Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero answers with fury: the king leaps from C5 to B4 and captures the enemy knight.
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat's king advances from E8 to D8. our hero advances the pawn from F2 to F3; then rat sets the pawn on C4, watching every square.
our hero claims the enemy pawn by landing on G4.
From the dark, Rat pushes the knight to E5, and our hero's pawn takes H3, leaving H2 behind. Rat answers by moving the knight from E5 to D7, while our hero slides the pawn across the board, from D2 to D3.
With dungeon cunning, Rat brings the knight to C5. our hero captures the enemy pawn: the pawn leaps from D3 to C4.
Rat's king advances from D8 to D7. our hero advances the pawn from E2 to E3, and right after that rat sets the pawn on G5, watching every square.
Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the knight to A4, while our hero's king takes D3, leaving E2 behind.
Rat answers by moving the king from D7 to D6, and our hero slides the king across the board, from D3 to E4. With dungeon cunning, Rat brings the pawn to C5.
With a steady hand, our hero brings the king to F5, and right after that rat's knight advances from A4 to C3. our hero captures the enemy pawn: the king leaps from F5 to G5.
Rat sets the king on E6, watching every square, while without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the knight to D1, and our hero's king takes E4, leaving F4 behind.
Rat answers by moving the king from E6 to F6, while our hero slides the king across the board, from E4 to D5. Check from Rat: the knight plants itself on C3.
our hero captures the enemy pawn: the king leaps from D5 to C5.
Rat gives check with the knight on A4.
our hero advances the king from C5 to B5. Rat's knight reaches C3 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from B5 to A5.
From the dark, Rat pushes the knight to D5, while our hero's king takes B5, leaving A5 behind. Rat answers by moving the knight from D5 to B4, and our hero slides the king across the board, from B5 to C5.
With dungeon cunning, Rat brings the king to E6. our hero claims the enemy knight by landing on B4.
Rat's king advances from E6 to F7. our hero advances the king from B4 to C5; then rat sets the pawn on C6, watching every square.
our hero claims the enemy pawn by landing on C6.
From the dark, Rat pushes the king to E8, and our hero's king takes D5, leaving C6 behind. Rat answers by moving the pawn from E7 to E5.
our hero claims the enemy pawn by landing on E5.
With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to G5; then rat's king advances from F7 to F8.
our hero advances the pawn from G5 to G6, and right after that rat sets the king on E8, watching every square. Without hurry or fear, our hero places the king on F6.
From the dark, Rat pushes the king to D8, while our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the king from D8 to D7, and our hero slides the king across the board, from F6 to F7.
With dungeon cunning, Rat brings the king to C7. our hero's pawn crowns on G8 and becomes a queen.
Rat's king advances from C7 to C6. our hero advances the pawn from H3 to H4; then rat sets the king on B6, watching every square.
Without hurry or fear, our hero places the pawn on H5. From the dark, Rat pushes the king to C5, and our hero's pawn takes H6, leaving H5 behind.
Rat answers by moving the king from C5 to B6, while our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Rat brings the king to A7.
our hero's pawn crowns on H8 and becomes a queen.
Rat's king advances from A7 to A6. our hero advances the king from F7 to F8, and right after that rat sets the king on B6, watching every square.
Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to C6, while our hero's pawn takes E5, leaving E4 behind.
Rat answers by moving the king from C6 to B7, and our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Rat brings the king to C8.
With a steady hand, our hero brings the pawn to E7, and right after that rat's king advances from C8 to B7. our hero's pawn crowns on E8 and becomes a queen.
Rat sets the king on A7, watching every square. From A4, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to B6, and our hero's queen takes D5, leaving G8 behind. Rat answers by moving the king from B6 to C7.
our hero gives check with the queen on E5.
With dungeon cunning, Rat brings the king to C8. With a steady hand, our hero brings the king to E8.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 48 s
- Moves
- 91
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 11 / 0
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2673 finished games (1137 wins, 431 losses, 1105 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (91 moves) lasted longer than 76% of the games on this floor.