Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's bishop lands on E5 and defeats Slug's knight!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
Slug's king advances from E8 to E7. our hero advances the pawn from E2 to E3, and slug sets the knight on G8, watching every square.
Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the king to E6, and right after that our hero's bishop takes D2, leaving C1 behind.
Slug answers by moving the pawn from F7 to F6; then our hero slides the king across the board, from F2 to G3. With dungeon cunning, Slug brings the knight to H6.
With a steady hand, our hero brings the king to G2, and slug's pawn advances from C5 to C4. our hero advances the king from G2 to F2, while slug sets the king on F7, watching every square.
Without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the king to E8; then our hero's bishop takes E1, leaving D2 behind.
Slug answers by moving the king from E8 to D7, and right after that our hero slides the king across the board, from E2 to D2. With dungeon cunning, Slug brings the pawn to F5.
With a steady hand, our hero brings the bishop to H4, while slug's pawn advances from F5 to F4. our hero advances the bishop from H4 to F6, and slug sets the pawn on G3, watching every square.
Without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the king to E6. From D4 to B6, our hero's bishop swallows Slug's pawn.
Slug answers by moving the king from E6 to E5; then our hero slides the bishop across the board, from B6 to C7. With dungeon cunning, Slug brings the pawn to B4.
By taking the pawn on D6, our hero drives Slug into check.
Slug's king advances from E5 to E6. A clean strike: our hero's bishop topples the pawn on B4.
Slug sets the knight on G4, watching every square, and right after that without hurry or fear, our hero places the bishop on D6. Slug captures the pawn on E3 and puts our hero in check.
our hero's king takes C1, leaving D2 behind. Slug answers by moving the king from E6 to F6. From D6 to G3, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the knight to E5. By taking the knight on E5, our hero drives Slug into check.
Slug's king advances from F6 to F7. our hero advances the bishop from E5 to D6, and slug sets the king on G7, watching every square.
Without hurry or fear, our hero places the king on D1. From the dark, Slug pushes the king to H8, and right after that our hero's king takes E2, leaving D1 behind.
Slug answers by moving the king from H8 to G7; then our hero slides the bishop across the board, from D6 to F4. With dungeon cunning, Slug brings the king to F7.
From F4 to E3, our hero's bishop swallows Slug's pawn.
Slug's king advances from F7 to F8. our hero advances the king from E2 to F2, while slug sets the king on G7, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Slug pushes the king to F7; then our hero's king takes F4, leaving G3 behind.
Slug answers by moving the king from F7 to F6. From F4 to E4, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the bishop to H6, while slug's king advances from F7 to F6.
our hero advances the king from E4 to D5, and slug sets the king on E7, watching every square. From G5, our hero's bishop forces Slug to defend.
From the dark, Slug pushes the king to F7. From D5 to C4, our hero's king swallows Slug's pawn.
Slug answers by moving the king from F7 to E8. A clean strike: our hero's king topples the pawn on B3.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the pawn to C4, and slug's king advances from F7 to E6.
our hero advances the king from B3 to A4, while slug sets the king on D6, watching every square. Without hurry or fear, our hero places the pawn on B4.
From the dark, Slug pushes the king to E6; then our hero's pawn takes B5, leaving B4 behind. Slug answers by moving the king from E6 to F7, and right after that our hero slides the pawn across the board, from C4 to C5.
With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the king to A5, while slug's king advances from G7 to G6.
our hero advances the bishop from G5 to F4, and slug sets the king on F5, watching every square. Without hurry or fear, our hero places the bishop on D6.
From the dark, Slug pushes the king to E4, and right after that our hero's pawn takes C6, leaving C5 behind. Slug answers by moving the king from E4 to F5; then our hero slides the pawn across the board, from B5 to B6.
With dungeon cunning, Slug brings the king to F6. With a steady hand, our hero brings the bishop to C5, and slug's king advances from F6 to E6.
our hero advances the king from A5 to A6, while slug sets the king on F7, watching every square. Without hurry or fear, our hero places the bishop on D6.
From the dark, Slug pushes the king to G6; then our hero's bishop takes E5, leaving D6 behind. Slug answers by moving the king from G6 to H6, and right after that our hero slides the pawn across the board, from C6 to C7.
With dungeon cunning, Slug brings the king to H5. With a steady hand, our hero brings the pawn to B7, while slug's king advances from H5 to G5.
our hero advances the king from A6 to A7, and slug sets the king on G6, watching every square. Without hurry or fear, our hero places the bishop on G3.
From the dark, Slug pushes the king to F6. Promotion: on C8, our hero turns a pawn into a queen.
Slug answers by moving the king from F6 to E7. Promotion: on B8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to F6. With a steady hand, our hero brings the queen to C5, and slug's king advances from F6 to F7.
From C7, our hero's queen forces Slug to defend.
Slug sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the queen on G7. From the dark, Slug pushes the king to D8.
our hero gives check with the queen on G8.
Slug answers by moving the king from D8 to D7. From B5, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to E7. Check: our hero tightens the net by bringing the bishop to H4.
Slug's king advances from E7 to D6. our hero gives check with the queen on B4.
Slug sets the king on D7, watching every square; then without hurry or fear, our hero places the king on A8. From the dark, Slug pushes the king to C7, and right after that our hero's king takes A7, leaving A8 behind.
Slug answers by moving the king from C7 to D7. our hero gives check with the queen on G4.
With dungeon cunning, Slug brings the king to C6. From A4, our hero's queen forces Slug to defend.
Slug's king advances from C6 to C5. our hero advances the bishop from H4 to E1, while slug sets the king on D6, watching every square.
our hero gives check with the bishop on G3.
From the dark, Slug pushes the king to E7. From G5, our hero's queen forces Slug to defend.
Slug answers by moving the king from E7 to F7. Check: our hero tightens the net by bringing the queen to H5.
With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the queen to B3, while slug's king advances from G7 to F8.
our hero advances the bishop from G3 to C7, and slug sets the king on G7, watching every square. Without hurry or fear, our hero places the queen on E8.
From the dark, Slug pushes the king to H6. our hero gives check with the queen on E3.
Slug answers by moving the king from H6 to G7. From E5, our hero's bishop forces Slug to defend.
With dungeon cunning, Slug brings the king to H7. Check: our hero tightens the net by bringing the queen to E4.
Slug's king advances from H7 to H6. our hero advances the queen from E8 to F7, while slug sets the king on G5, watching every square.
Without hurry or fear, our hero places the queen on F3. From the dark, Slug pushes the king to H6.
Check: our hero tightens the net by bringing the queen to F4.
Slug answers by moving the king from H6 to H5. our hero gives check with the queen on F3.
With dungeon cunning, Slug brings the king to G5. With a steady hand, our hero brings the bishop to D4, while slug's king advances from G5 to H6.
Check: our hero tightens the net by bringing the bishop to E3.
Slug sets the king on G7, watching every square. our hero gives check with the queen on G4.
From the dark, Slug pushes the king to F8, and right after that our hero's queen takes E6, leaving E4 behind.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 43 s
- Moves
- 167
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (167 moves) lasted longer than 99% of the games on this floor.