Battle chronicle

In the depths of Sewers, our hero faces Rat.

With an adventurer's precision, our hero takes the rival queen on F3.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

our hero slides the pawn across the board, from E2 to E4, and with dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to E5, while rat's pawn advances from C5 to C4.

From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat sets the pawn on A4, watching every square; then without hurry or fear, our hero places the pawn on C3. From the dark, Rat pushes the pawn to C5, and right after that our hero's pawn takes F4, leaving F2 behind.

Rat answers by moving the pawn from E7 to E6; then our hero slides the pawn across the board, from D2 to D4. Rat advances to D3 and claims our pawn.

With a steady hand, our hero brings the pawn to G3, and rat's king advances from D8 to E7. our hero advances the king from E1 to D2, while rat sets the knight on B6, watching every square.

From D2 to D3, our hero's king swallows Rat's pawn.

Rat's pawn reaches C4 and threatens our hero's king.

our hero's king takes E2, leaving D3 behind. Rat answers by moving the king from E7 to E8, and right after that our hero slides the pawn across the board, from H2 to H4.

With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the king to D1, while rat's king advances from E7 to D7.

our hero advances the pawn from F4 to F5. Rat moves the pawn from G6 to F5 and topples our hero's pawn.

Without hurry or fear, our hero places the king on E1. From the dark, Rat pushes the knight to D5, and right after that our hero's king takes D1, leaving E1 behind.

Rat's knight reaches E3 and threatens our hero's king.

our hero slides the king across the board, from D1 to D2, while with dungeon cunning, Rat brings the knight to D1. From D2 to D1, our hero's king swallows Rat's knight.

Rat's king advances from D7 to E8. our hero advances the king from D1 to C2, while rat sets the king on D7, watching every square.

Without hurry or fear, our hero places the king on B2. From the dark, Rat pushes the king to D8; then our hero's king takes C2, leaving B2 behind.

Rat answers by moving the king from D8 to D7, and right after that our hero slides the king across the board, from C2 to D2. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to E2, while rat's king advances from D8 to C8. our hero advances the king from E2 to E3, and rat sets the king on D7, watching every square.

Without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the king to E8, and right after that our hero's king takes G5, leaving F4 behind.

Rat answers by moving the king from E8 to F7; then our hero slides the king across the board, from G5 to H5. With dungeon cunning, Rat brings the king to G7.

With a steady hand, our hero brings the king to G5, and rat's king advances from G7 to F8. our hero advances the pawn from H4 to H5, while rat sets the pawn on C6, watching every square.

Without hurry or fear, our hero places the pawn on H6. From the dark, Rat pushes the king to E7; then our hero's pawn takes H7, leaving H6 behind.

Rat answers by moving the pawn from F5 to F4. From G3 to F4, our hero's pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the king to F7. Promotion: on H8, our hero turns a pawn into a queen.

Rat's pawn advances from C6 to C5. Check: our hero tightens the net by bringing the queen to H7.

Rat sets the king on F8, watching every square; then without hurry or fear, our hero places the pawn on F5. From the dark, Rat pushes the pawn to G3, and right after that our hero's king takes G4, leaving G5 behind.

Rat answers by moving the pawn from G3 to G2; then our hero slides the king across the board, from G4 to G3. Rat's pawn crowns on G1 and a hostile queen is born.

With a steady hand, our hero brings the king to F3. Check from Rat: the queen plants itself on D1.

our hero advances the king from F3 to G2. Rat gives check with the queen on G4.

Without hurry or fear, our hero places the king on F2. Rat captures the pawn on F5 and puts our hero in check.

our hero's king takes G1, leaving F2 behind. Rat advances to H7 and claims our queen.

our hero slides the king across the board, from G1 to F2. Rat gives check with the queen on F5.

With a steady hand, our hero brings the king to E3. Rat captures the pawn on E5 and puts our hero in check.

our hero advances the king from E3 to F3. Check from Rat: the queen plants itself on H5.

Without hurry or fear, our hero places the king on G3. Rat gives check with the queen on F3.

From G3 to F3, our hero's king swallows Rat's queen.

Rat answers by moving the pawn from E6 to E5; then our hero slides the king across the board, from F3 to E4. With dungeon cunning, Rat brings the king to G7.

From E4 to E5, our hero's king swallows Rat's pawn.

Rat's king advances from G7 to G6. our hero advances the king from E5 to D5, while rat sets the king on H6, watching every square.

From D5 to C5, our hero's king swallows Rat's pawn.

From the dark, Rat pushes the king to H5. A clean strike: our hero's king topples the pawn on C4.

Rat answers by moving the king from H5 to G6, and right after that our hero slides the king across the board, from C4 to D4. With dungeon cunning, Rat brings the king to F7.

With a steady hand, our hero brings the pawn to C4, while rat's king advances from F7 to F8. our hero advances the pawn from C4 to C5, and rat sets the king on E8, watching every square.

Without hurry or fear, our hero places the king on D5. From the dark, Rat pushes the king to E7, and right after that our hero's pawn takes C6, leaving C5 behind.

Rat answers by moving the king from E7 to E8; then our hero slides the king across the board, from D5 to D6. With dungeon cunning, Rat brings the king to F7.

With a steady hand, our hero brings the pawn to C7, and rat's king advances from F7 to E8. Promotion: on C8, our hero turns a pawn into a queen.

Rat sets the king on F7, watching every square. From C7, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G8; then our hero's king takes C5, leaving D6 behind. Rat answers by moving the king from G8 to F8, and right after that our hero slides the king across the board, from C5 to C4.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the king to B4, while rat's king advances from G8 to H8.

From B4 to A4, our hero's king swallows Rat's pawn.

Rat sets the king on G8, watching every square; then without hurry or fear, our hero places the king on B4. From the dark, Rat pushes the king to H8, and right after that our hero's king takes C4, leaving B4 behind.

Rat answers by moving the king from H8 to G8; then our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the king to F8.

With a steady hand, our hero brings the pawn to A5, and rat's king advances from F8 to G8. our hero advances the pawn from A5 to A6, while rat sets the king on H8, watching every square.

Without hurry or fear, our hero places the pawn on A7. From the dark, Rat pushes the king to G8.

And it is checkmate: our hero ends the game on A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
10 min 13 s
Moves
139
How it ended
checkmate
Captures (hero / opponent)
9 / 5
Material captured (hero / opponent)
19 / 13
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 43% of 2665 finished games (1133 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (139 moves) lasted longer than 94% of the games on this floor.

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