Battle chronicle
In the depths of Sewers, our hero faces Rat.
Rat advances its king to C6 and claims our queen.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
Without hurry or fear, our hero places the pawn on D4. Rat moves the pawn from A3 to B2 and topples our hero's pawn.
our hero's pawn takes A3, leaving A2 behind. Rat answers by moving the pawn from C5 to C4, and right after that our hero slides the king across the board, from E1 to D1.
Rat's pawn crowns on B1 and a hostile knight is born.
With a steady hand, our hero brings the king to C1, while rat's pawn advances from E7 to E5. From C1 to B1, our hero's king swallows Rat's knight.
Rat sets the knight on F6, watching every square; then without hurry or fear, our hero places the pawn on D5. From the dark, Rat pushes the pawn to A4, and right after that our hero's pawn takes F4, leaving F2 behind.
Rat answers by moving the pawn from C4 to C3; then our hero slides the king across the board, from B1 to C1. Rat advances to D5 and claims our pawn.
With a steady hand, our hero brings the king to D1, and rat's king advances from E8 to E7. our hero advances the pawn from E2 to E4.
Rat advances to F4 and claims our pawn.
Without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the knight to H5; then our hero's king takes E2, leaving D1 behind.
Rat answers by moving the knight from H5 to F6, and right after that our hero slides the king across the board, from E2 to E3. With dungeon cunning, Rat brings the knight to D7.
With a steady hand, our hero brings the king to D3, while rat's knight advances from D7 to B6. From D3 to C3, our hero's king swallows Rat's pawn.
Rat sets the knight on D7, watching every square; then without hurry or fear, our hero places the king on B4. Check from Rat: the pawn plants itself on C5.
From B4 to A4, our hero's king swallows Rat's pawn.
Rat gives check with the knight on B6.
our hero slides the king across the board, from A4 to B3. Rat's pawn reaches C4 and threatens our hero's king.
With a steady hand, our hero brings the king to B2. Check from Rat: the knight plants itself on A4.
our hero advances the king from B2 to A1, while rat sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on C3.
From the dark, Rat pushes the knight to C5; then our hero's king takes B2, leaving A1 behind. Rat answers by moving the king from E8 to F7, and right after that our hero slides the pawn across the board, from H2 to H4.
With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the king to C2, while rat's king advances from G8 to G7.
our hero advances the king from C2 to D2, and rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on E3.
From the dark, Rat pushes the king to F7, and right after that our hero's king takes F2, leaving E3 behind. Rat answers by moving the knight from C5 to A6; then our hero slides the pawn across the board, from A3 to A4.
With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the pawn to A5, and rat's knight advances from A6 to C5.
our hero advances the king from F2 to E3. Rat advances to E4 and claims our pawn.
From E3 to E4, our hero's king swallows Rat's knight.
From the dark, Rat pushes the king to D6; then our hero's king takes E3, leaving E4 behind. Rat answers by moving the king from D6 to D5, and right after that our hero slides the king across the board, from E3 to F2.
With dungeon cunning, Rat brings the king to C5. With a steady hand, our hero brings the pawn to A6, while rat's king advances from C5 to C6.
our hero advances the pawn from A6 to A7, and rat sets the king on B7, watching every square. Promotion: on A8, our hero turns a pawn into a queen.
Rat advances to A8 and claims our queen.
our hero's pawn takes H5, leaving H4 behind. Rat moves the pawn from G6 to H5 and topples our hero's pawn.
our hero slides the king across the board, from F2 to E3, while with dungeon cunning, Rat brings the pawn to H4. From G3 to H4, our hero's pawn swallows Rat's pawn.
Rat's king advances from A8 to B7. our hero advances the pawn from H4 to H5, while rat sets the king on A7, watching every square.
Without hurry or fear, our hero places the pawn on H6. From the dark, Rat pushes the pawn to G3; then our hero's pawn takes H7, leaving H6 behind.
Rat answers by moving the pawn from E5 to E4. Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Rat brings the pawn to C6. A clean strike: our hero's king topples the pawn on E4.
Rat's king advances from A7 to A6. our hero advances the king from E4 to F3, and rat sets the pawn on G2, watching every square.
A clean strike: our hero's king topples the pawn on G2.
From the dark, Rat pushes the king to A7. From D4, our hero's queen forces Rat to defend.
Rat answers by moving the king from A7 to B7. A clean strike: our hero's queen topples the pawn on C4.
With dungeon cunning, Rat brings the king to B6. By taking the pawn on C6, our hero drives Rat into check.
Rat moves the king from B6 to C6 and topples our hero's queen.
our hero advances the pawn from C3 to C4, while rat sets the king on C5, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Rat pushes the king to D4; then our hero's king takes F4, leaving F3 behind. Rat advances to C4 and claims our pawn.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 1 s
- Moves
- 104
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 8
- Material captured (hero / opponent)
- 13 / 24
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2659 finished games (1129 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (104 moves) lasted longer than 84% of the games on this floor.