Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival queen on C1.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero slides the pawn across the board, from G2 to G3. Slug's pawn falls on A2 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from B2 to C3.
Slug's bishop advances from E4 to F3. our hero claims the enemy bishop by landing on F3.
Slug sets the pawn on F6, watching every square. our hero captures the enemy pawn: the pawn leaps from F3 to G4.
From the dark, Slug pushes the pawn to C4, while our hero's pawn takes D3, leaving D2 behind. Slug answers by moving the king from E8 to F8, and our hero slides the pawn across the board, from D3 to D4.
On A1, Slug promotes and gains a reinforcing queen.
With a steady hand, our hero brings the king to D1, and right after that slug's pawn advances from D6 to D5. our hero advances the pawn from H2 to H4; then slug sets the pawn on B4, watching every square.
Without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to E7, and our hero's pawn takes G6, leaving G5 behind.
Slug answers by moving the king from E7 to D7, while our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Slug brings the king to D8.
our hero's pawn crowns on G8 and becomes a queen.
Slug's king advances from D8 to D7. our hero captures the pawn on D5 and leaves Slug in check.
Slug sets the king on E8, watching every square. our hero captures the enemy pawn: the queen leaps from D5 to C4.
A cruel blow: Slug's pawn captures our hero's pawn on C3.
our hero claims the enemy pawn by landing on C3.
After toppling the bishop on C1, Slug threatens our hero's king.
our hero captures the enemy queen: the king leaps from D1 to C1.
With dungeon cunning, Slug brings the pawn to B5. From C8, our hero's queen forces Slug to defend.
Slug's king advances from E8 to E7. our hero advances the pawn from C2 to C3; then slug sets the pawn on B4, watching every square.
our hero claims the enemy pawn by landing on B4.
From the dark, Slug pushes the king to D6. From F8, our hero's queen forces Slug to defend.
Slug answers by moving the king from D6 to C6. our hero captures the pawn on F6 and leaves Slug in check.
With dungeon cunning, Slug brings the king to D7. our hero gives check with the queen on F7.
Slug's king advances from D7 to D8. From F8, our hero's queen forces Slug to defend.
Slug sets the king on C7, watching every square. Check: our hero tightens the net by bringing the queen to E7.
From the dark, Slug pushes the king to C6. our hero gives check with the queen on E6.
Slug answers by moving the king from C6 to B7, and our hero slides the queen across the board, from E6 to D6. With dungeon cunning, Slug brings the king to A8.
With a steady hand, our hero brings the queen to C7.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 11 s
- Moves
- 53
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 19 / 5
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 39% of the games on this floor.