Battle chronicle
The duel begins: our hero against Spider on floor 3.
our hero answers with fury: the bishop leaps from E5 to A1 and captures the enemy rook.
Neither our hero nor Spider claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy pawn: the bishop leaps from C1 to E3.
From the dark, Spider pushes the king to D8, while our hero's bishop takes C5, leaving E3 behind. Spider answers by moving the pawn from A4 to A3.
our hero captures the enemy pawn: the bishop leaps from C5 to A3.
With dungeon cunning, Spider brings the king to D7. With a steady hand, our hero brings the king to E2, and right after that spider's knight advances from E4 to F2.
our hero captures the enemy knight: the king leaps from E2 to F2.
Spider sets the pawn on E6, watching every square, while without hurry or fear, our hero places the king on E3. From the dark, Spider pushes the pawn to E4.
our hero captures the enemy pawn: the king leaps from E3 to E4.
Spider gives check with the pawn on F5.
our hero slides the king across the board, from E4 to D3, and right after that with dungeon cunning, Spider brings the pawn to C2. our hero captures the enemy pawn: the king leaps from D3 to C2.
Spider's pawn advances from E6 to E5. our hero advances the bishop from A3 to B2, and right after that spider sets the king on E6, watching every square.
Without hurry or fear, our hero places the king on D3. From the dark, Spider pushes the king to D6, while our hero's bishop takes C3, leaving B2 behind.
Spider answers by moving the king from D6 to C5. our hero captures the enemy pawn: the bishop leaps from C3 to E5.
With dungeon cunning, Spider brings the king to C6. With a steady hand, our hero brings the king to D4, and right after that spider's king advances from C6 to B6.
our hero advances the king from D4 to D5; then spider sets the king on B7, watching every square. Without hurry or fear, our hero places the king on C5.
From the dark, Spider pushes the pawn to A5, and our hero's bishop takes F4, leaving E5 behind. From the shadows, Backstab. Spider loses a piece to our hero's blade.
Spider answers by moving the king from B7 to C8, and right after that our hero slides the king across the board, from C5 to C6. With dungeon cunning, Spider brings the pawn to A4.
our hero captures the enemy pawn: the bishop leaps from F4 to C7.
Spider's pawn advances from A4 to A3, and right after that our hero advances the bishop from C7 to D6. Spider sets the pawn on A2, watching every square.
Without hurry or fear, our hero places the bishop on E5. On A1, Spider promotes and gains a reinforcing rook.
our hero claims the enemy rook by landing on A1.
The duel ends in a draw: our hero and Spider withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 23 s
- Moves
- 43
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 0
- Material captured (hero / opponent)
- 14 / 0
- First capture
- move 0
- Skills used
- 1
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 26% of the games on this floor.