Battle chronicle
A new legend is written: our hero challenges Spider on floor 3.
our hero answers with fury: the king leaps from A2 to A3 and captures the enemy queen.
In the end, our hero delivers checkmate and Spider flees the board.
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The battle, move by move
our hero claims the enemy pawn by landing on A4.
From the dark, Spider pushes the knight to F2. our hero captures the enemy pawn: the rook leaps from A4 to A6.
Spider's knight reaches D3 and threatens our hero's king.
our hero slides the king across the board, from E1 to F1, and right after that with dungeon cunning, Spider brings the king to F7. With a steady hand, our hero brings the rook to A3; then spider's knight advances from F6 to D5.
our hero advances the rook from A3 to A2, and right after that spider sets the king on G7, watching every square. Without hurry or fear, our hero places the pawn on H4.
From the dark, Spider pushes the king to H7, while our hero's pawn takes H5, leaving H4 behind. Spider answers by moving the pawn from C7 to C6, and our hero slides the pawn across the board, from H5 to H6.
With dungeon cunning, Spider brings the knight to C5. With a steady hand, our hero brings the rook to H2, and right after that spider's knight advances from C5 to D3.
our hero advances the king from F1 to E2. Spider gives check with the knight on F4.
Without hurry or fear, our hero places the king on F3. From the dark, Spider pushes the knight to D3, and our hero's king takes E2, leaving F3 behind.
Spider answers by moving the pawn from C6 to C5. our hero claims the enemy knight by landing on D3.
Spider gives check with the pawn on C4.
our hero captures the enemy pawn: the king leaps from D3 to C4.
Spider's pawn advances from C3 to C2. our hero advances the king from C4 to B3. On C1, Spider promotes and gains a reinforcing queen.
Without hurry or fear, our hero places the king on A2. From the dark, Spider pushes the knight to F4, while our hero's rook takes H1, leaving H2 behind.
Spider's queen reaches A3 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from A2 to A3.
With dungeon cunning, Spider brings the pawn to E4. With a steady hand, our hero brings the king to B4. Spider gives check with the knight on D5.
our hero advances the king from B4 to C5; then spider sets the knight on B4, watching every square. our hero claims the enemy knight by landing on B4.
From the dark, Spider pushes the king to G8, and our hero's king takes C4, leaving B4 behind. Spider answers by moving the pawn from G6 to G5, while our hero slides the king across the board, from C4 to D4.
With dungeon cunning, Spider brings the king to F7. our hero captures the enemy pawn: the king leaps from D4 to E4.
Spider's pawn advances from E3 to E2. our hero advances the king from E4 to E3, and right after that spider sets the king on G8, watching every square.
our hero captures the enemy pawn: the king leaps from E3 to E2.
From the dark, Spider pushes the king to H7, while our hero's king takes F3, leaving E2 behind. Spider answers by moving the king from H7 to G8.
From H7, our hero's pawn forces Spider to defend.
With dungeon cunning, Spider brings the king to F7. our hero's pawn crowns on H8 and becomes a queen.
Spider's pawn advances from E7 to E5. our hero advances the rook from H1 to G1.
Check from Spider: the pawn plants itself on G4.
our hero claims the enemy pawn by landing on G4.
From the dark, Spider pushes the pawn to E4. Check: our hero tightens the net by bringing the rook to F1.
Spider answers by moving the king from F7 to G6. our hero gives check with the queen on G8.
With dungeon cunning, Spider brings the king to H6. Mate. our hero's rook on H1 leaves Spider with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 24 s
- Moves
- 67
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 21 / 0
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 59% of the games on this floor.