Battle chronicle
The duel begins: our hero against Rat on floor 1.
With an adventurer's precision, our hero takes the rival rook on A1.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
With a steady hand, our hero brings the pawn to B3; then rat's king advances from E8 to F7. our hero advances the pawn from E2 to E3, and right after that rat sets the knight on B4, watching every square.
Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the pawn to A4, while our hero's king takes C1, leaving D1 behind.
Rat's pawn falls on B3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from A2 to B3.
With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the king to B1. Rat's knight falls on C2 and tears the pawn from our hero.
our hero captures the enemy knight: the king leaps from B1 to C2.
Rat sets the pawn on A2, watching every square, while without hurry or fear, our hero places the king on B2. On A1, Rat promotes and gains a reinforcing rook.
our hero captures the enemy rook: the king leaps from B2 to A1.
Rat answers by moving the king from G8 to F8, while our hero slides the king across the board, from A1 to B2. With dungeon cunning, Rat brings the king to E8.
With a steady hand, our hero brings the king to C3; then rat's pawn advances from E7 to E5. our hero advances the king from C3 to C4, and right after that rat sets the king on E7, watching every square.
our hero captures the enemy pawn: the king leaps from C4 to C5.
From the dark, Rat pushes the pawn to E4, while our hero's king takes D5, leaving C5 behind. Rat answers by moving the pawn from D7 to D6, and our hero slides the pawn across the board, from F2 to F3.
A cruel blow: Rat's pawn captures our hero's pawn on F3.
our hero claims the enemy pawn by landing on F3.
Rat's king advances from E7 to D7. our hero advances the pawn from H2 to H4; then rat sets the king on D8, watching every square.
Without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the king to E8. our hero captures the enemy pawn: the king leaps from C6 to C7.
Rat answers by moving the pawn from D6 to D5, while our hero slides the pawn across the board, from E3 to E4. Rat's pawn falls on E4 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from F3 to E4.
Rat's pawn advances from G6 to G5. our hero claims the enemy pawn by landing on G5.
Rat sets the king on E7, watching every square, and without hurry or fear, our hero places the pawn on D4. From the dark, Rat pushes the king to F7, while our hero's king takes D7, leaving C7 behind.
Rat answers by moving the king from F7 to G8, and our hero slides the king across the board, from D7 to E7. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the pawn to D5, and right after that rat's king advances from G7 to H7. our hero advances the pawn from D5 to D6; then rat sets the king on H8, watching every square.
Without hurry or fear, our hero places the pawn on D7. From the dark, Rat pushes the king to G7. our hero's pawn crowns on D8 and becomes a queen.
Rat answers by moving the king from G7 to H7, while our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the pawn to E6; then rat's king advances from G7 to G6. our hero advances the king from E7 to D6, and right after that rat sets the king on G7, watching every square.
Check: our hero tightens the net by bringing the queen to D7.
From the dark, Rat pushes the king to F8. our hero gives check with the pawn on E7.
Rat answers by moving the king from F8 to F7. Mate. our hero's queen on E8 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 20 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 4
- Material captured (hero / opponent)
- 14 / 4
- First capture
- move 4
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 56% of the games on this floor.