Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
A cruel blow: Rat's king captures our hero's queen on G8.
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
With dungeon cunning, Rat brings the pawn to E6. With a steady hand, our hero brings the pawn to A4, and rat's pawn advances from C5 to C4.
our hero advances the pawn from C2 to C3, while rat sets the knight on D8, watching every square. Without hurry or fear, our hero places the pawn on D4.
Rat moves the pawn from C4 to D3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on D3.
Rat answers by moving the pawn from C7 to C6, and right after that our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Rat brings the pawn to C5.
With a steady hand, our hero brings the pawn to F4, while rat's knight advances from D8 to B7. our hero advances the king from E1 to D2, and rat sets the king on E7, watching every square.
Without hurry or fear, our hero places the king on C3. From the dark, Rat pushes the pawn to D5, and right after that our hero's king takes B3, leaving C3 behind.
Rat answers by moving the knight from B7 to D8; then our hero slides the king across the board, from B3 to C3. With dungeon cunning, Rat brings the knight to F7.
With a steady hand, our hero brings the king to D2. Rat moves the pawn from D5 to C4 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on C4.
Rat sets the knight on D6, watching every square, and right after that without hurry or fear, our hero places the king on C3. Check from Rat: the knight plants itself on E4.
our hero's king takes D3, leaving C3 behind. Rat answers by moving the knight from E4 to F6, and right after that our hero slides the king across the board, from D3 to E3.
With dungeon cunning, Rat brings the knight to H5. With a steady hand, our hero brings the king to F3, while rat's king advances from E7 to F6.
our hero advances the king from F3 to G4, and rat sets the knight on G7, watching every square. Without hurry or fear, our hero places the king on H4.
From the dark, Rat pushes the king to F5, and right after that our hero's king takes G3, leaving H4 behind. Check from Rat: the knight plants itself on H5.
our hero slides the king across the board, from G3 to F3. Rat advances to F4 and claims our pawn.
With a steady hand, our hero brings the king to G3, and rat's knight advances from F4 to D3. our hero advances the king from G3 to H4, while rat sets the pawn on E5, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Rat pushes the knight to B2; then our hero's pawn takes A3, leaving A2 behind.
Rat answers by moving the pawn from E5 to E4, and right after that our hero slides the pawn across the board, from H2 to H4. Rat moves the knight from B2 to C4 and topples our hero's pawn.
With a steady hand, our hero brings the pawn to H5, while rat's king advances from F5 to E6. From H5 to G6, our hero's pawn swallows Rat's pawn.
Rat sets the knight on B6, watching every square; then without hurry or fear, our hero places the pawn on G7. From the dark, Rat pushes the king to F7.
Promotion: on G8, our hero turns a pawn into a queen.
Rat moves the king from F7 to G8 and topples our hero's queen.
our hero slides the king across the board, from G3 to H3. Rat advances to A4 and claims our pawn.
With a steady hand, our hero brings the pawn to G4, and rat's knight advances from A4 to C3. our hero advances the pawn from G4 to G5, while rat sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to G7; then our hero's king takes G4, leaving H3 behind.
Rat answers by moving the knight from C3 to D5, and right after that our hero slides the king across the board, from G4 to F5. With dungeon cunning, Rat brings the knight to C3.
With a steady hand, our hero brings the king to F4. Rat advances to G6 and claims our pawn.
our hero advances the king from F4 to E5, and rat sets the king on G5, watching every square. Without hurry or fear, our hero places the king on E6.
From the dark, Rat pushes the knight to A2, and right after that our hero's king takes E7, leaving E6 behind. Rat answers by moving the knight from A2 to C3; then our hero slides the king across the board, from E7 to F8.
With dungeon cunning, Rat brings the knight to B5. With a steady hand, our hero brings the pawn to A4, and rat's knight advances from B5 to D4.
our hero advances the king from F8 to E7. Rat's knight reaches F5 and threatens our hero's king.
Without hurry or fear, our hero places the king on E6. Check from Rat: the knight plants itself on G7.
our hero's king takes F7, leaving E6 behind. Rat answers by moving the knight from G7 to F5, and right after that our hero slides the king across the board, from F7 to E6.
With dungeon cunning, Rat brings the pawn to E3. With a steady hand, our hero brings the king to E5, while rat's knight advances from F5 to D6.
From E5 to D6, our hero's king swallows Rat's knight.
Rat sets the pawn on E2, watching every square; then without hurry or fear, our hero places the king on D5. From the dark, Rat pushes the king to F4.
From D5 to C4, our hero's king swallows Rat's pawn.
Rat's pawn crowns on E1 and a hostile rook is born.
our hero slides the king across the board, from C4 to B5, while with dungeon cunning, Rat brings the rook to E8. From B5 to A5, our hero's king swallows Rat's pawn.
Rat's king advances from F4 to E5. our hero advances the king from A5 to B4, while rat sets the rook on A8, watching every square.
Without hurry or fear, our hero places the king on C5. Rat moves the rook from A8 to A4 and topples our hero's pawn.
our hero's king takes B5, leaving C5 behind. Rat answers by moving the rook from A4 to A2, and right after that our hero slides the king across the board, from B5 to B4.
With dungeon cunning, Rat brings the rook to A7. With a steady hand, our hero brings the king to B5, while rat's rook advances from A7 to A3.
our hero advances the king from B5 to B4, and rat sets the rook on A1, watching every square. Without hurry or fear, our hero places the king on B3.
From the dark, Rat pushes the rook to F1, and right after that our hero's king takes C2, leaving B3 behind. Rat answers by moving the king from E5 to D5; then our hero slides the king across the board, from C2 to D2.
With dungeon cunning, Rat brings the king to E4. With a steady hand, our hero brings the king to E2, and rat's rook advances from F1 to F8.
our hero advances the king from E2 to D2, while rat sets the king on F3, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Rat pushes the rook to F4; then our hero's king takes C3, leaving D3 behind. Rat answers by moving the king from F3 to E3, and right after that our hero slides the king across the board, from C3 to C2.
With dungeon cunning, Rat brings the king to E4. With a steady hand, our hero brings the king to D2, while rat's rook advances from F4 to G4.
our hero advances the king from D2 to E2, and rat sets the rook on G5, watching every square. Without hurry or fear, our hero places the king on F2.
From the dark, Rat pushes the king to D4, and right after that our hero's king takes F3, leaving F2 behind. Rat answers by moving the rook from G5 to C5; then our hero slides the king across the board, from F3 to F4.
With dungeon cunning, Rat brings the rook to H5. With a steady hand, our hero brings the king to G4, and rat's rook advances from H5 to D5.
our hero advances the king from G4 to F4, while rat sets the rook on H5, watching every square. Without hurry or fear, our hero places the king on G4.
From the dark, Rat pushes the rook to H1; then our hero's king takes G3, leaving G4 behind. Rat gives check with the rook on G1.
our hero slides the king across the board, from G3 to F2, and with dungeon cunning, Rat brings the rook to G8. With a steady hand, our hero brings the king to F3, while rat's rook advances from G8 to D8.
our hero advances the king from F3 to F4, and rat sets the rook on D5, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Rat pushes the rook to D8, and right after that our hero's king takes E2, leaving F3 behind. Rat answers by moving the king from D4 to E5; then our hero slides the king across the board, from E2 to E3.
With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the king to E4. Rat's rook reaches D4 and threatens our hero's king.
A clean strike: our hero's king topples the rook on D4.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 18 s
- Moves
- 165
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 8
- Material captured (hero / opponent)
- 14 / 16
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (165 moves) lasted longer than 97% of the games on this floor.