Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero's pawn lands on G4 and defeats Rat's pawn!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat answers by moving the king from E8 to D8, and our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the pawn to E5.
With a steady hand, our hero brings the king to D1, and right after that rat's pawn advances from C6 to C5. our hero advances the king from D1 to C1; then rat sets the pawn on D5, watching every square.
Without hurry or fear, our hero places the king on B2. From the dark, Rat pushes the pawn to E4, and our hero's pawn takes A3, leaving A2 behind.
Rat answers by moving the pawn from G6 to G5, while our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the king to D7.
With a steady hand, our hero brings the king to B3; then rat's king advances from D7 to D6. our hero advances the king from B3 to C2, and right after that rat sets the king on E5, watching every square.
Without hurry or fear, our hero places the pawn on H3. From the dark, Rat pushes the pawn to D4. our hero captures the pawn on D4 and leaves Rat in check.
Rat answers by moving the king from E5 to F5. our hero captures the enemy pawn: the pawn leaps from D4 to C5.
With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the pawn to C6, and right after that rat's king advances from E6 to F7.
our hero advances the king from C2 to B3; then rat sets the king on E7, watching every square. Without hurry or fear, our hero places the king on C4.
From the dark, Rat pushes the pawn to G4. our hero captures the enemy pawn: the pawn leaps from H3 to G4.
Rat answers by moving the king from E7 to F7, while our hero slides the king across the board, from C4 to C5. With dungeon cunning, Rat brings the king to E7.
With a steady hand, our hero brings the king to B5; then rat's king advances from E7 to D6. our hero claims the enemy pawn by landing on A5.
Rat's king falls on C6 and tears the pawn from our hero.
Without hurry or fear, our hero places the king on A6. From the dark, Rat pushes the king to D7, while our hero's king takes A7, leaving A6 behind.
Rat answers by moving the pawn from C7 to C5, and our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to E7.
With a steady hand, our hero brings the king to B8, and right after that rat's pawn advances from C5 to C4. our hero advances the pawn from A5 to A6; then rat sets the pawn on C3, watching every square.
our hero claims the enemy pawn by landing on C3.
From the dark, Rat pushes the king to D7, and our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from D7 to D8.
our hero's pawn crowns on A8 and becomes a queen.
With dungeon cunning, Rat brings the king to E7. our hero captures the pawn on E4 and leaves Rat in check.
Rat's king advances from E7 to F6. our hero advances the queen from E4 to E8, and right after that rat sets the king on G7, watching every square.
Without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the king to H6, while our hero's pawn takes A5, leaving A4 behind.
Rat answers by moving the king from H6 to G5, and our hero slides the queen across the board, from E8 to H8. A cruel blow: Rat's king captures our hero's pawn on G4.
With a steady hand, our hero brings the queen to H1, and right after that rat's king advances from G4 to F4. our hero advances the pawn from A5 to A6; then rat sets the king on F5, watching every square.
Without hurry or fear, our hero places the pawn on A7. From the dark, Rat pushes the king to E6. our hero's pawn crowns on A8 and becomes a queen.
Rat answers by moving the king from E6 to D7, while our hero slides the king across the board, from B8 to A7. With dungeon cunning, Rat brings the king to E6.
With a steady hand, our hero brings the queen to B7; then rat's king advances from E6 to F6. our hero advances the queen from B7 to H7, and right after that rat sets the king on E6, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to D6, while our hero's queen takes H8, leaving H7 behind.
Rat answers by moving the king from D6 to E6, and our hero slides the king across the board, from A7 to B7. With dungeon cunning, Rat brings the king to F7.
With a steady hand, our hero brings the king to C8, and right after that rat's king advances from F7 to E7. our hero advances the king from C8 to B8; then rat sets the king on D6, watching every square.
Without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the king to D7, and our hero's pawn takes G6, leaving G5 behind.
Rat answers by moving the king from D7 to E7, while our hero slides the queen across the board, from H1 to H5. With dungeon cunning, Rat brings the king to D7.
With a steady hand, our hero brings the pawn to G7; then rat's king advances from D7 to E7. our hero's pawn crowns on G8 and becomes a queen.
Rat sets the king on D6, watching every square. our hero gives check with the queen on F8.
From the dark, Rat pushes the king to C6. From E8, our hero's queen forces Rat to defend.
Rat answers by moving the king from C6 to B6. our hero delivers the final mate from H6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 46 s
- Moves
- 103
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 2
- Material captured (hero / opponent)
- 7 / 2
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (103 moves) lasted longer than 83% of the games on this floor.