Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero answers with fury: the king leaps from F2 to G2 and captures the enemy knight.
In the end, our hero delivers checkmate and Rat flees the board.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat answers by moving the pawn from G6 to G5, and our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Rat brings the pawn to C4.
our hero claims the enemy pawn by landing on G4.
Rat's knight advances from D7 to E5. our hero advances the pawn from D2 to D3; then rat sets the king on D7, watching every square.
our hero claims the enemy pawn by landing on C4.
From the dark, Rat pushes the king to E6, and our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the knight from E5 to G6, while our hero slides the pawn across the board, from E2 to E3.
With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to H3; then rat's king advances from F7 to E6.
our hero advances the pawn from G2 to G3, and right after that rat sets the pawn on C5, watching every square. Without hurry or fear, our hero places the pawn on H4.
A cruel blow: Rat's pawn captures our hero's pawn on H4.
our hero claims the enemy pawn by landing on H4.
Rat's knight falls on H4 and tears the pawn from our hero.
our hero slides the pawn across the board, from G4 to G5. Check from Rat: the knight plants itself on G2.
With a steady hand, our hero brings the king to F2, and right after that rat's king advances from E6 to F7. our hero captures the enemy knight: the king leaps from F2 to G2.
Rat sets the king on G7, watching every square, while without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the pawn to C6, and our hero's pawn takes C3, leaving C2 behind.
Rat answers by moving the king from G7 to H7, while our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Rat brings the king to G8.
With a steady hand, our hero brings the pawn to G6; then rat's king advances from G8 to G7. our hero advances the pawn from E5 to E6, and right after that rat sets the king on H8, watching every square.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to G7, while our hero's pawn takes A3, leaving A2 behind.
Rat answers by moving the king from G7 to H6, and our hero slides the king across the board, from F2 to G2. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the king to F3. Rat's king falls on G6 and tears the pawn from our hero.
our hero advances the king from F3 to G4; then rat sets the king on H7, watching every square. Without hurry or fear, our hero places the king on F5.
From the dark, Rat pushes the king to G7, and our hero's king takes E5, leaving F5 behind. Rat answers by moving the king from G7 to H6, while our hero slides the king across the board, from E5 to F5.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to G5; then rat's king advances from G7 to H7.
our hero advances the king from G5 to H5, and right after that rat sets the king on G7, watching every square. Without hurry or fear, our hero places the king on G4.
From the dark, Rat pushes the king to H6, while our hero's king takes F4, leaving G4 behind. Rat answers by moving the king from H6 to G6, and our hero slides the king across the board, from F4 to E4.
With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the king to E5, and right after that rat's king advances from G5 to G4.
our hero advances the king from E5 to E4; then rat sets the king on G5, watching every square. Without hurry or fear, our hero places the king on E5.
From the dark, Rat pushes the king to G4, and our hero's king takes E4, leaving E5 behind. Rat answers by moving the king from G4 to H5, while our hero slides the king across the board, from E4 to F3.
With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the king to E2; then rat's king advances from G5 to G6.
our hero advances the king from E2 to E3, and right after that rat sets the king on F5, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Rat pushes the king to F6, while our hero's king takes F4, leaving F3 behind. Rat's king falls on E6 and tears the pawn from our hero.
our hero slides the king across the board, from F4 to G5; then with dungeon cunning, Rat brings the king to D6. With a steady hand, our hero brings the king to G6, and right after that rat's pawn advances from E7 to E5.
our hero advances the king from G6 to F5; then rat sets the pawn on E4, watching every square. our hero claims the enemy pawn by landing on E4.
From the dark, Rat pushes the king to E6, and our hero's king takes F4, leaving E4 behind. Rat answers by moving the king from E6 to F6, while our hero slides the king across the board, from F4 to E4.
With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the king to E5; then rat's king advances from G5 to G6.
our hero advances the king from E5 to D6, and right after that rat sets the king on F6, watching every square. our hero captures the enemy pawn: the king leaps from D6 to C6.
From the dark, Rat pushes the king to E5. our hero claims the enemy pawn by landing on C5.
Rat answers by moving the king from E5 to E4, and our hero slides the king across the board, from C5 to B5. With dungeon cunning, Rat brings the king to F5.
our hero claims the enemy pawn by landing on A5.
Rat's king advances from F5 to E5. our hero advances the king from A5 to B5; then rat sets the king on E6, watching every square.
Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to D7, and our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from D7 to D6, while our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the king to E6.
our hero's pawn crowns on A8 and becomes a queen.
Rat's king advances from E6 to F6. our hero advances the pawn from A3 to A4, and right after that rat sets the king on G6, watching every square.
our hero gives check with the queen on G8.
From the dark, Rat pushes the king to F5, while our hero's pawn takes A5, leaving A4 behind. Rat answers by moving the king from F5 to F6, and our hero slides the pawn across the board, from A5 to A6.
With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to A7, and right after that rat's king advances from E7 to F6.
our hero's pawn crowns on A8 and becomes a queen.
Rat sets the king on E5, watching every square. Check: our hero tightens the net by bringing the queen to G5.
From the dark, Rat pushes the king to D6. our hero gives check with the pawn on C5.
Rat answers by moving the king from D6 to E6. From G6, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to E7. Check: our hero tightens the net by bringing the queen to E4.
Rat's king advances from E7 to D7. our hero gives check with the queen on G7.
Rat sets the king on C8, watching every square. From E6, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to D8. Check: our hero tightens the net by bringing the queen to G8.
Rat answers by moving the king from D8 to C7. And it is checkmate: our hero ends the game on E7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 41 s
- Moves
- 143
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 11 / 4
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (143 moves) lasted longer than 95% of the games on this floor.