeon cunning, Rat brings the king to B8. By taking the pawn on C7, our hero drives Rat into check.

Rat's king advances from B8 to A7. Promotion: on C8, our hero turns a pawn into a queen.

Rat sets the pawn on C4, watching every square; then without hurry or fear, our hero places the king on E1. From the dark, Rat pushes the pawn to C3, and right after that our hero's pawn takes E5, leaving E4 behind.

Rat answers by moving the pawn from C3 to C2; then our hero slides the king across the board, from E1 to E2. With dungeon cunning, Rat brings the king to B6.

With a steady hand, our hero brings the king to F3. Rat's pawn crowns on C1 and a hostile queen is born.

A clean strike: our hero's queen topples the queen on C1.

Rat sets the king on B5, watching every square. From C1 to A3, our hero's queen swallows Rat's pawn.

From the dark, Rat pushes the king to C4; then our hero's pawn takes E7, leaving E6 behind. Rat answers by moving the king from C4 to D5, and right after that our hero slides the queen across the board, from A3 to B4.

With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the queen to C5, while rat's king advances from E6 to F7.

our hero advances the king from F3 to E4, and rat sets the king on G8, watching every square. Check: our hero tightens the net by bringing the pawn to F7.

From the dark, Rat pushes the king to H7, and right after that our hero's king takes F5, leaving E4 behind. Rat answers by moving the king from H7 to H6; then our hero slides the queen across the board, from C5 to G1.

With dungeon cunning, Rat brings the king to G7. From F5 to G5, our hero's king swallows Rat's pawn.

Rat's king advances from G7 to H8. Promotion: on F8, our hero turns a pawn into a queen.

Rat sets the king on H7, watching every square. From H6, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G8; then our hero's queen takes F2, leaving G1 behind.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 31 s
Moves
69
How it ended
stalemate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
19 / 1
First capture
move 6

Floor 1 statistics

Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (69 moves) lasted longer than 56% of the games on this floor.

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