Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
A cruel blow: Rat's king captures our hero's queen on C8.
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
our hero advances the pawn from E2 to E4, and right after that rat sets the knight on B8, watching every square. our hero captures the enemy pawn: the pawn leaps from B2 to A3.
From the dark, Rat pushes the pawn to E6, while our hero's pawn takes G3, leaving G2 behind. Rat answers by moving the king from E8 to F7, and our hero slides the pawn across the board, from A3 to A4.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to E5, and right after that rat's pawn advances from C5 to C4.
our hero advances the pawn from A2 to A3; then rat sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on F4.
From the dark, Rat pushes the knight to D7, and our hero's pawn takes H4, leaving H2 behind. A cruel blow: Rat's pawn captures our hero's pawn on H3.
our hero slides the pawn across the board, from D2 to D4, and right after that with dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to G4; then rat's king advances from E7 to D8.
our hero advances the pawn from G4 to G5, and right after that rat sets the knight on F8, watching every square. Without hurry or fear, our hero places the pawn on C3.
From the dark, Rat pushes the king to E7, while our hero's pawn takes D5, leaving D4 behind. Rat answers by moving the king from E7 to E8.
our hero captures the enemy pawn: the pawn leaps from D5 to E6.
With dungeon cunning, Rat brings the pawn to H2. With a steady hand, our hero brings the king to F1. On H1, Rat promotes and gains a reinforcing queen.
our hero advances the king from F1 to E2; then rat sets the queen on H6, watching every square. Without hurry or fear, our hero places the pawn on E7.
Rat's queen falls on G5 and tears the pawn from our hero.
our hero captures the enemy queen: the pawn leaps from F4 to G5.
Rat answers by moving the king from E8 to D7. our hero's pawn crowns on E8 and becomes a queen.
Rat's king falls on E8 and tears the queen from our hero.
With a steady hand, our hero brings the pawn to E6; then rat's king advances from E8 to D8. From E7, our hero's pawn forces Rat to defend.
Rat sets the king on D7, watching every square. our hero's pawn crowns on F8 and becomes a queen.
From the dark, Rat pushes the king to E6. our hero gives check with the queen on E8.
Rat answers by moving the king from E6 to D5. From D8, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to E6. our hero claims the enemy pawn by landing on C7.
Rat's king advances from E6 to D5. our hero captures the pawn on A5 and leaves Rat in check.
Rat sets the king on D6, watching every square, while without hurry or fear, our hero places the queen on A6. From the dark, Rat pushes the king to C7, and our hero's queen takes A8, leaving A6 behind.
Rat answers by moving the king from C7 to D6. our hero gives check with the queen on D8.
With dungeon cunning, Rat brings the king to E6. From C8, our hero's queen forces Rat to defend.
Rat's king advances from E6 to E7. our hero claims the enemy pawn by landing on C6.
Rat sets the king on F8, watching every square. our hero captures the enemy pawn: the queen leaps from C6 to C4.
From the dark, Rat pushes the king to G7, while our hero's queen takes D5, leaving C4 behind. Rat answers by moving the king from G7 to F8, and our hero slides the pawn across the board, from A4 to A5.
With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the queen to C6, and right after that rat's king advances from E7 to D8.
From D6, our hero's queen forces Rat to defend.
Rat sets the king on E8, watching every square. Check: our hero tightens the net by bringing the queen to E6.
From the dark, Rat pushes the king to F8. our hero captures the enemy pawn: the queen leaps from E6 to G6.
Rat answers by moving the king from F8 to E7, while our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to F8.
With a steady hand, our hero brings the pawn to A7; then rat's king advances from F8 to E7. our hero's pawn crowns on A8 and becomes a queen.
Rat sets the king on D7, watching every square, and without hurry or fear, our hero places the queen on F6. From the dark, Rat pushes the king to C7.
Check: our hero tightens the net by bringing the queen to C8.
Rat's king falls on C8 and tears the queen from our hero.
our hero slides the queen across the board, from F6 to D6; then with dungeon cunning, Rat brings the king to B7. From D7, our hero's queen forces Rat to defend.
Rat's king advances from B7 to A6. our hero advances the king from E2 to E3; then rat sets the king on A5, watching every square.
Without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to A6. From C6, our hero's queen forces Rat to defend.
Rat answers by moving the king from A6 to A5. Check: our hero tightens the net by bringing the queen to C5.
With dungeon cunning, Rat brings the king to A6. our hero gives check with the queen on C6.
Rat's king advances from A6 to A5. From C5, our hero's queen forces Rat to defend.
Rat sets the king on A6, watching every square, and without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the king to B7.
our hero gives check with the queen on D5.
Rat answers by moving the king from B7 to C7. From C5, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to D8. Check: our hero tightens the net by bringing the queen to D5.
Rat's king advances from D8 to C7. our hero gives check with the queen on C5.
Rat sets the king on D8, watching every square, while without hurry or fear, our hero places the pawn on G7. From the dark, Rat pushes the king to E8.
Check: our hero tightens the net by bringing the queen to E5.
Rat answers by moving the king from E8 to F7. our hero's pawn crowns on G8 and becomes a queen.
Rat's king falls on G8 and tears the queen from our hero.
From G5, our hero's queen forces Rat to defend.
Rat's king advances from G8 to H8. Check: our hero tightens the net by bringing the queen to H5.
Rat sets the king on G7, watching every square. our hero gives check with the queen on G5.
From the dark, Rat pushes the king to H8. From H5, our hero's queen forces Rat to defend.
Rat answers by moving the king from H8 to G8. Check: our hero tightens the net by bringing the queen to G5.
With dungeon cunning, Rat brings the king to F8. our hero gives check with the queen on F5.
Rat's king advances from F8 to G7. From G5, our hero's queen forces Rat to defend.
Rat sets the king on H8, watching every square.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 5 s
- Moves
- 132
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 19 / 29
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (132 moves) lasted longer than 92% of the games on this floor.