Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat moves its knight from D7 to F8 and topples our hero's bishop!

The battle cuts short: our hero resigns against Rat.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat answers by moving the pawn from C5 to C4. our hero captures the enemy pawn: the bishop leaps from A3 to E7.

With dungeon cunning, Rat brings the pawn to G5. our hero claims the enemy pawn by landing on G5.

Rat's king advances from E8 to F8. our hero advances the bishop from G5 to H4; then rat sets the king on F7, watching every square.

Without hurry or fear, our hero places the bishop on D8. From the dark, Rat pushes the king to G6. our hero captures the enemy pawn: the bishop leaps from D8 to C7.

Rat answers by moving the pawn from A5 to A4, while our hero slides the bishop across the board, from C7 to A5. With dungeon cunning, Rat brings the pawn to G3.

With a steady hand, our hero brings the bishop to D2; then rat's pawn advances from C4 to C3. our hero claims the enemy pawn by landing on C3.

Rat sets the king on F7, watching every square. our hero captures the enemy pawn: the pawn leaps from H2 to G3.

From the dark, Rat pushes the king to E6, while our hero's bishop takes B2, leaving C3 behind. Rat answers by moving the pawn from A4 to A3.

our hero captures the enemy pawn: the bishop leaps from B2 to A3.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the bishop to F8. Rat's knight falls on F8 and tears the bishop from our hero.

our hero advances the pawn from G3 to G4; then rat sets the king on E6, watching every square. Without hurry or fear, our hero places the pawn on G5.

From the dark, Rat pushes the king to D6, and our hero's pawn takes G6, leaving G5 behind. A cruel blow: Rat's knight captures our hero's pawn on G6.

our hero slides the king across the board, from E1 to F2, and right after that with dungeon cunning, Rat brings the knight to F4.

The battle cuts short: our hero resigns against Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
51 s
Moves
34
How it ended
resignation
Captures (hero / opponent)
7 / 2
Material captured (hero / opponent)
7 / 4
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (34 moves) lasted longer than 14% of the games on this floor.

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